Phoenician_Viking
Banned
Sure is and this guy´s posts were the punchline.this thread...it's gonna be a goldmine, five years tops.
Sure is and this guy´s posts were the punchline.this thread...it's gonna be a goldmine, five years tops.
And every PlayStation has been successful so that should tell you that it's controller is a part of it's success. PlayStation controller was like the successor to the SNES controller.
Wii U would be at over 30 Million right now if it's main controller was a new & improved Wiimote. The Wii was basically a Gamecube with a new controller & it went from being the loser of a generation with 21 million sold to being the winner of a generation with 100 million sold.
That is insane.Well, except for Nostradamus here:
http://www.neogaf.com/forum/showpost.php?p=41736532&postcount=365
Well, except for Nostradamus here:
http://www.neogaf.com/forum/showpost.php?p=41736532&postcount=365
Sure is and this guy´s posts were the punchline.
A lot to do with PR.
Sony did amazing job with marketing the console as superior, while MS did horribly over and over.
Both consoles are still extremely lacking in games. The PS3 and 360 had exclusives like Gears of War, Dead Rising, Uncharted, Resistance etc (all new IPs!) already at this stage of console cycle, but PS4 and XBO still have nothing outstanding. (Nintendo is different story so can't be compared)
So people only have one choice really.
Fixed, and that's set to be contested this year.
Sony and MS have more games out today than PS3 and 360 did at the same time period. just because they may not appeal to you doesn't make them not games
I'm pretty sure he's talking about games worth playing.
Hmm maybe that was worded poorly. I meant according to reviews since Gaf likes using that for a counter-argument.
It has the best version of all third party games, more games than competing platforms and wider support.
It has the best hardware by a good length at a good price.
Sony's 1st party studio releases are ramping up.
It has Virtual Reality coming in the next year.
It has a great and streamlined OS.
All things the general public have no idea about. (Except the price bit, obviously)
I think this proves that every time a new gen starts, anything can happen. Especially in the US market. Past performance/sales means shit if you drop the ball.
Nintendo and Microsoft fucked up before the systems were out, so people decided to buy Sony even if IMO it has the weakest library between the 3.
3rd party AAA games are the system sellers by and large. Its crazy how people still try to think in a PS2 era mindset where one company was able to secure games like GTA or FF to one platform. People try to say that the 1st party exclusives make the difference and while that's a logical theory, I don't think that's true either. Usually the console that establishes itself as the best place to play third party titles win out.See lots of comments about what Micrsoft did wrong causing Sony to do so well, hardly any comments about what Sony did well. Sort of paints a picture.
Having both I'm still surprised that the PS4 is doing as well as it is, Any multiplatform games gets picked up on PS4 but I have still yet to get a system seller. All the AAA titles have been a real let down so far. Infamous was really good but quickly forgettable, Drive Club whilst might be OK now was a complete joke and the Order has been questionable. I know it's all very much down to opinion and personal preference at this point and neither is better than the other but I have found myself always leaning towards the One's exclusives ( Horizon 2 being and absolute belter )
What does the 360 or ]xbox one have anything to do with this discussion?
I only pointed out the ps4 features that you were desperately grasping at as being great, are actually far from it.
I would consider it "revolutionary" if it actually felt like playing the game on your own console- which it doesn't.
The controller's joysticks fall apart and the battery is horrible.
Shareplay is so-so.
Share functionality is implemented better on x1.
Im in agreement that it does everything up to standard, but nothing "well."
This isn't the reason for its success. The Xbox was vastly superior to the PlayStation 2, but was outsold by a landslide despite comparable pricing.
And every PlayStation has been successful so that should tell you that it's controller is a part of it's success. PlayStation controller was like the successor to the SNES controller.
Wii U would be at over 30 Million right now if it's main controller was a new & improved Wiimote. The Wii was basically a Gamecube with a new controller & it went from being the loser of a generation with 21 million sold to being the winner of a generation with 100 million sold.
The Xbox was launched when the PS2 had already sold about 20 million systems. The fact it was more powerful was a moot point by then.
We should all take a trip down memory lane to demonstrate to the true magnitude of Sony's success:
http://m.neogaf.com/showthread.php?t=489769
Nintendo: Strong first place, double the other two in sales. I think Wii U is going to be the lead platform for multiplat games much like the PS2 was for games in it's generation.
That's a valid point, and the head start definitely helped, but keep in mind that the Wii launched late and outsold both the 360 and PS3.
I still feel that PR and marketing have the biggest impact on sales.
The marketing definitely had an effect on Dreamcast's low sales, but no amount of marketing would have made it possible for Xbox to undo the PS2's lead. And no amount of PS3/360 marketing could compete with the Wii behemoth. Once the ball starts to roll there's no stopping it.
Everyone wants Knack.
Previously in the thread:
I dont know Max, since your the one who decided to initially start comparing features between the ps4/xbox one maybe I should be the one asking you what the xbox one has to do with the thread ? I just figured since you brought it up, you must be interested in discussing it so I responded.
The way I see it, it wasn't so much that Microsoft couldn't improve its marketing, but more so that Sony had simply marketed the PS2 so well. It was selling to non-gamers as a DVD player, to gamers as an established brand (your emphasis on momentum has merit here), and the early release certainly helped. Additionally, Japan was somewhat indifferent to the Xbox due to cultural differences (which no amount of marketing from Microsoft could change at the time).
With the Xbox brand more established, the PS3's initial price point was a significant deterrence (as was the Xbox One's later on). The Wii had a strong gimmick, targeted audience (non-gamers), and low price. It sold very well due to this, as did Microsoft's Kinect.
Lol, dude, there's no causation in your argument. The PlayStation's controller has been contested for years, and the Wii's motion controller is one of the worst input devices ever created.
I still feel that PR and marketing have the biggest impact on sales.
We should all take a trip down memory lane to demonstrate to the true magnitude of Sony's success:
http://m.neogaf.com/showthread.php?t=489769
Lol, dude, there's no causation in your argument. The PlayStation's controller has been contested for years, and the Wii's motion controller is one of the worst input devices ever created.
That's a valid point, and the head start definitely helped, but keep in mind that the Wii launched late and outsold both the 360 and PS3.
I still feel that PR and marketing have the biggest impact on sales.
Hahaha gaf was so wrong it is funny.
It wasn't PR and marketing that fueled the PS2's success, it was games (many of them exclusive).
they know their fanbase and don't try to expand beyond that circle. Unlike some other companies *cough* microsoft *cough*
We should all take a trip down memory lane to demonstrate to the true magnitude of Sony's success:
http://m.neogaf.com/showthread.php?t=489769
they know their fanbase and don't try to expand beyond that circle. Unlike some other companies *cough* microsoft *cough*
You do realize that it was PlayStation that made gaming as a hobby cool. Before that it was considered that only kids and socially awkward nerds played video games in their basements. They also brought gaming to a lot of developing nations where gaming is PlayStation.
Also, what is Morpheus? Alex...
Also, Powers the PlayStation exclusive television show releases today. Microsoft created an entire studio for something like this and nothing came out...
You can mail be my check, Sony.
they know their fanbase and don't try to expand beyond that circle. Unlike some other companies *cough* microsoft *cough*
PlayStation has a wide fan base so I'm not sure what circle it is that they don't try to go out of.
You do realize that it was PlayStation that made gaming as a hobby cool. Before that it was considered that only kids and socially awkward nerds played video games in their basements. They also brought gaming to a lot of developing nations where gaming is PlayStation.
Also, what is Morpheus? Alex...
Also, Powers the PlayStation exclusive television show releases today. Microsoft created an entire studio for something like this and nothing came out...
You can mail be my check, Sony.
I would argue it's more that they know they have to focus on that fanbase first before they try to expand it, because if the past decade or so has shown us anything it's that ignoring your existing customers to chase a bigger audience very rarely works out in the long term.
Previously in the thread:
I dont know Max, since your the one who decided to initially start comparing features between the ps4/xbox one maybe I should be the one asking you what the xbox one has to do with the thread ? I just figured since you brought it up, you must be interested in discussing it so I responded.
Granted I did mention the ps3 catching up to the 360 despite a year later launch and $600 initial price but only to show that Sony knows what they are doing in the console space and how strong the playstation brand is.
Enjoy your systems and games.
Hahaha gaf was so wrong it is funny.
I suspect the coming generation will resemble the latter portion of this gen in terms of sales:
1st - Sony
2nd - Microsoft
3rd - Nintendo
Sony will be first, but won't completely dominate. They will gain back some ground in the US but I believe Microsoft will slightly edge them out in that region with Sony holding a dominant position in all other regions. They won't make the same mistakes they made with the ps3 regarding price, launch date, and software. They will launch far stronger than they did this gen and Microsoft should be very concerned about that and not take them for granted.
Nintendo will fall off significantly from last gen. Wii U seems like a bigger mistake in design than the 3DS and won't have the casual appeal that made the wii a huge success. It will mostly sell to a slightly larger userbase than what the GameCube had, which was mostly dedicated Nintendo fans.
Microsoft will do well in the US on account of their Xbox live userbase, but I suspect if Sony offers a service that competes on features, but for free, this advantage will attenuate as the gen progresses. I dont see them making any headway in Japan or Europe.
Have you never heard of Sega Genesis? Sega was the first console maker to cater and market to "jock" gamers.
Have you never heard of Sega Genesis? Sega was the first console maker to cater and market to "jock" gamers.
Shit, you are right!
So all these Dudebro games are Sega's fault?
lol
PlayStation was a console that people could buy & not feel like they was just buying a video game console. through 95 - 97 PlayStation was probably the only CD player in a lot of people's homes.
Moving the goalpost, now? All right, then.
That doesn't make any sense. If it did not create new audience then it would not have sold like it did.What does that have to do with anything?
Sega and Sony's target audience back then were virtually identical, and that specific market gobbled up the offerings of both. Just because Sega ended up with the short end of the stick in history (not due to its software, mind you) doesn't nullify what it achieved. Sony didn't create or cultivate a new audience, they just assumed the one Sega had already established.