IIRC aren't memory leaks a norm with Unity based Games? If so I don't think you should wait for a non existent fix to the Unity engine.I am enjoying this game but at the same time become frustrated after a few hours due to the memory leak bug. I turned shadows off as per suggestion and i ll check later today if that helps or not.
Hope for a quick fix soon.
Does anyone else encounter stuttering issues on PC? A game that looks like this shouldn't have issues maintaining 60fps, but msi afterburner shows frequent dips to 57-58fps, which looks jarring during gameplay. Specs are Windows 7, 16GB ram, i7 4770k and gtx 770 2GB.
IIRC aren't memory leaks a norm with Unity based Games? If so I don't think you should wait for a non existent fix to the Unity engine.
There is a known memory leak in Unity 5.2 with dynamic shadows. They are working on it.
Ok, question about the Rail Nomad camp and the big quest within it on console.
The only way I've seen the "Both" dialogue option pop up for Casey Jones is if, but I haven't tested all paths.you don't recruit Ralphy before resolving the quest
If you don't recruit Ralphy, he doesn't meet up with Jessie. She gets captured by the Topekans instead of running into the bomb. Casey will ask you to rescue her, you offer to do it in exchange for peace.
There may be alternate paths through it. I certainly hope there would be, it's a finicky enough quest without needing to do very specific things before it.
WL2 legit making me worry about the new Torment game.
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How do the console versions run? Any difference between the Xbox and PS4 version?
Hum, that simply means that your characters reached the experience threeshold necessary to level up, and are ready to get a promotion. You need to "Call" your base (upper right side of the screen) to be able to level up at all (your HP will be replenished, and you will get skill points, perks every 4 levels and attributes points every 10 levels).
By the way: is it normal for a companion with the Animal Whisperer skill to lose the animal he charmed when dismissed? In the Nomad Rail camp,. Will the same thing happen to any companion with an animal if dismissed?I charmed the rat with Ralph (giving him a much needed +1 in Intelligence - not that this is going to make him worthwhile at all... oh well, I have a Toaster repairer now), but he loses it when he decides to ditch the party 5min in order to talk to his girlfriend, and when he joins back he can't charm the rat again
How do the console versions run? Any difference between the Xbox and PS4 version?
Avellone didn't have all that much to do with Wasteland 2. He handled AG Center and I'm pretty sure that was the end of his involvement.The writing is good, but that's a given with Avellonne in charge.
Hum, that simply means that your characters reached the experience threeshold necessary to level up, and are ready to get a promotion. You need to "Call" your base (upper right side of the screen) to be able to level up at all (your HP will be replenished, and you will get skill points, perks every 4 levels and attributes points every 10 levels).
They run bad. Performance gets worse the longer you play. I'm at Titan's Temple and there's lag and even frameskipping almost at all times. Sometimes when you're in combat you pick a command and it can take up to 5-6 seconds of lag.
Looking back I'm regretting my purchase. The writing is good, but that's a given with Avellonne in charge. The combat is very unbalanced with assault and sniper rifles killing pretty much evert other weapon. And everything feels so poorly tested...if you play for a couple of hours, a few drops to PS4's OS are guaranteed, thanks to memory leaks.
It's not that the game is bad but I feel my time would have been e much better spent with Divinity: Original Sin, which, by the way, seems to be a much better port.
They run bad. Performance gets worse the longer you play. I'm at Titan's Temple and there's lag and even frameskipping almost at all times. Sometimes when you're in combat you pick a command and it can take up to 5-6 seconds of lag.
Looking back I'm regretting my purchase. The writing is good, but that's a given with Avellonne in charge. The combat is very unbalanced with assault and sniper rifles killing pretty much evert other weapon. And everything feels so poorly tested...if you play for a couple of hours, a few drops to PS4's OS are guaranteed, thanks to memory leaks.
It's not that the game is bad but I feel my time would have been e much better spent with Divinity: Original Sin, which, by the way, seems to be a much better port.
Was the camera ever fixed? I've only read the initial complaints. I've heard there was a patch but it wasn't as good as the original version yet. I'm interested on the PC version only by the way.
Was the camera ever fixed? I've only read the initial complaints. I've heard there was a patch but it wasn't as good as the original version yet. I'm interested on the PC version only by the way.
Can't play the game for too long on the PS4 or it just starts going crazy. Textures start glitching up, controls stop working and then I just have to close the application and start over again.
This has happened twice already during battles.
Guess I give up for now. Really don't expect this to get patched any time soon. Real bummer. Wanted to play the game to hold me over till Fallout 4 launches. Might just start a New Vegas playthrough.
I got my copy today on X1. I created my party, with one of the guys with the raised in the circus perk. Now I have a guy running arounddressed as a clown.
Is there anyway to make him just wear his normal clothes? As funny as it is, I can see myself getting over it very quickly.
Ok fuck this. Despite my earlier post I stuck with the PS4 build and just hit a wall. Both of my saves are bugged to the point where they crash the console back to the OS.
I should have switched back to PC when I said I would.
Great game, but the timing of this and my frustration with losing 20 hours of gaming means I won't be coming back for a few months. Annoying as fuck since I was really in a groove and when it's working it scratches that itch almost nothing else can.
So is the companion bug fixed yet?
they said "balanced" did they make it so the first enemies you can actually hit and dont get destroyed?
they said "balanced" did they make it so the first enemies you can actually hit and dont get destroyed?
Like almost all of these game, the first few levels are the hardest. By the time I reached level 12ish (out of 50) I was casually murdering everything and I just got more lethal from there. My medic stopped leveling his support skills because they weren't needed. Toughest thing I ever came up against by end game simply acted as an excuse to use all the explosives I'd stockpiled by that point. Big old robot left a big old blast crater.
So suck it up at the beginning. Game is fine, unless you're terrible at these kind of games.
They don't seem to have changed the tough difficulty early on. Even Angela Deth has only ~60% chance in the best of circumstances to hit the first tough enemy ().frog in radio tower cave
Best bet for that fight is probably just to use explosives if you can. And just after that to go to Highpool when you have to make a choice.
Like almost all of these game, the first few levels are the hardest. By the time I reached level 12ish (out of 50) I was casually murdering everything and I just got more lethal from there. My medic stopped leveling his support skills because they weren't needed. Toughest thing I ever came up against by end game simply acted as an excuse to use all the explosives I'd stockpiled by that point. Big old robot left a big old blast crater.
So suck it up at the beginning. Game is fine, unless you're terrible at these kind of games.
This probably wont go well to people new to the genre on consoles though and they wont suck it up,after numerous deaths,they will just quit and move on spreading the negatives around...then the dev will never make games like this on console saying it didnt sell well...
Didn't read all the thread,Isnt there an easy mode...?
Except for finding the finicky way to get the*grumble*.Rail Nomads to make true peace
Except for finding the finicky way to get the*grumble*.Rail Nomads to make true peace
I made it back to this part of the game yesterday. Managed to spoiler in the original game. We'll see if I can repeat that in the Director's Cut.
Is the companion bug not worthy of a hotfix? Surprised nothing's come out this week other than it's been fixed internally.