ChristianSpicer
Neo Member
Poor guy is starved for attention
No one has insulted him for a few weeks.
TELL. ME. ABOUT. IT.
I'm a middle child...so I blame it on that...and my parents...and that one teacher in 6th grade.
Poor guy is starved for attention
No one has insulted him for a few weeks.
so we're not all bringing expensive bottles of scotch/bourbon?
I disliked Andrea as a guest on the show, but I have nothing against her personally.
I hope her job with Machinima is still alright, especially with the holiday season coming up.
Nope.Has she been on the show since Doritos-gate?
Has she been on the show since Doritos-gate?
She was on immediately following it, but not since Detective-GAF put together the pieces on her involvement in the PR-masquerading-as-press machine.
More Tera talk? Nice, I'm close to jumping in since its F2P until level 28.
Jeff Cannata: When you talk about storytelling in video games, you REALLY need to play more Japanese games. It's a bit unfortunate that no one brought up Yakuza since two people on the show finished (???) 4.
I said we'll do our best not that we were cancelling the show!
My "best" comes a few drinks in anyway AMIRITE? (See Tenchu shirt pic et al.)
You know the only thing i truly miss about the old 1up days was the poolside E3 podcasts, i still have a few years worth in my archives, truly they were great shows
Oh shit, I didn't know that. I played the hell out of that during my free trial period. Great game--I'll go back for sure.
I find it weird that you can bitch about heavy, ham handed storytelling and then call Walking Dead "the greatest video game story ever told." Episode 2 is the most obvious, heavy handed, rote, generic and awfully written dreck this side of Halo 4. Course, Jeff probably loved that garbage too.
I only know the bare bones of the dorito thing, how was she involved?
I find it weird that you can bitch about heavy, ham handed storytelling and then call Walking Dead "the greatest video game story ever told." Episode 2 is the most obvious, heavy handed, rote, generic and awfully written dreck this side of Halo 4. Course, Jeff probably loved that garbage too.
Jeff's favorite game story prior to The Walking Dead was Heavy freakin Rain. I learned long ago to disregard his opinion on game story writing.
I'm sure Garnett will get to it in 2016.Am I the only one saddened by the fact that Virtue's Last Reward is completely overlooked in their discussion of storytelling in games? That and 999 tell a story that easily rivals anything I've seen in Walking Dead.
But Pitch Black was excellent.Hey Jeff, what about Chronicles of Riddick for a series where the video game is better then the source material?
But Pitch Black was excellent.
I downloaded Life is Magic on the strength of Jeff's recommendation, anyone want to buddy up? (I picked a Mage btw)This week kicks off a special two-part episode of Weekend Confirmed to celebrate the best in gaming for 2012. A cavalcade of special guests joins Garnett, Jeff Cannata, and "Indie" Jeff Mattas, including Shacknews' Andrew Yoon, James Stevenson from Insomniac, Jason Paul from Naughty Dog, Andrea Rene from Machinima, and comedian Christian Spicer. Personal favorites of the year are revealed, and much fun and merriment is had by all. Be sure to tune in next week for Part 2 of the special Weekend Confirmed holiday/end-of-2012 celebration, too!
Thank you Mr. Video Games
For taking responsibility for his actionsWhy would you thank him for all this tragedy?
James, I can't believe people were arguing with you about this year's AAA games being somewhat disappointing, or at the very least not bringing much more to the table. You were right on the money.
Good god, that last segment. A lot of yelling, circular arguments... and then to end it we have Andrea (urgh) deciding to just agree that the people she was arguing with were dumb.
And yes, James was right. Jeff should understand his point considering he awarded a preview of a game his GOTY just a week ago.
I thought James was entirely off the mark with his argument. Especially with his argument that Uncharted 2 was any kind of example of a counterpoint to what we saw this year.
I mean, what was Uncharted 2, exactly? It was all the same exact gameplay issues as Uncharted 1 (long, tedious waves of enemies combat, broken up by unengaging auto-platforming interludes and mediocre puzzles) lacquered up with a lot more explosions, spectacle, scripting and OMG GRAFICKS! In addition to not fixing any of the problems with UC1, it even introduced bad stealth to the mix to muddle things further.
His argument of what he wants is basically a summation of everything that's wrong with this fucking industry, not some sort of brass ring we should be reaching for.
I'm not arguing why I want something, I'm arguing why people were disappointed.
And I'm not trying to put UC2 on a pedestal, but when it came out, it was like "holy shit." the same way Gears 1 was, or any other number of games (Red Dead, Skyrim, ME2 - all as mentioned above... even Mario Galaxy etc). Surely we can look back on them now and find flaws, but damn those games were amazing especially in their time and place
my point was, and perhaps not as eloquently made as I would've liked, that the high expectations for this batch of highly marketed AAA games, ended up making this year a disappointment to some (ie, none of the hugely hyped games really blew people's minds as they have in the last few years). Many very good games still means a good year. The fact though that even in my top 5 (Dishonored, Xcom, Journey, Walking Dead, Fez), that none of those were the blue-chip games, kind of shows what I mean.
That's not to say the year sucked, or that it was a down year for games - simply put, the disappointment felt by the hardcore gamers who DO play all the big franchises, shouldn't be surprising to anyone. And I was trying to explain what I saw the root of that disappointment being, and why I understood that it existed.
I guess I've differed in the sense that I've found the hugely hyped games largely just other members of the pack for a decade or more now. I never thought Uncharted 2 was anything exceptional. I did and do think it was a good game, but never felt it was anything truly remarkable.
I find arguments like yours, coupled with the thoughts of the podcast on E3 being nothing special (or even soulless) anymore to be symptomatic of a group of people who are more interested in hype than quality. Apologies if you weren't even involved in the E3 segment of the show - I can't remember now.
That attitude represents to me everything that is wrong with the games industry. This attitude that wowing people is more important than solid fundamentals feels like a plague overtaking the entire retail segment of this industry. Going back to the example of Uncharted 2, I've felt that every Naughty Dog game after Crash Bandicoot 1 was stronger on spectacle, yet weaker on gameplay fundamentals than their previous title. This is a general trend in the industry that I find extremely unappealing.