Ahhh don't worry, i mean...i have a good PC but my question about what kind of hardware is needed to run XBONE-PS4 games is in general, to have a clear idea of what kind of hardware needs a gamer to run the next gen games.
As i said before, my question was in "general" and worried about the future PC gaming optimization.
Thx btw
Right now we're in a transitional phase. New API's are springing up on the PC, and improvements to DX are coming faster and are more apparent in performance. Current game engines just haven't been fully modernized yet. They are still driven by heavy single threaded processess, and most don't take advnatage of modern improvements to DX, nevermind things like mantle.
I think anything that has similar hardware specs to a PS4 in terms of GPU, and pretty much any 4 core or more modern desktop CPU will be just fine to play games at roughly console settings for the rest of the generation.
With DX 12 coming (and not requiring new hardware), mantle, Opengl with extensions from the hardware manufacturers and Steam OS, the "optimization" of consoles (this word has taken a staggeringly different meaning in GAF, which is mostly -but not entirely- about reduced CPU overhead) will be available to PC games developers. So similar hardware will perform similarly in most respects.
The question most PC gamers end up facing 2-3 years into a generation though, isn't usually - "Do I HAVE to upgrade", but rather, "Do I WANT to upgrade?"
In 3 years you'll be able to pick up a 4K Gsync monitor, or an OLED 120 HZ one. Oculus will be available and the best experiences will be had with more powerful hardware. Games will offer more impressive features in terms of lighting and efects on PC for people with better hardware than what's on consoles, etc, etc.
Will you WANT to stick to a console like experience then? You certainly could, but you could also get something more out of it.
The answer for 99% of my friends, btw, when this question came up last gen was hells no. They didn't want to play games at 10-30 FPS, super low rez textures, sub 720p, primitive lighting, etc, etc.