I never really played a game morally objectionable and I've played a lot of games in my time. I get more offended by crappy business practices from big companies (Capcom, EA, Ubisoft, etc.). But at the same time it's also fun seeing the fanbase tear those companies to pieces and see them do a 180.
There are none. Games are entertainment, fantasy, not-real-world - like movies and fiction literature. Everything goes: if you can't stand the heat, stay away from the kitchen.
And in a medium where people clamor "interactivity above all, no cutscenes" you should expect, and want, interactivity to not be limited to "super fun times" all the time. Much in the way you expect a movie like Schindler's list to not be "fun and enjoyable", the same should be said for games that strive to use interactivity as a tool for conveying emotions outside of fun. Just because you find something morally objectionable and unpleasant, doesn't mean it shouldn't be there if it serves a purpose. If you look at that scene outside the context of "it's a videogame and I'm controlling it" then I doubt many people would find issue. It's a testament to the strength of interactivity as a storytelling device.
Region locking Starcraft 2. How can they seriously justify barring me from playing with my friends across the pond, when I could do that in the previous game which came out 12 years earlier? Such a giant leap backwards.
I think Manhunt was a enjoyable stealth game with horror elements, but the second one is pure garbage - especially the Wii version where you have to perfom certain motions to kill.. no, to execute enemies.
I can't remember ever feeling that way about a game I've played. While playing a game I'm always completely aware that it is just that - a game made out of code, polygons and pixels, something 100% not real. It may be engaging, gripping, emotional, etc, but it's still not for real, and I always know it even if I don't consciously think it. Therefore I also don't find violence, murder, etc - which I absolutely despise in real life, along with the scum who do such things - objectionable at all in games. There are things that I might find objectionable to put in a game - those Japanese soft porn games with way too young girls in them come to mind - but I'm pretty sure I still wouldn't actually be offended or outraged or find it personally objectionable to play such a game. Because it's, again, not in any way real, and I'm always completely aware of that.
Pictures and videos of real-life violence I often find very disturbing and hard to look at, but the moment it's in a game or movie all such objections instantly disappear. Guess I'm just very good at separating real life from fiction, while some people are less so...? Do you also find it objectionable when cartoon characters blow each other up? To me it's pretty much the same thing, even if one is more realistically depicted than the other.
If that was all that what had happened, I don't think anyone would have felt bad about it.
What actually happened was Kojima seemed to have run out of ideas on how to make skullface a villain of note. So he had
Skull face make a child rape a female character, had others rape her and then put bombs into her stomach and uterus, bomb rape, and used her to try and get rid of Big boss.
What makes this worse is, there is already shit like THE AFRICAN CHILD SOLDIERS , that are imply that Skullface is a bad guy. This horrible trivialization of a fucked up situation just because you couldn't think of anything and decided to mark millar out is horrible.
Its like a child learned a bad word, but the bad word is a slur and it hurts people, and the child is using it with no regards to how it relates or how it makes people feel. And its just making the child look bad, " See see, I know grown up stuff too, I can be adult ". Sure hypothetical child kojima, sure.
Man Hunt although violent wad an excellent stealth game with brilliant controls and level design.
There hadn't been a game I've been repulsed at as they are just games to me. Although the worst was very violent. You'd have to lure the innocents on to you patch. Feed them to other animals, beat them until their insides were all over the place, and make them mate just to use their young as cannon fodder... Damn viva piñata
There isn't much that bothers me in real life, so there's basically nothing that bothers me in videogames.
The story literally can't happen without that mission... So, yea.
There's about a billion other things with the exact same story as Armored Core. It may be one of my favorite series, but the story isn't exactly groundbreaking.
Gone Home. Making a stupid and boring game and covering it up with some homo subplot. I mean isn't it low to sell your game on trendy liberal tendencies?
Anyways, I'm usually good at looking past 'morally objectionable' games but after watching trailers and gameplay for Payday 2, I just cant get over how wrong it feels to me. Its very off-putting. Yet I can deal with robbing banks and killing cops in something like GTA just fine. I think its how its the entire premise of the game and is meant to be a simulator sort of experience in a way. I don't know. Just rubs me the wrong way.
Maybe the most recent Sim City or Battlefield 4. Charging people money for games that they can't play is the lowest form of low for a video game publisher.
I have yet to find a game morally objective in terms of raw content. What I do however find disgusting is stripping content and selling it as DLC like they did with Tomb Raider.
There are none. Games are entertainment, fantasy, not-real-world - like movies and fiction literature. Everything goes: if you can't stand the heat, stay away from the kitchen.
This is such a ridiculous opinion and quite frankly I get tired of people acting like it's some sort of objective truth. Games are not real, sure, but does that mean you wouldn't be offended by a game that shows something deplorable in graphic detail like child rape? If so then that's fine, but I don't think it should surprise you to learn that not everyone is so easily capable of putting aside their moral values while consuming entertainment.
Pictures and videos of real-life violence I often find very disturbing and hard to look at, but the moment it's in a game or movie all such objections instantly disappear. Guess I'm just very good at separating real life from fiction, while some people are less so...? Do you also find it objectionable when cartoon characters blow each other up? To me it's pretty much the same thing, even if one is more realistically depicted than the other.
It has nothing to do with "separating real life from fiction." Words and images, regardless of whether they're real, can conjure feelings and reactions as powerful and visceral as real-life things. So are you never moved by a movie? Never made sad by a book? If you can feel those emotions, there's no reason you can't feel repulsion, disgust, etc.
Then again, maybe you're just taking issue with the word "objectionable." I'm not opposed to such games being made if people want to play them, but I personally object to subjecting myself to that level of unpleasantness.
I always thought the God Of War sexz0rz QTE's ... well, fucking shameful. Cringeworthy. I imagine if someone walked in on me playing that I would be utterly embarrassed, almost to the point where I'd have to apologise for my hobby.
Postal. One of my best friends parents were killed in one of the incidents that created the phrase "Going Postal." It has too personally impacted my life to ever touch the game.
Gone Home. Making a stupid and boring game and covering it up with some homo subplot. I mean isn't it low to sell your game on trendy liberal tendencies?
Gone Home. Making a stupid and boring game and covering it up with some homo subplot. I mean isn't it low to sell your game on trendy liberal tendencies?
If that was all that what had happened, I don't think anyone would have felt bad about it.
What actually happened was Kojima seemed to have run out of ideas on how to make skullface a villain of note. So he had
Skull face make a child rape a female character, had others rape her and then put bombs into her stomach and uterus, bomb rape, and used her to try and get rid of Big boss.
What makes this worse is, there is already shit like THE AFRICAN CHILD SOLDIERS , that are imply that Skullface is a bad guy. This horrible trivialization of a fucked up situation just because you couldn't think of anything and decided to mark millar out is horrible.
Its like a child learned a bad word, but the bad word is a slur and it hurts people, and the child is using it with no regards to how it relates or how it makes people feel. And its just making the child look bad, " See see, I know grown up stuff too, I can be adult ". Sure hypothetical child kojima, sure.
This is actually the reason why I didn't buy it and probably the first game I objected too so much I wouldn't purchase. Except for all those loli grope/rape games or any game which tries to sexualize children/image of children, obviously. Sad games for sad lonely men.
I was in maybe 3rd-4th grade, playing at a friends house (who had less strict parents than me) and I'll never forget finding the Strip Club along with a few nearly naked females.
Tough to say. I've played games where the main character does morally objectionable things (GTA, RDR, Fallout, Elder Scrolls) without actually finding the game to be morally objectionable. That seems weird to me, judging the game based on the actions of a character (which are in turn actions of the player). To really qualify for "morally objectionable" status, I feel the writers of the game have to have a certain sympathy for the vile acts the character commits, or perhaps grant the act some level of moral sanction through their writing or presentation.
For example, in RDR you can tie up a woman and leave her on the train tracks to be mowed down by a train. The action itself is reprehensible, but nowhere in the game does the writing suggest that this is okay. The writing does sanction some violence, but few people would be ready to say that killing someone like Allende isn't without some merit. In this way a game like RDR skirts the issue of promoting wanton violence.
Let's compare it to another game. The only game I've played where the characters and the world exhibit certain negative traits that I felt the writers were 100% on-board with would be the rampant sexism bordering on misogyny of The Witcher. Great game with a great world, with some of the best writing I've experienced in a game. That said, the game is chock-full of useless bimbos, sexual playthings, and references to women as something strange, manipulative, and "other". When one of the characters in the early game refers to women as the source of all evil, I couldn't help but feel the writers were on-board with him despite the fact that he was written as a villain. Not a minute before that scene does a woman ply Geralt with sex in order to spare her life. Throughout the game, women are described as being physically weak but able to hold immense sexual power over men. It almost equates attraction with sorcery. It's a very strange message that wouldn't fly in this day and age. And don't get me started on the conquest cards. It didn't effect my enjoyment of the game but it was still quite jarring.
This too. I officially checked out of Wei Shen as a heroic character the second he was dumped by a chick for cheating on her, only to stalk her, tap her phone, and intimidate her new boyfriend just out of spite. The guy was a total sociopath and no one in the game acknowledged it.
Japan:
School Days - You play as a jerk dating crazy girls who will most likely murder someone or themselves. It is a really uncomfortable game to play.
US:
Family Guy - Just as tasteless as the show. Complete trash.
Well, every game where the emphasis was on pure revenge and bloodlust. Like God of War amongst others.
Also, the objectification of women in most games as a reward or something that you have to save as a male hero like most Mario games, some Legend of Zelda games, Darksiders II.
Racism and/or racist slurs in games like GTA.
I can still enjoy some parts of these games enough to like the overall experience but they still sour the game as a whole quite a bit.
Gone Home. Making a stupid and boring game and covering it up with some homo subplot. I mean isn't it low to sell your game on trendy liberal tendencies?
For one, we're in the middle of an uproar about government surveillance, and yet, people have absolutely no issues with Joe Shmoe hacking everything in sight and finding people's personal information?
Which brings up the second point of how said game treats personal information. Gay, Lesbian, Transgender... These are for the person to disclose only, when they feel most comfortable to. The entire situation irked me to no end. Yes, its your choice to do what you want with the information. So why give a Homophobic/Transphobic person a tool to murder their hate targets?
Doki Doki Majo Shinpan, also known as the witch toucher game, is the first I can definitely recall. Although I never played Carmageddon because that doesn't appeal to me either. I also won't play games featuring realistic depiction of war because I get no fun from it.
Only time I felt like a huge prick or morally objecting in a game was in Animal Crossing: New Leaf. My neighbour gave me this shirt that he wanted me to put in a time capsule and bury it for him but instead I opened it and kept it in my closet. Before I did that he said it was his most prized possession. I felt like a dick for the rest of the day.
I told one of my villagers that he move :/ and I always put stuff in the flea market for insanely highastly prices then suggest my Villagers by them. Also The bell bloom ordinanc is nothing but selfish.
I found the Medal of Honor tomahawk marketing thing morally objectionable. And the Dead Island: Riptide statuette just plain offensive.
Stuff in the games themselves? Nggh, not really. When Call of Duty 4 came out I was a little uncomfortable with its portrayal of war in UNKNOWN FICTIONAL MIDDLE EASTERN NATION (map zooms in on Saudi Arabia). And how Arabs generally were a convenient shorthand for enemy for a few years when shooting Nazis got old. That's about it.