somuchwater
Member
I find the recent chatter over choices of cpu/gpu etc in next-gen systems fascinating, and I can't wait to see what Sony and MS come up with for PS4/Nextbox.
But though I love the visual upgrade that comes with a new gen, I'm more concerned about how greater processing power could be used to do novel, interesting things in games.
So my question is this: beyond the graphical enhancements, what specific elements in gameplay will be enabled by the next generation of technology.
Note, what I mean here is not generic statements like "improved AI" or "more characters on screen". I'm talking actual (if totally speculative) examples of how greater processing power will allow for experiences that either aren't possible today, or will be much better with more power.
Generally, I'm curious to find out what greater processing power will do for games as a cultural form - and, potentially, whether or not the emphasis on new tech is a concern of markets and economics more than it is the creative potential of gaming (to the extent you can divorce those two things).
But though I love the visual upgrade that comes with a new gen, I'm more concerned about how greater processing power could be used to do novel, interesting things in games.
So my question is this: beyond the graphical enhancements, what specific elements in gameplay will be enabled by the next generation of technology.
Note, what I mean here is not generic statements like "improved AI" or "more characters on screen". I'm talking actual (if totally speculative) examples of how greater processing power will allow for experiences that either aren't possible today, or will be much better with more power.
Generally, I'm curious to find out what greater processing power will do for games as a cultural form - and, potentially, whether or not the emphasis on new tech is a concern of markets and economics more than it is the creative potential of gaming (to the extent you can divorce those two things).