SonicMegaDrive
Member
jarrod said:They're actually wrong about Dracula 32X, it wasn't going to be a port/conversion of the PCE/SFC game but rather a full sequel. After it was killed, the staff went on to create SoTN for PS/SS, which probably reused a lot of the concept and early design work from the 32X project.
Really a shame about DarkStalkers though, 32X could've used it and it may have led to more CPS2 ports.
Lady Stalker... it was kinda assy. I think Taito published it.
Climax was just subcontracted for the early Shining games, as the Takahashi brothers didn't really have a staff for themselves. Once they officially formed SONIC/Camelot Software Planning, Climax didn't work on anymore Shining games (this was just before Shining Force II started R&D iirc).
I'm more interested in who owns rights to TimeStalkers, as it has both SEGA and Cliamx IPs featured prominently.
I'd think Climax owns the rights to that as well, and as Sega published the game for them, they were allowed to 'borrow' Sega's IPs.
They're actually wrong about Dracula 32X, it wasn't going to be a port/conversion of the PCE/SFC game but rather a full sequel. After it was killed, the staff went on to create SoTN for PS/SS, which probably reused a lot of the concept and early design work from the 32X project.
I just can't believe the greatest PS1 game of all...and the reason I bought a PS1 in the first place was once a 32X game.
A freakin' 32X game!