PS4 Neo?
Bloodborne is still much much closer to Dark Souls than Kings Field is to Demons Souls in terms of gameplay. Bloodborne is pretty much just Dark Souls with no equip load, guns, trick weapons and a different style of dodging which is all new enough to make it different to an extent but more akin to two similar species of the same animal instead of an entirely new animal. Kings Field is like an animal that shares a common ancestor in terms of similarity. Something truly fresh would be a new animal entirely which is what I think Miyazaki is looking at.
I also don't want the souls series to go away. But I don't really want Dark Souls IV or Bloodborne II. I want an entirely new setting and if they do Dark Souls IV they could probably pull that off, whereas the time period and setting of Bloodborne doesnt allow for too much Variation. If they go back to the Pthumerians then gameplay would pretty much be dark souls and if they go anymore forward we'd be near present day setting. They could do a new city but it might just end up being a rehash of BB1. We've already seen the old hunters. I just don't see anywhere else to go.
I don't think I've said that. BB addedbut how can you say there are no options? I mean, just an example, the weapons itself has 2 forms with really different movesets and attributes, it is a choice of ours if we use them, hell, even a choice when we use them.
I would love if there is a kind of weapon art for each mode in BB2, but the combat itself is really deep as it is.
DkS in comparison has only one defined moveset, no variations, I don't get why BB would need more variety as it is.
It still blows my mind how so many people refused to see Bloodborne as part of the Souls series at its release, and insisted that it was a totally different type of game.
Glad we're over that nonsense.
From like Xbox and PC money as well.
Don't we have that already in the DLC?
I know. I wanna use it again in the next one.
Good post, can't disagree with anything here.Hell yes. Some thoughts for the game:
Resting at lamps. I was never really bothered on release but my brother was playing Bloodborne and I helped him with the Blood-Starved Beast and I wanted some Vials but I couldn't rest and I was completely flabbergasted coming from DS3.
Arcane and Bloodtinge: I understand they did not want make a carbon copy of Souls games but there are a lot of things you can do with Arcane and Bloodtinge. With Arcane, since it deals with mystic tools, incorporate more powers from Great Ones instead of just Ebrietas. One where you shoot Amygdala lasers or shooting Icicles ala Rom. Obviously there will be more Great Ones so I'd like to see this build expanded on. In regard to Bloodtinge, a lot of bosses had Bloodtinge like powers that the player could've had access to. Creating a sword from the player's blood, blood pillars that is similar to Queen Yharnham's attack. An aoe attck similar to force within from Dark Souls and so on. There are so many things From can do with these two stats and I hope to see it expanded on.
Weapons: I really like the weapons in Bloodborne and all I ask is make even more creative one. The Pizza Cutter and Simon's Bowblade are some of the best weapons creatively speaking. So imaginative. I also would like to see more ranged guns similar to Snipers. If you don't want players to cheese so much, then up the QuickSilver bullets usage.
NPC: I'm hoping for more NPC's that the player can interact with and do quests for. I feel that we should talk to more Hunter's that are also from far away lands.
Covenants: There should be more covenants than just 3 and they should not be indistinguishable. Hunters of Hunters is a great concept and should Hunt invading hunters. There could be covenants devoted to Great Ones and Covenants devoted to Beasthood. From should go all in and create some sort of covenant that covers hunters who turn into beasts.
These are some of my thoughts and I'd like to see others.
Or... people just really enjoy these games and aren't sick of playing them and could always play more, so long as the quality is good? Ever thought of that?See, I never get that line of thinking. It's fanboy gluttony, asking for more dessert after an already copious one, no matter if it leads to indigestion. One of the reason it's a masterpiece is also because it's a really well self contained universe
I disagree. New content (as in, new levels, bosses etc.) are more than enough to keep things fresh. Why do you think the DLCs are so popular?No amount of additional content would make the game better. You'll just end a point where instead it stops being surprising and/or interesting and you're going through the motions.
Well this is weird. After going on and on about how they aren't doing anything new, you... want a remaster instead.Or if anything, remaster Demon Souls and apply some of the improvements from Souls 3 in it.
You are indeed wrong.That's not how I remember it. I thought you had to at least beat the first one to get an item required for the main story. I remember being very confused about this - maybe I'm wrong.
Just because you're tired of the formula or whatever, doesn't mean anyone who disagrees is a "gluttonous fanboy".
.
I disagree. New content (as in, new levels, bosses etc.) are more than enough to keep things fresh. Why do you think the DLCs are so popular?
I'm shocked so many people are against a Bloodborne sequel.
Hell yes. Some thoughts for the game:
Resting at lamps. I was never really bothered on release but my brother was playing Bloodborne and I helped him with the Blood-Starved Beast and I wanted some Vials but I couldn't rest and I was completely flabbergasted coming from DS3.
Arcane and Bloodtinge: I understand they did not want make a carbon copy of Souls games but there are a lot of things you can do with Arcane and Bloodtinge. With Arcane, since it deals with mystic tools, incorporate more powers from Great Ones instead of just Ebrietas. One where you shoot Amygdala lasers or shooting Icicles ala Rom. Obviously there will be more Great Ones so I'd like to see this build expanded on. In regard to Bloodtinge, a lot of bosses had Bloodtinge like powers that the player could've had access to. Creating a sword from the player's blood, blood pillars that is similar to Queen Yharnham's attack. An aoe attck similar to force within from Dark Souls and so on. There are so many things From can do with these two stats and I hope to see it expanded on.
Weapons: I really like the weapons in Bloodborne and all I ask is make even more creative one. The Pizza Cutter and Simon's Bowblade are some of the best weapons creatively speaking. So imaginative. I also would like to see more ranged guns similar to Snipers. If you don't want players to cheese so much, then up the QuickSilver bullets usage.
NPC: I'm hoping for more NPC's that the player can interact with and do quests for. I feel that we should talk to more Hunter's that are also from far away lands.
Covenants: There should be more covenants than just 3 and they should not be indistinguishable. Hunters of Hunters is a great concept and should Hunt invading hunters. There could be covenants devoted to Great Ones and Covenants devoted to Beasthood. From should go all in and create some sort of covenant that covers hunters who turn into beasts.
These are some of my thoughts and I'd like to see others.
I don't think I've said that. BB added
-Transforming weapons which were far more unique and removed all the fluff DaS had(lots of weapons but there are 1 or 2 weapons in an entire class that outperform the others)
- More animations per weapon unlike DaS's 2 hit loops
- Charge attacks
- Made armor def largely pointless which encouraged mixing and matching for fashion with little repercussion
- Blood Gems (They were conceptually good but they gave very little reason to not use a +atk gem. I would like them to remove +atk gems entirely and have more unique gems like increased dodge distance, the ability to backstab with non-charged R2's, etc.
- Quickstepping which encouraged more aggressive play style
- Blood vials which healed by % rather than a flat amount like estus.
- You may spawn as an enemy if a player summoned someone who are in an opposing faction
- Many if not all bosses having stagger states which you can then perform viscerals which rewards you for performing well
These are the additions BB had off the top of my head and many of these additions are why I prefer BB over DaS. Granted, BB took a step back in a few areas but the pros outweigh the cons for me. Coming off of this, I can't really see how From can improve on all this outside of iterative improvements. BB felt like a breath of fresh air and I'd like more breaths of fresh air from a BB2 rather than it being like DaS3(good game but felt far too familiar). Still, they don't really need to crank everything up to 11 like I suggested as long as they change enough.
I'm shocked so many people are against a Bloodborne sequel.
Funny, I could have said that about Dark Souls with regards to Demon's...Because BB and Souls quality doesn't only stem from it's mechanics for a good deal of people. Souls 2 and 3 are massive steps down in terms of lore and world building and instead go full on pandering and referencing. While they're really nice to play as always, they bring nothing new and even the areas at this point are following a close formula.
That sounds like pretentious garbage to me. Sorry.I'd really insist on people to think about what an actual sequel to Bloodborne or souls game for that matter entails rather than just going "YES GIVE ME MORE". This is why I call it fanboy gluttony. It's thoughtless and superficial, purely motivated on consumption, not quality.
It still blows my mind how so many people refused to see Bloodborne as part of the Souls series at its release, and insisted that it was a totally different type of game.
Glad we're over that nonsense.
I agree with not wanting Dark Souls IV or BB 2. If we compare the sequels, then Dark Souls (as a sequel to Demon's) and Bloodborne (as a sequel to Dark) have been the best, partially because of the originality factor. Dark Souls II was the worst received, and Dark Souls III, while magnificent, would have been more so had it not had the whiff of samey 'greatest hits of Souls' to it.
Maybe not by From Software, but I could definitely see Japan Studio developing it.
Funny, I could have said that about Dark Souls with regards to Demon's...
A medieval castle filled with hollows. A poison swamp with rickety wooden shacks and slugs. A lava-filled underground tunnel. A creepy prison. Soul arrow, fireball spells. Oh hey there's the Moonlight sword again!
That sounds like pretentious garbage to me. Sorry.
60fps should be THE FIRST PRIORITY.
It's against their design philosophy to have extreme overt Gore for little to no reason. So it'll probably never happen.Something that bothers me on BB and DS games.
IF I HAVE GODDAMN 30 TON HAMMER, MACE, SWORD I WANT THOSE FKERS EXPLODE ON 1000 PIECES.
I want the weapons to feel powerful, like if a hit a small slob I want it to explode.
Looks incredible. Too bad character creation sucks in From Software games so our character will not have that awesome hair.I will take this as an acceptable alternative.
![]()
I like the idea of a hybrid summoning system. Take what works in Souls but add a unique Bloodborne style. Accessories that can be visible would make Fashionborne even better.Good post, can't disagree with anything here.
I'd add:
- Revamp the blood gem system completely. No reason to use anything except ATK UP gems. Poison, stamina regen, etc. who cares when I can just stack damage.
- Summon signs > bells, though I think a hybrid system could work too.
- Better RPG/customization mechanics. Runes were a little weaksauce. Could combine that with accessories for special effects (runes that you preset at the dream, and rings that you adjust mid-gameplay, for example), have more variety in outfits/armours etc.
.
The player isn't from Yharnam so Hunters being from far away isn't out of the realm of possibility.Yeah, Arcane and Bloodtinge are kind of silly in the current game, with Arcane apparently just being a gate to gain access to certain items, and my bloodtinge is still single digits on my NG+.
I'm not sure I agree with the NPC bit. I mean, isn't almost the point of the lore that all of this hunter business is relegated to Yharnam and the surrounding area and not the whole world, because it's the only place that has found access to the Blood and has Old Ones in close vicinity? That seems kind of the point right aside from maybe some of the hunters of hunters stuff? Maybe I'm misunderstanding something though.
Yeah well, what else am I supposed to respond when you post insulting trash like this:Great rebuttal, absolutely convincing.
I'd really insist on people to think about what an actual sequel to Bloodborne or souls game for that matter entails rather than just going "YES GIVE ME MORE". This is why I call it fanboy gluttony. It's thoughtless and superficial, purely motivated on consumption, not quality.
On what do you base this statement on? About their design philosophy? Have you never seen the Penetrator intro cut scene from Demon's Souls, by any chance? Youtube is not cooperating for me right now but I remember it being pretty gory. Not to mention that poor guy getting smashed by the portcullis in 1-3. xDIt's against their design philosophy to have extreme overt Gore for little to no reason. So it'll probably never happen.
The immense Blood in Bloodborne has a lot of blood splatters fore gameplay and lore reasons before anyone brings that up which is also why it was turned way down in ds3.
Yes. Telling a story through item descriptions is more embarrassing than telling a story by scanning enemies in Metroid Prime.A story that isn't told through item descriptions.
Yes. Telling a story through item descriptions is more embarrassing than telling a story by scanning enemies in Metroid Prime.
Yeah well, what else am I supposed to respond when you post insulting trash like this:
You're saying that people who disagree with you don't care about quality. GTFO with that. It's like when people say "people who enjoy Dark Souls 2/Bloodborne/<insert game in the franchise that isn't my very favourite> don't understand what makes <game in franchise that is my favourite> so good". Or maybe, just maybe, they like different things about it than you do, and fans who crave more content, do so because they know that the content produced by From Software will be of high quality? Like the DLCs have been?
Nah, couldn't be. They're mindless gluttonous consumers. *pushes up glasses*/s
On what do you base this statement on? About their design philosophy? Have you never seen the Penetrator intro cut scene from Demon's Souls, by any chance? Youtube is not cooperating for me right now but I remember it being pretty gory. Not to mention that poor guy getting smashed by the portcullis in 1-3. xD
Edit: sure, Youtube, start cooperating after I finish posting...
https://www.youtube.com/watch?v=R5ooWfgA_yU
and
https://youtu.be/zfBhvbg9D4A?t=245 (4:05 -- yep, random guy gets crushed in a shower of gore for no reason lol)
All I want to see is "Directed by Hidetaka Miyazaki".
That's enough for a pre-order.
You're saying that people who disagree with you don't care about quality. GTFO with that. It's like when people say "people who enjoy Dark Souls 2/Bloodborne/<insert game in the franchise that isn't my very favourite> don't understand what makes <game in franchise that is my favourite> so good". Or maybe, just maybe, they like different things about it than you do, and fans who crave more content, do so because they know that the content produced by From Software will be of high quality? Like the DLCs have been?
l)
Did you even play Bloodborne?
This doesnt make sense for the world/lore of Bloodborne. The Hunters Dream is not a physical location.
I know a lot of people want Sci-fi souls, but I think it would work a lot better if that setting was in bloodborne, based on the lore. So.. I want sci-fi Bloodborne!
I remember that, but this has nothing to do with gore...Basing it on Miyazaki talking to one of the artists about those deformed Dragons in dark souls 1 and why he doesn't want them to be grotesque and crawling with maggots. I don't have the quote but it's probably not hard to find it.
I must be the only one who thought the blood vials was perfectly fine, lol.
You can't honestly tell me you think areas like Demon Ruins, Tomb of the Giants, and Lost Izalith are better than even the worst areas in Bloodborne.
Bloodborne is a far more consistent game than Dark Souls 1, in my opinion.
What was wrong with Tomb of the Giants? It was actually one of my favorite areas.