• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

What Does Sony Have For The Holidays?

I have to wonder when exclusive marketing became the new selling point of a console. Obviously it sells them no doubt, but the marketing aspect wouldn't make me want to buy one when it's on the competitions machine.
 
I just really hope Sony has one magic AAA title up its sleeve for November.

The other stuff is good, but they need a Halo 5 counter.

Right now, they don't have it. That could change after E3,
 
Not to mention their horrific presenters!

Haha no! I genuinely liked your segments, especially that 2013 indies' horseshoe shaped stage with each and every guy having a short, yet welcome exposition. That was a genius move.
It still does not change the fact that the most of the presentations have been boring, with pacing issues, not enough first party mouth-watering reveals, and awkward sections that felt way too formal (Sales talk), or contrived (Power TV show reveal)...
But that's just me though..
 
Not to mention their horrific presenters!

Lol! On a more serious note, I think you guys just need to get the pacing down. Last year's E3 conference started off well, but stagnated in the middle with Shawn Layden and Powers.

Basically, keep the momentum consistent. If you want to include miscellaneous stuff, mention them briefly and then, move on to another game.
 
Lol! On a more serious note, I think you guys just need to get the pacing down. Last year's E3 conference started off well, but stagnated in the middle with Shawn Layden and Powers.

Basically, keep the momentum consistent. If you want to include miscellaneous stuff, mention them briefly and then, move on to another game.

It was an amazing display of non-stop games prior to Layden coming out, and then Bendis ruined the whole show like it was a Marvel comic book.
 
Lol! On a more serious note, I think you guys just need to get the pacing down. Last year's E3 conference started off well, but stagnated in the middle with Shawn Layden and Powers.

People that attended last years E3 have said that the Powers guy went off script, which is why it ran long.
 
You guys should cut Shawn a slack and give him a big game reveal.

As it is, he's stuck nowhere, with Shu/Scott owning the space for first party reveals, and House owning the "one last thing" segment.

People that attended last years E3 have said that the Powers guy went off script, which is why it ran long.

Onore Bendis.
 
People that attended last years E3 have said that the Powers guy went off script, which is why it ran long.

Well, the whole Powers thingy shouldn't have been there in the first place. Know your audience. It would be nice of Sony could have one year without something awfully misplaced in the E3 conference.

Gamescom have actually been more to the point in the last couple of years imho. And PSX was awesome. Please step up the E3 showing this year, they should aim it to be the best conference of all year because that's where MS will show (almost) all their cards.
 
I just really hope Sony has one magic AAA title up its sleeve for November.

The other stuff is good, but they need a Halo 5 counter.

Right now, they don't have it. That could change after E3,

seriously?
Sony don't need to worry, stop believing the narrative that only 2 months a year are important...
Sony will be fine and come January 2016 will still be top dog both WW and NA
 
You guys should cut Shawn a slack and give him a big game reveal.

As it is, he's stuck nowhere, with Shu/Scott owning the space for first party reveals, and House owning the "one last thing" segment.

Yeah, Shawn Layden is alright, just give him something decent to announce so he's remembered for that. I don't think Jack Tretton was as well loved at the beginning as he was during the last few years.
 
Yeah, Shawn Layden is alright, just give him something decent to announce so he's remembered for that. I don't think Jack Tretton was as well loved at the beginning as he was during the last few years.

I think that the man is a good presenter. I actually liked his appearances on stage more than I did Tretton's (who is really good at handling interviews).
 
As a PS4 owner i don't care about co-marketed deals, i'm not a shareholder. I just want some exclusive games to play other than remasters.
 
The only way for Layden to make amends for last year's farce is to namedrop Vib Ribbon again at this next E3 conference... only to segue to a completely unrelated game from an established franchise with dudebro leanings. And then, while the internet is fuming and doing its thing, he comes back on stage again and continues to troll with more mentionings of Vib Ribbon, only for the arena to suddenly go pitch black and for the screens to light up with the heavenly visage of Vibri's spindly white frame.

Vib Ribbon 2!

Shawn Layden walks off into the sunset, never to be seen again.
 
I don't think WiLD is a 2015 game. Hope I'm wrong.

Nah, you're probably right. It looks very ambitious and it's from a small studio. Didn't they say the landmass is going to be the size of Europe?! Plus, Sony have made a habit of revealing games very early at TGS, annoyingly. Even though it was in-engine I think it was shown early in development and probably won't be ready for at least a year.
 
What's most surprising about Sony's first party studios is that we have no idea what most of them are working on :
  • Sony Japan : If we discount The Tomorrow Children and Deep Down, which I am assuming they have very little to do with, they have zero announced projects !
  • Polyphony Digital : We all know what they are working on, but technically it's still unannounced.
  • Bend Studios : Four years since their last game, and we have zero info about what they are doing !
  • Santa Monica Studios : A few indie collaborations, but no internal project whatsoever in sight. Probably a God of War, but still nothing in sight
  • London Studios : Huge studio, probably nothing AAA, most likely Morpheus related stuff, but yet... nothing official.
  • Guerilla Games : We all have the concept of their next project in mind now, but it remains to be announced and shown !
  • Media Molecule : Sure, they have Tearaway Unfolded, but we know they have been working on something else for a while now... we just don't know what it is !
  • Guerilla Cambridge : Zero idea about what they are working on, could be Killzone, could be another Sony franchise, could be something new entirely... those guys are good though, excited to see what they can pull off on PS4.
  • Evolution Studios : Probably nothing but DriveClub updates though, which is kinda sad...
  • Sucker Punch : Sure, their last title is recent, so it makes no knowing what they are working on, but still... it adds up to the list

Compared to the list of studios who have actually shown their projects (Naughty Dog and San Diego), this is quite surprising. I expect most of those to present projects, if not at E3, then during one of the upcoming conferences (TGS,GC,PSX). Sony has relied a lot on external collaboration so far to fill their conferences up to this point. This is bound to change soon as their own studios advance in their projects.
 
Sony will have a strong line up this year im sure. It'll probably look something like this -

September

Until Dawn
Dragon Quest Heroes
MGS V (exclusive marketing + bundles)

October

Ratchet & Clank
Persona 5

November

Star Wars Battlefront (exclusive marketing + bundles)
COD BLOPS 3 (rumoured marketing)
Uncharted Collection (?)

Not to mention PSN games like Soma, The Witness, Rime, No Man's Sky, Shadow of the Beast and The Tomorrow Children.
Potentially an unannounced AAA first party surprise.
They have some of the biggest third party games associated exclusively with the system this Holiday. They will almost certainly price drop. And they have the GOTY contender Bloodborne already released.

What? Microsoft has rights to COD for long time and i expect same this year.
 
What's most surprising about Sony's first party studios is that we have no idea what most of them are working on :
  • Sony Japan : If we discount The Tomorrow Children and Deep Down, which I am assuming they have very little to do with, they have zero announced projects !
  • Polyphony Digital : We all know what they are working on, but technically it's still unannounced.
  • Bend Studios : Four years since their last game, and we have zero info about what they are doing !
  • Santa Monica Studios : A few indie collaborations, but no internal project whatsoever in sight. Probably a God of War, but still nothing in sight
  • London Studios : Huge studio, probably nothing AAA, most likely Morpheus related stuff, but yet... nothing official.
  • Guerilla Games : We all have the concept of their next project in mind now, but it remains to be announced and shown !
  • Media Molecule : Sure, they have Tearaway Unfolded, but we know they have been working on something else for a while now... we just don't know what it is !
  • Guerilla Cambridge : Zero idea about what they are working on, could be Killzone, could be another Sony franchise, could be something new entirely... those guys are good though, excited to see what they can pull off on PS4.
  • Evolution Studios : Probably nothing but DriveClub updates though, which is kinda sad...
  • Sucker Punch : Sure, their last title is recent, so it makes no knowing what they are working on, but still... it adds up to the list

Compared to the list of studios who have actually shown their projects (Naughty Dog and San Diego), this is quite surprising. I expect most of those to present projects, if not at E3, then during one of the upcoming conferences (TGS,GC,PSX). Sony has relied a lot on external collaboration so far to fill their conferences up to this point. This is bound to change soon as their own studios advance in their projects.

Pretty much all of those worked on games released that were pretty recent, so don't expect too much. Keep in mind video game development is not a 100% foreseeable project by the way. Sometimes these studios work on multiple prototypes for a long time but none of them gets greenlit. Sometimes something that was greenlit gets cancelled etc.

The only exception is SCE Bend Studio which last major's game was released 3 years ago in February. (well earlier, since it launched in Japan in December, so about 3 years and 5 months ago) But all of those other studios have released games in 2013, 2014, 2015.

And SCE Japan Studio has Gravity Rush 2, The Last Guardian and various VR projects in development. And they just released Bloodborne.
 
What's most surprising about Sony's first party studios is that we have no idea what most of them are working on :
  • Sony Japan : If we discount The Tomorrow Children and Deep Down, which I am assuming they have very little to do with, they have zero announced projects !
  • Polyphony Digital : We all know what they are working on, but technically it's still unannounced.
  • Bend Studios : Four years since their last game, and we have zero info about what they are doing !
  • Santa Monica Studios : A few indie collaborations, but no internal project whatsoever in sight. Probably a God of War, but still nothing in sight
  • London Studios : Huge studio, probably nothing AAA, most likely Morpheus related stuff, but yet... nothing official.
  • Guerilla Games : We all have the concept of their next project in mind now, but it remains to be announced and shown !
  • Media Molecule : Sure, they have Tearaway Unfolded, but we know they have been working on something else for a while now... we just don't know what it is !
  • Guerilla Cambridge : Zero idea about what they are working on, could be Killzone, could be another Sony franchise, could be something new entirely... those guys are good though, excited to see what they can pull off on PS4.
  • Evolution Studios : Probably nothing but DriveClub updates though, which is kinda sad...
  • Sucker Punch : Sure, their last title is recent, so it makes no knowing what they are working on, but still... it adds up to the list

Polyphony not having formally announced GT7 doesn't constitute as having "no idea" of what they're working on. They're working in GT7. No brainer.

SSM is making a new GOW, Cory let it out at PSX.

Japan Studio is at least working on a Gravity Rush project.
 
  • Sony Japan : If we discount The Tomorrow Children and Deep Down, which I am assuming they have very little to do with, they have zero announced projects !
  • Santa Monica Studios : A few indie collaborations, but no internal project whatsoever in sight. Probably a God of War, but still nothing in sight
  • London Studios : Huge studio, probably nothing AAA, most likely Morpheus related stuff, but yet... nothing official.
  • Media Molecule : Sure, they have Tearaway Unfolded, but we know they have been working on something else for a while now... we just don't know what it is !

Um, kind of untrue. Sony Japan have teased Gravity Rush 2 with a short trailer and Yoshida has continually said that TLG is still in development, Corey Barlog confirmed at the GoW Event that he's working on the next instalment in that series, London Studios have made several Morpheus demos, and Media Molecule showed a concept of their next game at the PS4 reveal event, but we're yet to get any more details on it.
 
[*]London Studios : Huge studio, probably nothing AAA, most likely Morpheus related stuff, but yet... nothing official.
Huge studio? No, these days are long gone.
The studio as a whole employs around 110 people (~80 are developers) and about half are working on the Morpheus prototype.
The rest = SingStar, etc.

Nothing to see here.
 
What? Microsoft has rights to COD for long time and i expect same this year.

Yeah, I've seen this mentioned a few times this week and I don't believe it could ever happen for a second. Microsoft losing COD co-marketing would be a massive, massive PR blow to their console brand's already tarnished image in the current marketplace.

For such a thing to happen, Sony would have to seriously outspend MS to get Activision to agree to such a partnership, and even if they hadn't most likely already broken the bank on Destiny doing that already, I just can't fathom how they could outbid MS in any realistic sense.

And yes, I know I'm using the tired old 'warchest' argument here, but when it comes to something MS relies on as heavily as Call of Duty, I don't think it's unreasonable to say they'd be pulling out all the stops to maintain that brand association.
 
Huge studio? No, these days are long gone.
The studio as a whole employs around 110 people (~80 are developers) and about half are working on the Morpheus prototype.
The rest = SingStar, etc.

Nothing to see here.

I don't think they ever were a huge studio. They have many employees, but only a small part of them are developers who make in-house games, others are QA, R&D and management.
 
Not to mention their horrific presenters!
Hey Boyes can you please drag Cerny out of that rock hes been hiding under and make sure he is at this years E3 and on stage speaking that tech wizardry? we love to hear from that guy. Also break the internet by getting some deal done to bring Shenmue 3 to the PS4, or atleast the old already made Shenmues, thanks love you bye.
 
Hey Boyes can you please drag Cerny out of that rock hes been hiding under and make sure he is at this years E3 and on stage speaking that tech wizardry? we love to hear from that guy.

Let Cerny plays with his HBM 4 memory, AMD Zen 16 cores CPU, PowerVR Wizard 2 raytracing chip and that Nvidia Einstein GPU prototype...
 
Yeah, I've seen this mentioned a few times this week and I don't believe it could ever happen for a second. Microsoft losing COD co-marketing would be a massive, massive PR blow to their console brand's already tarnished image in the current marketplace.

For such a thing to happen, Sony would have to seriously outspend MS to get Activision to agree to such a partnership, and even if they hadn't most likely already broken the bank on Destiny doing that already, I just can't fathom how they could outbid MS in any realistic sense.

And yes, I know I'm using the tired old 'warchest' argument here, but when it comes to something MS relies on as heavily as Call of Duty, I don't think it's unreasonable to say they'd be pulling out all the stops to maintain that brand association.

Maybe Activision thinks they are losing more denying Ps4 owners DLC than MS is willing to pay them in exchange for marketing rights. I too find it hard to believe MS would give up COD rights but maybe they are going all in on Halo.
 
The only studio that released a 2014 game was Sucker Punch ! All the other studios' previous game released 2013 or before. We are in 2015, and 2016 titles need to be announced at some point.

Now let's take a look at those studios' recent output
  • Sony Japan : Knack (2013), Puppeteer (2013), Gravity Rush (2012)
  • Polyphony Digital : GT6 (2013), GT5 (2010), GT PSP (2009)
  • Bend Studios : Uncharted GA (2011), Resistance Retribution (2009), Syphon Filter (2007)
  • Santa Monica Studios : God of War Ascension (2013), God of War 3 (2010), God of War 2 (2007)
  • Guerilla Games : Killzone SF (2013), Killzone 3 (2011), Killzone 2 (2009)
  • MediaMolecule : Tearaway (2013), LittleBigPlanet 2 (2011), LittleBigPlanet (2008)
  • Guerilla Cambridge : Killzone Mercenaries (2013), TV Superstar (2010), LittleBigPlanet PSP (2009)
  • Sucker Punch : inFamous SS (2014), inFamous 2 (2011), inFamous (2009)
  • Evolution Studios : DriveClub (2014), Motorstorm RC (2012), Motorstorm Apocalypse (2011)
  • London Studios : Release multiple games every year since forever

The time between two consecutive titles is typically around 2 or 3 years. Given that most of them had their last title earlier than 2013, new games for 2015 isn't that unlikely, and in the worst case scenario 2015 announcement for 2016 release.

Polyphony not having formally announced GT7 doesn't constitute as having "no idea" of what they're working on. They're working in GT7. No brainer.

SSM is making a new GOW, Cory let it out at PSX.

Japan Studio is at least working on a Gravity Rush project.

GT7 is still to be announced, same with GoW(4?), and Gravity Rush was only a tease, no name, no platform, no nothing.
 
Hey Boyes can you please drag Cerny out of that rock hes been hiding under and make sure he is at this years E3 and on stage speaking that tech wizardry? we love to hear from that guy.

Cerny's job was to sell the PS4 to developers and consumers. It's selling. It'd be a waste of time.
 
The only studio that released a 2014 game was Sucker Punch !

Now let's take a look at those studios' recent output
  • Evolution Studios : DriveClub (2014)

And sure, let's ignore San Diego because yearly sports game don't count.

Can he sell Morpheus to us now?

His lack of presence at anything Morpheus indicates to me he's not that invested in it in comparison to people like Dr Richard Marks.
 
Maybe Activision thinks they are losing more denying Ps4 owners DLC than MS is willing to pay them in exchange for marketing rights. I too find it hard to believe MS would give up COD rights but maybe they are going all in on Halo.

I find it hard to believe too, but as we've seen there isn't unlimited funds at Xbox, and when the next COD releases there could be upwards of 15million more PS4's out there world wide than One's. Marry that with that fact COD's been down year on year, activision could be thinking lets align ourselves to the market leader, it might help to stave off the series regression, as you say, Halo 5 is out a couple of weeks before COD, the Xbox FPS players might all still be engaged in that and less likely to purchase yet another annual COD. Maybe the Xbox warchest doesn't cover all that.

Will be interesting to see :)
 
Yeah, I've seen this mentioned a few times this week and I don't believe it could ever happen for a second. Microsoft losing COD co-marketing would be a massive, massive PR blow to their console brand's already tarnished image in the current marketplace.

For such a thing to happen, Sony would have to seriously outspend MS to get Activision to agree to such a partnership, and even if they hadn't most likely already broken the bank on Destiny doing that already, I just can't fathom how they could outbid MS in any realistic sense.

And yes, I know I'm using the tired old 'warchest' argument here, but when it comes to something MS relies on as heavily as Call of Duty, I don't think it's unreasonable to say they'd be pulling out all the stops to maintain that brand association.

If it happens, I can only think there will be some kind of clause in the contract where if MS hold less than one-third console marketshare in North America & Europe for 12 months or more then Activision can renege on the deal and choose a new marketing partner if they wish.

But it's all hypothetical at this stage. When is BlOps 3's full reveal?
 
If it happens, I can only think there will be some kind of clause in the contract where if MS hold less than two-thirds console marketshare in North America & Europe for 12 months or more then Activision can renege on the deal and choose a new marketing partner if they wish.

But it's all hypothetical at this stage. When is BlOps 3's full reveal?

I want to say 26 April.
 
.........don't give a fuck about this game anymore, that's just the worst news I could hear about this game. North Carolina are fucking terrible, it's like the studio Insomniac have out out there to keep the money coming in from Sony with R&C whereas all the top talent is kept at California to make new IPs which Insomiac hope will break out. I don't understand why thee is such a disparity between the two studios, absolutely ridiculous. Also opinions and all but I could not disagree more with your comment about FFA, was shit. A crack in time and tools of destruction was beautiful and amazing games, this news hurts so bad.

:(

I say they redeemed themselves and improved on into the nexus. Brian Algier(Series co creator) had invovlment on that game this time around to make sure it was back to its former glory. If Brian is leading that team again then I have faith they will take advantage of the ps4 hardware and make it ratchet and clank game we know into something that made us why we started getting into it on the ps2 days.

Like someone said, we've seen nothing of this game, so I would pipe down if I were you..
 
They said both the North Carolina (A4O and FFA) and California (Everything else) teams are working on it together, but with the California team also having done Sunset Overdrive, I'm going to assume it's more North Carolina than California. However, I think the North Carolina team did Into the Nexus as well, which was about just as good as any of the other games in the future trilogy, though a bit shorter, so I think this should have good amount of potential.

.........don't give a fuck about this game anymore, that's just the worst news I could hear about this game. North Carolina are fucking terrible, it's like the studio Insomniac have out out there to keep the money coming in from Sony with R&C whereas all the top talent is kept at California to make new IPs which Insomiac hope will break out. I don't understand why thee is such a disparity between the two studios, absolutely ridiculous. Also opinions and all but I could not disagree more with your comment about FFA, was shit. A crack in time and tools of destruction was beautiful and amazing games, this news hurts so bad.

:(

I say they redeemed themselves and improved on into the nexus. Brian Algier(Series co creator) had invovlment on that game this time around to make sure it was back to its former glory. If Brian is leading that team again then I have faith they will take advantage of the ps4 hardware and make it ratchet and clank game we know into something that made us why we started getting into it on the ps2 days.

Like someone said, we've seen nothing of this game, so I would pipe down if I were you..

To be fair, their R&C games last gen were very inconsistent so I can understand why people would have lost faith in Insomniac. Add that to the fact that we've seen nothing of this game despite it having been announced almost a year ago, and it's not like SFC's concern is completely unwarranted.
 
Top Bottom