Killer Queen
Banned
Okay.Not "we", I need it like most people above
Okay.Not "we", I need it like most people above
There won't be a Bloodborne 2.
Yes it is. Saying it's not souls because it doesn't have souls in the title doesn't mean it's not souls. If they didn't mean Bloodborne they wouldve said no more Dark Souls Games, everyone already knows demons is dead.
People talking about a sequel to Bloodborne and what Miyazaki could do with the themes and ideas and gameplay, well all I can say is one big, no HUGE thing he could do involves the level design and one very important idea, Non Euclidean geometry. I'm talking MC Escher on Meth and Acid at the same while have a nightmare design of the levels.
Something along the lines of these:![]()
and of course because Berserk is such a big influence, something like this scene:
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One moment you are walking on a regular floor and head through an ominous archway and somehow you are now in another totally different part of the room walking along what should be the ceiling. Now populate it with creatures and monsters as twisted as the geometry and that genius Miyazaki touch and you've got a dream game of mine.
Expanding on my non Euclidean Geometry idea for the level design of certain areas could involve the use of gravity and what direction its "pulling" you in. So you could fall off a walk way connecting two disparate points with a vast drop between them but instead of just falling to your death if you do it in the right spot perhaps the gravity from another section of the level running along a far wall "grabs" your character as they pass through that section of the level and drags them sideways to a new surface that is technically "down" in this part of the level. Similar I guess to the weird physics work in a game like Portal.
Would make finding certain secret paths and areas a lot more interesting than just riding an elevator with open sides and looking for a break in a wall or a window to step out onto. Could even combine this with a boss battle where you have to lead it around a level, dropping off ledges and jumping onto the walls or ceiling to avoid its attack and target its weak areas. Could also make for some really interesting enemy encounters as instead of werewolves on falling chandeliers you have enemies leaping from one section of the level to a completely different one to attack you.
The idea is flexible and crazy as you want to get with it and someone like Miyazaki could really blow us away with the kinds of secrets and such you could pack into a game with that kind of level design.
Beast transformation!
Yes it is. Saying it's not souls because it doesn't have souls in the title doesn't mean it's not souls. If they didn't mean Bloodborne they wouldve said no more Dark Souls Games, everyone already knows demons is dead.
Bloodborne doesnt need a sequel, it's my second favorite game after Ds3 but just because it's a good game doesn't mean we need another, some things are better left alone and we've explored as much of that world as we really need to. A distant successor based on the great ones in a different world? Sure maybe but we don't need Bloodborne 2.
Not level design wise though, as far as I know.
Mind you, I'm more than willing to play BB2 is it's largely similar to BB1 with some upgrades here and there but I'd be more appreciative if they changed the formula a bit. What I want is for them to build on the core gameplay and give people more options and not some superficial moves like weapons arts in DS3.ugh....
UGGGGHHHHHHHH...
now I see why From never wins when they make a Souls game.. may be it isn't a good idea to make BB2
I want to team up with Kratos, Sly Cooper, my Home avatar and a vegan salaryman in the next Bloodborne.
According to Verendus, two more games are coming from From Soft for PS4.
One is another Bloodborne and the other something different.
Armored coreAccording to Verendus, two more games are coming from From Soft for PS4.
One is another Bloodborne and the other something different.
According two Verendus, two more games are coming from From Soft for PS4.
One is another Bloodborne and the other something different.
Better PvP, NG+, and a PC version since it will be developed by the b-team.
- An Estus type healing system where you don't have to farm
- No teleporting between Lamps
- Firelink shrine (Das1) type hub which is actually part of the world
- Interconnected world
- More variety in locations and looks
- More builds/weapons.
Yes it is. Saying it's not souls because it doesn't have souls in the title doesn't mean it's not souls. If they didn't mean Bloodborne they wouldve said no more Dark Souls Games, everyone already knows demons is dead.
Bloodborne doesnt need a sequel, it's my second favorite game after Ds3 but just because it's a good game doesn't mean we need another, some things are better left alone and we've explored as much of that world as we really need to. A distant successor based on the great ones in a different world? Sure maybe but we don't need Bloodborne 2.
These games need a boss rush mode.
Armored core
I want:
-60 FPS on neo
-Better Chalice dungeons
-Dark Souls 1 tier level design
-Better net codelol)
-Shit like Cuthulu,Yog Sogoth and nyarlathoptep as bosses
-Magic or at least some alternative to magic (better fire arms would be great)
According to Verendus, two more games are coming from From Soft for PS4.
One is another Bloodborne and the other something different.
You can't honestly tell me you think areas like Demon Ruins, Tomb of the Giants, and Lost Izalith are better than even the worst areas in Bloodborne.
Bloodborne is a far more consistent game than Dark Souls 1, in my opinion.
Imagine having to put a bestial, eldritch horror version of Crash out of its misery lol.Crash Bandicoot Will Return in Bloodborne 2
You can't honestly tell me you think areas like Demon Ruins, Tomb of the Giants, and Lost Izalith are better than even the worst areas in Bloodborne.
Bloodborne is a far more consistent game than Dark Souls 1, in my opinion.
They don't need to? Souls games are defined by certain design aspects and mechanics which are generally accepted by the community and From. In the same way Demons Souls and Dark Souls are Souls Games but not because they have souls in the title, because they share those aspects as does Bloodborne. But I mean if you and others are going to ignore that simply because there isn't a souls in the title that's fine too.Has From ever called Bloodborne a Souls game, ever? They have similarities, sure, but they have pretty stark differences. Feels like you're jumping to conclusions.
You know they've existed long before Demon Souls right?They only make souls like games so far. Can't see them do anything else which is fine.
Mind you, I'm more than willing to play BB2 is it's largely similar to BB1 with some upgrades here and there but I'd be more appreciative if they changed the formula a bit. What I want is for them to build on the core gameplay and give people more options and not some superficial moves like weapons arts in DS3.
Going to some ideas I had for BB2 from another thread on the subject:
You can't honestly tell me you think areas like Demon Ruins, Tomb of the Giants, and Lost Izalith are better than even the worst areas in Bloodborne.
Bloodborne is a far more consistent game than Dark Souls 1, in my opinion.
I want:
-60 FPS on neo
-Better Chalice dungeons
-Dark Souls 1 tier level design
-Better net codelol)
-Shit like Cuthulu,Yog Sogoth and nyarlathoptep as bosses
-Magic or at least some alternative to magic (better fire arms would be great)
Nothing, i dont want this game to exist. Let it die before it ends up like souls.
Game passed 2 million when old hunters dropped.We are getting a spiritual successor that might be multiplat(like demon souls>dark souls) at a minimum. Game might be at 2 million on PS4 by now.