BF2143
This and offline bot gameplay. No more hoping there is a server out there with the specific map and gamemode I am looking for anytime I want to play any specific map or game.
BF2143
BF2143
My hope is that it's called Bad Company 3.
My hope is that it's called Bad Company 3.
1. Make it play more like BC2 (Sniping, TTK, movement speed, destruction, whatever)
2. Conquest mode greatest hits maps (BF2 forward)
3. Rush mode greatest hits maps (BC2 forward. Arica Harbour, for example)
4. Free maps. Figure out the business model to sustain this. No premium.
5. Great netcode, great party system
6. $30-$40
7. If including campaign, make it BC3 and charge $60
What's with the prone hate?
What's with the prone hate?
Some people think that if prone is removed, there will be far fewer snipers camping on rooftops and hillsides, even though BC2 demonstrated that this is entirely not the case. I think they also fail to consider the important utility prone can have for certain classes (e.g. allowing Support players to cover their teammates' advance with an LMG). And of course, simply being able to hug the ground is a lifesaver when you're trying to evade a sniper or tank by jumping behind a piece of low cover or a shell crater.
1. Make it play more like BC2 (Sniping, TTK, movement speed, destruction, whatever)
2. Conquest mode greatest hits maps (BF2 forward)
3. Rush mode greatest hits maps (BC2 forward. Arica Harbour, for example)
4. Free maps. Figure out the business model to sustain this. No premium.
5. Great netcode, great party system
6. $30-$40
7. If including campaign, make it BC3 and charge $60
Completely ditch the knifing system of BF4.
Some people think that if prone is removed, there will be far fewer snipers camping on rooftops and hillsides, even though BC2 demonstrated that this is entirely not the case. I think they also fail to consider the important utility prone can have for certain classes (e.g. allowing Support players to cover their teammates' advance with an LMG). And of course, simply being able to hug the ground is a lifesaver when you're trying to evade a sniper or tank by jumping behind a piece of low cover or a shell crater.
They can tone down on the amount of guns and attachments. There are so many guns and attachments that are alike that it's pointless to use certain guns. So less guns that actually shoot differently. Attachments that matter.
No single player.. use the space towards multi.
Minimize "levolution". If it really does change the gameplay like Siege of Shanghai or Flood Zone then thats cool. But if it takes away from being able rocket launch a wall and have parts of it fall on people then don't do it. I miss being able to do that in BF3
Remove all the game modes besides Conquest and Rush. Focus on designing maps for those two modes.
I just want some World War 2, man.
- Less weapons, gadgets, and attachments.
- TTK the same as BC2.
- Good maps built with different game modes in mind. Don't try to fit every map to every mode.
- Destruction at least as good as BC2.
- No prone.
- No jets.
- Proper focus on Rush.
- Inclusion of Hardline game modes like Hotwire and Blood Money.
- Better hit detection.
- Game that works at launch.
- Move away from the high contrast lighting of BF3 and 4. That shit has always looked horrible.