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What classifies a "jRPG"?

My apologies if this topic already exists, and recently enough to be bumped, even. I figure it would, but I don't see it(not that easy to search for). I'm a bit surprised such an obvious subject doesn't already have dozens of threads.

But here is my attempt. My apologies and please lock if there's a thread to bump.

First of all, there's a lot of different opinions and opinion pieces on the subject I can start the thread out with. On one extreme, there are people who think that that jRPGs do not exist. Sometimes very adamantly so as if a defense of the genre. And that all RPGs should just be called that. Or at least that the terms are a bit flawed. On the other hand, you have people who are adamant that jRPGs and wRPGs are two totally, completely different genres of video game. Although as well maybe the idea that the terminology is flawed.

Certainly there are people in both camps, people who more strongly believe they are both "just RPGs" or the same genre, or that they are two very different genres. And both make, in my opinion, a lot of good points about the subject. Admittedly, the video examples I gave aren't perfect examples of two different ways of thinking, and jfreedan and Extra Credits probably agree far more than they disagree(they key points in particular are identical, I don't know why I used them as a contrast at all, bad idea). Perhaps they weren't the best for the point, but the two different camps do exist.

And of course, the only reason we have this conversation and why it is so popular, is because jRPGs were culturally dominant during the PlayStation 2 and PlayStation era of video games. Often considered peaking in popularity during the PlayStation 2 era. However, right after their most successful era, the Western RPG came into mainstream popularity for the first and took the console sales better than jRPGs. And thus for the first time, the average person associated the word "RPG" with more than just one kind of RPG, the jRPG.

This shift from wRPGs being unknown while jRPGs were a fairly mainstream genre of the PlayStation 2 days, to days where wRPGs were more popular than jRPGs in the XBOX 360 era(it was the first new generation console to show that shift). Was a very major market shift and sparked many discussions and a minor culture war in the role playing game. Despite the fact this reason has brought it to our attention, it has always been a discussion worth having. It is merely a more common discussion now.

So we'd might as well have it. There are certainly anomolies, but there are certainly differences in tendencies between role playing games coming out of the West, and role playing games coming out of the east. Having branched out from each other nearly as much as Western and Eastern animation in my opinion, despite both coming from a Western origin. Since a lot of people generalize what makes a jRPG or wRPG, like turn based combat or so forth, I think we need to qualify, what exactly makes a jRPG?

All right, let's have at it.
 
Party of 3+ on an epic adventure with lots of character development and full of anime cliches!


Love jrpgs for that reason. See Tales of <3
 
Good thread. Reposting from the other thread, since it contains my opinion on the subject:
RPGs have been their own genre for a long time, and there's no reason to demote it to a mere modification. What's irksome to me is that all game genres are based off of the kind of gameplay they offer, but for some reason people try to define RPGs according to the form of character progression they offer. For example, everyone here agrees that Ninja Gaiden is an action game, because you go around beating stuff up. Everyone here knows that Call of Duty is a first person shooter, because you are in the first person and go around shooting stuff up. If you slap character stats onto Call of Duty (Borderlands is like this, right?), it doesn't become an RPG. I think that's ridiculous. Imagine if Borderlands hit it big, and everyone went around making Borderlands clones. If you call this an RPG because it has character stats, then people will say "Oh, I am a big fan of RPGs", while only having played Borderlands. Now the signifier has lost meaning.

I don't have a hard answer to what makes an RPG, though "turn-based" is my inclination. I look at a game like Oblivion, and it doesn't feel like an RPG to me, it feels like a first person action game (with really bad combat) with a lot of character customization. Why is Call of Duty a FPS but Oblivion isn't a FPA?

Or, maybe an RPG is when you select your attacks from a menu - that's the kind of gameplay an RPG offers, like how FPS games focus on aiming and pressing a trigger button. I quite like that definition right now, though I'm glad to have someone argue against it. I just can't embrace Demon's Souls as an RPG, though, when it's clearly an action game. I say that as a Demon's Souls fan, mind you - I'm not trying to keep "my RPGs pure" or some nonsense. I like action games and RPGs, I just see Demon's Souls as fitting more into the former category.
TLDR: Menu-based combat = RPG.

If "WRPGs" would stop masquerading as RPGs, this thread would not exist.
 
Role-playing games = Anything that uses stats or role-playing systems as a primary driving factor behind the game.

J-rpgs = RPGs made by japanese developer/publisher.
 
An RPG made in Japan. I don't understand why people are so adamant about arguing against that.

That's how I feel. Obviously there's still a ton of variation in style and gameplay past that, so it doesn't work to just describe a jRPG by label alone.
 
I believe genre classifications are purely personal and subjective. We will never agree on a set standard. Games break through their genre mold all the time.

A JRPG to me is well, an RPG from Japan. But what else defines it other than the geography of its development? I'd define RPGs as games that have a strong focus on building your character or on leveling.

Dark Souls is a game that blurs the line a bit. Is it an action game? Is it a JRPG? You could easily argue that it's both. I'd say the same applies to Monster Hunter, as building armor/weapon sets is synonymous with building your character, in my opinion.
 
Even though I see the kind of distinctions people are trying to make, I think it's stupid and this is right. An RPG made in Japan or from a Japanese developer.

If you want to make a further distinction, the better question is what makes an RPG, J or otherwise.

If someone wants to make say Demon's Souls is not a JRPG because it's more of an action game, that's a completely different argument than "is it a JRPG." Usually because there is so much emphasis on the "J" part. If it were a western game it would be unanimously considered an RPG I think. But since it's from Japan it's in question?

Borderlands is a good example of a western question though.

My question is, why do we need to classify one?

"RPG" is a super vague enough term already and adding "Japanese" does not help. It's impossible to classify one.

For real though, this. I don't really care where a game is developed.
 
Is it that the game comes from Japan? Or are you looking for common elements and cues that can be identified and emulated by any developer?
 
My question is, why do we need to classify one?

"RPG" is a super vague enough term already and adding "Japanese" does not help. It's impossible to classify one.

The term "JRPG" basically creates an expectation for players. When one asks "Recommend me a good JRPG for PS3, GAF!", I would think he/she expects something in the likes of Final Fantasy, Tales, Ni no Kuni, etc rather than Dark Souls which is technically a JRPG. It's more helpful to answer such question by comparison (you like x? then try y!) rather than going into an endless debate of classifying a genre.
 
An RPG made in Japan. I don't understand why people are so adamant about arguing against that.

An RPG that comes from Japan?
Hands the name?

if it's from japan its a jrpg.

edit: alas.

Role-playing games = Anything that uses stats or role-playing systems as a primary driving factor behind the game.

J-rpgs = RPGs made by japanese developer/publisher.

RPG that comes from Japan.

Yep. That's pretty much it. I mean, that's what the "J' stands for, why would anyone argue against that?
 
An RPG made in Japan. I don't understand why people are so adamant about arguing against that.

Well, I sometimes hear people using "JRPG" to refer to games that are strongly influenced by Dragon Quest and Final Fantasy. It makes sense as a gameplay-based classification, since Demon's Souls and, say, Persona are very different mechanically despite both being RPGs that were made in Japan.

I'm not saying that Demon's Souls isn't a JRPG, just that "JRPG" is a really broad and imprecise label if it needs to include everything in a relatively diverse genre based on country of origin.
 
A genre label is supposed to be shorthand for how a game plays. If it's not going to be used that way might as well drop the convention all together because what's the point? If every RPG from Japan is a JRPG what use is the label? It's overly broad and doesn't convey very much information.
 
A genre label is supposed to be shorthand for how a game plays. If it's not going to be used that way might as well drop the convention all together because what's the point? If every RPG from Japan is a JRPG what use is the label? It's overly broad and doesn't convey very much information.

Because any label that tries to encapsulate the various nuances would descend into a chaotic list of dozens of permutations and confusing acronyms.
 
Because any label that tries to encapsulate the various nuances would descend into a chaotic list of dozens of permutations and confusing acronyms.

Exactly! So knock it off with the genre labels already. It's missing the forest for the trees.
 
A genre label is supposed to be shorthand for how a game plays. If it's not going to be used that way might as well drop the convention all together because what's the point? If every RPG from Japan is a JRPG what use is the label? It's overly broad and doesn't convey very much information.

That's generally why the JRPG genre has many subgenres used in discussion. Traditional, strategy, and action are the most commonly applied labels.
 
Because any label that tries to encapsulate the various nuances would descend into a chaotic list of dozens of permutations and confusing acronyms.
Are you implying that they don't exist? Strategy JRPG, turn based JRPG, and so on...
 
An RPG that uses the iconic Japanese-style menu-based combat system.

I don't really consider an action RPG from Japan like Monster Hunter to be a JRPG, but I do consider Cthulhu Saves The World to be one.
 
That's generally why the JRPG genre has many subgenres used in discussion. Traditional, strategy, and action are the most commonly applied labels.

Categorization that puts Ys and Demon's Souls in the same category of J-ARPG is an improvement... But in that case, do we really need the J?

An RPG that uses the iconic Japanese-style menu-based combat system.

I don't really consider an action RPG from Japan like Monster Hunter to be a JRPG, but I do consider Cthulhu Saves The World to be one.

Exactly. "JRPG" is commonly used as a label for "games that play like Dragon Quest."

Game mechanics.

I consider games like Anachronox and Black Sigil jrpg.

But don't thing get weird if you apply this to the various Japanese-developed dungeon crawlers that play very similarly to Wizardry and the like.
 
Remember that the J stands for Japanese STYLE and W stands for western STYLE and not necessarily the origin of said game.


JRPGs are linear story driven RPGs.

WRPGs are non-linear action driven RPGs.

Simple.
 
Action rpg: Souls games, Secret of Mana, Kingdom Hearts
Turn based aka traditional rpgs: DQ, FF etc
SRPG: Valkyria Chronicles, Disgaea
Non-linear rpgs: Atelier
Dungeon crawling: Etrian Odyssey, Izuna

These subtypes aren't exclusive to JRPGs though.
 
Remember that the J stands for Japanese STYLE and W stands for western STYLE and not necessarily the origin of said game.


JRPGs are linear story driven RPGs.

WRGS are non-linear action driven RPGs.

Simple.

Then how do you classify a SaGa game, such as Romancing SaGa?
 
no one knows...

wizardry: rpg
etrian odyssey: rpg or jrpg?

skyrim: rpg
demon's souls: rpg or jrpg?

it's a terrible name for a genre. 'turn-based', or trpg, would be a more accurate description for the type of game many people use jrpg for most of the time...
 
A Japanese developed by a Japanese developer.

It isn't it's own genre, but I guess it can be considered a sub-genre.
 
Well, I sometimes hear people using "JRPG" to refer to games that are strongly influenced by Dragon Quest and Final Fantasy. It makes sense as a gameplay-based classification, since Demon's Souls and, say, Persona are very different mechanically despite both being RPGs that were made in Japan.

I'm not saying that Demon's Souls isn't a JRPG, just that "JRPG" is a really broad and imprecise label if it needs to include everything in a relatively diverse genre based on country of origin.

I don't see this as a problem. We have plenty of sub-descriptors that more readily identify what each game is.

Consider this hierarchy I just created:

Z45QAlr.jpg


These games are all JRPGs, but are all clearly in different subgenres.
 
I don't see this as a problem. We have plenty of sub-descriptors that more readily identify what each game is.

Consider this hierarchy I just created:

Z45QAlr.jpg


These games are all JRPGs, but are all clearly in different subgenres.

I approve your classification of the KH series.
 
I don't see this as a problem. We have plenty of sub-descriptors that more readily identify what each game is.

Consider this hierarchy I just created:

Z45QAlr.jpg


These games are all JRPGs, but are all clearly in different subgenres.

Garbage RPG got me pretty good.
 
Yep. That's pretty much it. I mean, that's what the "J' stands for, why would anyone argue against that?
I think that the term "jRPG" is pretty terrible because any time it is brought up as a "genre" it can easily be refused at such. Hence why all of the Western-like RPGs out of Japan are often called "not jRPGs" while people are quick to respond with "but it is made in Japan."

What is a pretty valid question though, is if the difference between a game such as The Elder Scrolls: Oblivion and Chrono Trigger are enough to be classified and have a word to contrast the two. Even an entirely different genre classification.

If someone likes Chrono Trigger or Tales of Vesperia, would it be a good idea to recommend them Mass Effect?
 
It's an RPG that's made in Japan, has more emphasis on telling a story of a certain protagonist rather than making you the protagonist, cast of colorful and fruity characters fused with tropes usually popular with Japanese audiences, usually it's turn based and almost always aimed at a younger audience.
 
I don't see this as a problem. We have plenty of sub-descriptors that more readily identify what each game is.

Consider this hierarchy I just created:

Z45QAlr.jpg


These games are all JRPGs, but are all clearly in different subgenres.

Lack of Xenoblade and tragic classification of Tales leads to what is probably the most disastrous picture to come from the industry since Geoff Keighley Mtn Dew.
 
If by "trash RPG" you mean "nectar of the gods for glorious people of superior taste".

Tales having a far more solid history than Star Ocean of some of the best modern day jRPGs period. And Kingdom Hearts having an innovative and solid platforming and action combat system far above most other action RPGs.
 
I don't see this as a problem. We have plenty of sub-descriptors that more readily identify what each game is.

Consider this hierarchy I just created:

Z45QAlr.jpg


These games are all JRPGs, but are all clearly in different subgenres.

I agree with this, but I think KH and Tales of should be in Action RPGs, and everything made by NIS should be in the Garbage RPGs thing.
 
If by "trash RPG" but you mean "nectar of the gods for glorious people of superior taste".

Tales having a far more solid history than Star Ocean of some of the best modern day jRPGs period. And Kingdom Hearts having an innovative and solid platforming and action combat system far above most other action RPGs.

Hi, if you like it, it's probably in the garbage RPG category. sorry :(

rules are rules :(
 
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