Probably Ps3/360.
I enjoyed to jump to HD, the easier online connectivity on consoles, we got a ton of cool new IP's (Mass Effect, Dragons Dogma, Bayonetta, Nier, Dark Souls, Uncharted, Arkham, Bioshock, Gears of War, Dead Space, Portal, Dishonored, Valkyria Chronicles, etc) and cool sequels (Red Dead Redemption, Halo 3, Skyrim, New Vegas, God of War 3, Yakuza 3-0, etc) and dev times and budgets were still manageable so projects didn't take 5-6 years. Plus it wasn't really until the final years that GaaS and extreme monetization started to kick in.
About the only thing I didn't really like from that gen was that Japanese devs struggled a bit. We still got good stuff by FROM, Mistwalker and Sega but companies like Capcom struggled, we basically had the downfall of Konami, Atlus released no HD Persona or Shin megami Tensei, Final Fantasy got turned into the Lightning Chronicles, etc.