This isn't meant to troll the system (PS2/GC/Xbox games still look great in 480), but rather a tech question for those who know more about this stuff like Dark10x.
For some reason, almost all the games I've played on Wii have terrible Image Quality/Picture Quality. The most obvious issue is that many of the games (Zelda, Excite Truck for instance) look like they have extreme dithering aka. the PSP. Now I've never really seen dithering on consoles so this strikes me as very strange. IIRC dithering is caused by using a (24?) color pallete? Is Wii running at a lower color pallete than GC? That makes no sense to me.
The other problem I'm seeing is that the games are all extremely jaggy. Rayman, Zelda, Excite Truck, etc...they're jaggy to the level of launch PS2 titles. Considering that of the three systems last gen, GC had the best IQ with great colors, smooth textures, and an overall pleasing picture...what the hell is happening?
While the games themselves have fairly good looking art-wise, and Zelda matches up to something like FFXII, because of the really bad IQ the games just come off as PS2 launch-era ish and nothing I've played on Wii is pleasing on the eye.
I'm using component cables at 480p and in 480i the dithering seems less noticable, but the jaggies seem about the same or worse. TV-wise I'm using a CRT HDTV so the 480 image is not being scaled or tampered with.
I mean if this is a Wii output problem and not a software issue, does that mean that Zelda GC will have great IQ with no jaggies or dithering? That would be a huge deal to me and I'd rather just stop where I am and wait for that version.
So what is wrong with the IQ on the Wii? Why do none of the games look like the screenshots?
For some reason, almost all the games I've played on Wii have terrible Image Quality/Picture Quality. The most obvious issue is that many of the games (Zelda, Excite Truck for instance) look like they have extreme dithering aka. the PSP. Now I've never really seen dithering on consoles so this strikes me as very strange. IIRC dithering is caused by using a (24?) color pallete? Is Wii running at a lower color pallete than GC? That makes no sense to me.
The other problem I'm seeing is that the games are all extremely jaggy. Rayman, Zelda, Excite Truck, etc...they're jaggy to the level of launch PS2 titles. Considering that of the three systems last gen, GC had the best IQ with great colors, smooth textures, and an overall pleasing picture...what the hell is happening?
While the games themselves have fairly good looking art-wise, and Zelda matches up to something like FFXII, because of the really bad IQ the games just come off as PS2 launch-era ish and nothing I've played on Wii is pleasing on the eye.
I'm using component cables at 480p and in 480i the dithering seems less noticable, but the jaggies seem about the same or worse. TV-wise I'm using a CRT HDTV so the 480 image is not being scaled or tampered with.
I mean if this is a Wii output problem and not a software issue, does that mean that Zelda GC will have great IQ with no jaggies or dithering? That would be a huge deal to me and I'd rather just stop where I am and wait for that version.
So what is wrong with the IQ on the Wii? Why do none of the games look like the screenshots?