VulcanRaven
Member
I hope the dream sequence is back for both the remake and new remaster.
I think new players might find the jungle too linear. It felt like that in 2004 so it would be even more noticeable with modern graphics. I haven't played RE4 remake yet but does it change the level design?I honestly struggle to think of the things from the original that could benefit from some improvements. The only change that I would personally welcome is a different control scheme that's more in line with MGSV's scheme and gameplay. Maybe they could also add some AI improvements and new gimmicks to enemy behavior in order to bring the challenge to a new level and make the gameplay feel more believable. Those old games could really surprise you sometimes by having the AI do certain things that you've never seen in any other game at the time, so if they would take that design philosophy and simply bring it to a whole new level - fantastic.
But as far as the story, boss encounters, cutscenes, specific sections of the game - everything was pretty much perfect in the original. Like, for comparison, RE4 remake made a smart choice of trimming the final act of the game because that section in the original was very commonly criticized for ruining the game's overall pacing. But I can't recall any sections in MGS 3 that would be an equivalent to that and should be changed.
Also this. Please, do that.
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