off duty ninja
Member
me too![]()
We need a montage! The day will be over before we know it then...
me too![]()
Playing on PC with the 360 controller. I think it controls fine, on par with XCom on a controller.
That said, I really wish there was a way to disable the "resize log window" option when R3ing between follow and pan. I never need to resize the damn log, but I need to click through it every time I switch camera modes.
I also wish when in pan mode it wouldn't constantly pan back to my character when I moved. There is a "follow squad with camera" option in the menu, but for some reason it's greyed out.
I just wished I had a house to fix up and paint-We need a montage! The day will be over before we know it then...
yes- and make sure you diversify the weapon loadouts- you dont want everyone cannabalizing assault rifle ammo-I'm gonna start today. Any tips? I think I read to make sure to spread my unique traits out across my team as opposed to making one strong character, right?
I'm gonna start today. Any tips? I think I read to make sure to spread my unique traits out across my team as opposed to making one strong character, right?
How are the controls on console? Debating on whether i want it on console or to just get in on Steam
The thing I'm worried about is to discover later in the game that I've put wrong skills/attribute and have to start over
The thing I'm worried about is to discover later in the game that I've put wrong skills/attribute and have to start over
[...]
The thing I'm worried about is to discover later in the game that I've put wrong skills/attribute and have to start over
Coordination: 4
Luck: 1
Awareness: 3
Strenght: 4
Speed: 4
Intelligence: 8
Charisma: 4
Computer Science: 2
Leadership: 1
Perception: 2
Smart ass: 1
Coordination: 2
Luck: 1
Awareness: 2
Strenght: 8
Speed: 8
Intelligence: 4
Charisma: 3
Blades weapons: 3
Blunt weapons: 1
Lockpicking: 1
Safecracking: 1
Coordination: 8
Luck: 1
Awareness: 4
Strenght: 3
Speed: 5
Intelligence: 4
Charisma: 3
Field Medic: 1
Mechanical Repair: 1
Sniper Rifle: 2
Weaponsmithing: 2
Coordination: 4
Luck: 1
Awareness: 6
Strenght: 3
Speed: 3
Intelligence: 8
Charisma: 3
Assault Rifles: 1
Demolitions: 1
Field Medic: 2
Surgeon: 2
So, my party would look like this:
Sierra - Handguns Are a Girl's Best Friend (Leader type)
Milda - Likes to cut things (Tank type)
Dying Wolf - Well, "Sniper" and "Crying" were already taken, I may as well give him a name of impending doom (Sniper type)
Minwu - I was born to patch you (Medic type)
Sounds good? Every character has at least 4 in Intelligence since it gives +1 Skill point per level, and I guess it would be a bad idea to forgo such an important bonus which will add up. I didn't want to lower Charisma, since I want to recruit NPCs. Luck really does seem to be a dump stat, so 1 for everyone.
Sierra has the lowest Combat initiative (10), and Minwu has the highest (12).
Minwu has 8 Action points, Sierra and Milda 9, Dying 10.
I plan to give Energy Weapons to Sierra later.
Why charisma is dump? Can't you use it to avoid combat etc?New people who didn't play the vanilla version:
- You get a really early recruit who's stupidly badass compared to your normal characters. Make sure she has ammo. Rely on her in combat until your other characters are much better.
- Do. Not. Skimp. On. Your. Main. Weapon. Skill.
- Whoever has Demolitions will level faster than everyone else. Factor this into your party creation.
- The conversation skills are cute, but can safely be skipped. Yeah, it sucks, but they get used very rarely and the difference they make isn't reliable.
- Create a medic. You shouldn't need one often, but when you do there is no substitute.
- Luck and Charisma are dump stats.
- Leadership is only worth something if you're party stays clumped up. Not worth it in most battle, imo. Those stat points you put into Charisma can be better used elsewhere.
- 13 initiative is the magic number. The majority of your starting party should have at least 13 initiative, or else life is going to be stupid hard.
(Sniper)
Coordination 6
Luck 2
Awareness 7
Strenght 3
Speed 3
Intelligence 4
Charisma 3
(Assault rifle)
Coordination 5
Luck 2
Awareness 3
Strenght 2
Speed 5
Intelligence 8
Charisma 3
(Melee)
Coordination 2
Luck 2
Awareness 3
Strenght 6
Speed 6
Intelligence 4
Charisma 5
(heavy weapons)
Coordination 6
Luck 2
Awareness 4
Strenght 3
Speed 5
Intelligence 4
Charisma 4
The +5% exp boost per CHA point is no joke. Make a 10 INT 6 CHA sniper and you'll have most of your non-combat utility taken care of.
Why charisma is dump? Can't you use it to avoid combat etc?
Do I need to now the first game to enjoy this one?
Game has infinite xp via random encounters, plus you'll be stupidly overleveled anyway by just doing everything you can.
Also, you recommended a sniper. Unless they've drastically overhauled the ap to damage ratio of sniper rifles, you're still better off with an AR (burst fire becomes obscene once you're got a good hit % going).
I'm finding energy/plasma weapons suck so far. My guy I let have plasma weapons even when he hits does barely any damage at all. Are they one of those that aren't very good at the start but get pretty good later?
I'd prefer not to grind random encounters, I try to run from them every time lol.
Sniper just to stay away from the fight and with precision strikes she still adds a lot to combat. Pistol is also pretty effective with low ap precision strikes and finishing things off. My shotgun medic is underwhelming but he's extremely overdue for a new weapon, I think he's still got the starting one. Rifler definitely deals the most damage but he's completely combat focused. I like a mixed bag of rangers.
They've said that they rebalanced the weapons. Did they nerf burst fire maybe, cause my first burst fire rifle (FAMAS) is just a 2 shot burst for 6 ap instead of 4. Useless when I've only got 8 ap.
I know I'm still not far in the game. Finally saved AG and exploring the wasted highpool area. But any tips for the lizards? They are fast and bullet sinks and usually plenty of them at once. Hard enough when there is three but now trying to get past a group of four.
Happened to me 30h into the game. Welcome to the beautiful world of cRPGs. But I didn't start over. Just adapted.
Well, I restarted the game for the third time and finally took the time to create all of my rangers. Kind of stupid, but I now feel more invested in the game.
Is it just me, or does the DC run a LOT better than the non-DC version?
It does, Unity 5 in general runs a lot better than 4 and looks better to boot.
I usually animal whisper half of them and the rest go down in a couple of turns of shooting. They are a quite the bullet sponges though.