Alebrije
Member
BSNES gave me too many issues, I prefer ZSNES. Well, I use to use SNES9x, but ZSNES is just quicker.
Yes I prefer ZSNES since is the only that detecs my PS3 controller , BSNES nope.
BSNES gave me too many issues, I prefer ZSNES. Well, I use to use SNES9x, but ZSNES is just quicker.
missing shadows
JESUS CHRIST HOW HORRIFYING
For the same reason you can find Mario-branded and Pokemon-branded paid games on Android: nobody gives a shit about copyright or open source licenses.
Why do so many emulators on Android cost money? Aren't these open source projects?
RetroArch Plays the following kind of games:
- PlayStation 1 (emulator: PCSX ReARMed)
- Super Nintendo (emulator: SNES9x Next)
- Nintendo Entertainment System (emulator: FCEUmm / NEStopia)
- GameBoy / GameBoy Color (emulator: Gambatte)
- GameBoy Advance (emulator: VBA Next) (*)
- Arcade (emulator: Final Burn Alpha)
- Neo Geo Pocket Color (emulator: Mednafen NGP)
- Virtual Boy (emulator: Mednafen VB)
- Sega Genesis/Mega Drive (emulator: Genesis Plus GX)
- Sega Master System/Sega Game Gear (emulator: Genesis Plus GX)
- Sega CD / Mega CD (emulator: Genesis Plus GX)
- PC Engine / PC Engine CD (emulator: Mednafen PCE Fast)
- WonderSwan Color / Crystal (emulator: Mednafen Wonderswan)
- Cave Story (game engine: NX Engine)
- Doom 1 / Doom 2 / Ultimate Doom / Final Doom (game engine: prBoom)
Anyone knows if someone finally coded an emulator for n64 that shows the stadium screens in mario kart 64 as well as the special effects in perfect dark?
The point of emulation should be whatever the user believes it should be. And the vast majority of users just want to play games in the most enjoyable way. BSNES is a great, fascinating project but it is strictly enthusiast level.The point of emulation is accuracy and preservation.
The point of emulation should be whatever the user believes it should be. And the vast majority of users just want to play games in the most enjoyable way. BSNES is a great, fascinating project but it is strictly enthusiast level.
I find it interesting that, barring Gamecube and PS2 emulation, a JTAG/RGH Xbox 360 is the only way to emulate all previous platforms including the original Xbox.
That's a really weird way of saying "the only thing that can emulate some xbox games is the 360." Can the 360 emulate saturn? DC? I honestly have no idea, but obviously the PC can emulate more platforms than the 360, as you yourself pointed out.
I find it interesting that, barring Gamecube and PS2 emulation, a JTAG/RGH Xbox 360 is the only way to emulate all previous platforms including the original Xbox.
As is typical for the shitty smartphone market, there are a lot of people trying to get rich by ripping off others.
For proper GPL-abiding, free emulators check out Retroarch, a frontend which includes emulation engines for:
And Mupen64Plus AE for N64.
I believe that they've supported that for many years, unless I'm wrong? You just need to enable framebuffer options if I recall.
The point of emulation should be whatever the user believes it should be. And the vast majority of users just want to play games in the most enjoyable way. BSNES is a great, fascinating project but it is strictly enthusiast level.
Dolphin and PCSX2 would need supercomputers to render in realtime if they were as cycle accurate as BSNES, but I'm not snobby enough to cast them away when I can enjoy hundreds of fantastic games from that generation using them. Ditto with N64 emulation - as far as I know there are no emulators remotely 'accurate' in that sense, but I've spent hundreds of hours replays old games in 1080p over the years.
Because it isn't.I still fail to see how emulation is not piracy.
The ROMS are not owned and ripped by 99% of the ppl using emulators.
I still fail to see how emulation is not piracy.
The ROMS are not owned and ripped by 99% of the ppl using emulators.
Could it be that you are running your monitor at 60 Hz and emulating systems that output 59.94 Hz? Because obviously that won't end well.Yo byuu, bsnes is the only Windows emulator for anything I've tried that actually can run a game without screen tearing or stuttering or lag. Generally if I want to get rid of tearing I have to turn on some vsync option that makes a few frames of lag, but bsnes with aero off ain't like that.
I think PPSSPP will overtake it this year in compatibility. It's already much faster and has a higher quality codebase.PSP: JPCSP (this is still bad)
I still fail to see how emulation is not piracy.
The ROMS are not owned and ripped by 99% of the ppl using emulators.
I still fail to see how emulation is not piracy.
The ROMS are not owned and ripped by 99% of the ppl using emulators.
Thread is about whats the best emulator, not a question of ethics.
Edit: Besides, there are alot of really great old games that people have missed out on, options to play them are very limited..
Saying that "emulation is piracy" is utter ignorance.
Piracy is piracy. Emulation is not.
At what point is copyrighted software able to be sought, dloaded and played for free without it being piracy ?
The other emulator cores are pretty bad at the moment. NES is on-par with FCEU, but with less mapper support. GB/C/A only came about because I needed large portions of them for the SNES emulation (GB for SGB, ARM for GBA, etc.)
They'll get better with time, but it's unlikely they'll ever be as strong as the SNES support. Don't have the time or money to run hardware testing rigs for the other systems, so I'm limited to existing documentation there.
Eventually bsnes will run on toaster ovens and will still be an immaculate emulator 1000 years from now. The n64 emulators out right now will run on toaster ovens as well but will be a poor representation of the original thing (and the original thing will probably be unplayable). I have nothing but respect for anyone who makes emulators but people who bitched about bsnes's requirements (or any emulator striving for higher accuracy) deserve to be shamed.
Right. Which is for 95% of emulator-creators out there, a chance for people to play games from older systems, usually with a cleaner image or rendering improvements for 3D games.Also emulation is whatever the emulator-creator sets out to do, not you.
If there is / was a PS3 or 360 emulator and you were playing it on a PC and dloading the games it is the same thing as doing it with a NES / SNES / N64 / PS1 /PS2 ect etc.
At what point is copyrighted software able to be sought, dloaded and played for free without it being piracy ?
I played my PS2 games on an emulator by ripping them through the DVD drive on my PC, and obtained the ROM files for the bios by executing an elf file on my PS2 that dumped the files onto a USB drive. Where's the piracy here?
As far as this forum is concerned, it's never okay. But you can't automatically assume that anyone here is doing that, even if it's very likely.
The other emulator cores are pretty bad at the moment. NES is on-par with FCEU, but with less mapper support. GB/C/A only came about because I needed large portions of them for the SNES emulation (GB for SGB, ARM for GBA, etc.)
They'll get better with time, but it's unlikely they'll ever be as strong as the SNES support. Don't have the time or money to run hardware testing rigs for the other systems, so I'm limited to existing documentation there.
Asking a question is not accusing anyone in particular. It's just a question I have asked before in emulation threads that no-one ever answers. It seem that people who use them and dload ROMS want to pretend it's not piracy.
Congratulations. You are in the 1%
Asking a question is not accusing anyone in particular. It's just a question I have asked before in emulation threads that no-one ever answers. It seem that people who use them and dload ROMS want to pretend it's not piracy.
Take the case of DICE, the digital integrated circuit emulator. Here is an emulator that works at the transistor level for absolutely perfect recreation of the very first video games ever created. To run Pong at about 5-10fps, DICE requires a 3GHz processor. Yes, you read that right: no computer processor at this time that can run Pong at the circuit level at full speed.
Then why not start a new thread for it instead of shitting up the discussion in this one?
Congratulations. You are in the 1%
No love for amiga and neogeo?
Winuae for amiga and neoragex for neogeo.
Could it be that you are running your monitor at 60 Hz and emulating systems that output 59.94 Hz? Because obviously that won't end well.
pSX is the most accurate playstation emulator.
Higan is the most accurate for NES, SNES, Gameboy, Gameboy Color. And Nintendo DS will soon be on the list.
Has Sega Saturn been fully emulated?
Not any Xbox ones
That depends on the game you're trying to play. While it is possible that your beefy rig still might not be enough to handle some moments, sometimes stuttering or slowdown is actually what the game is like on the real hardware.I used BSNES for a while, but had to stop because even with a Core i7 at 4.7GHZ, I still got some slowdowns, hiccups and sound skipping issues that ruined the experience for me. Is Higan any better, or is my case just random bad luck with the emulator?
pSX is the most accurate playstation emulator.
I absolutely understand that the emulator itself is not illegal, but as soon as you dload a ROM and play it ... you are committing piracy. Why else are ppl asking what the best emulator is if not to play ROMS ?
SSF does a pretty damn good job with most titles.
Why do so many emulators on Android cost money? Aren't these open source projects?