* Scale back the cutscenes, use cgi for important events. Save some god damn money
* Medieval/rustic art direction, FF9 looked great. Steampunk is ok too
* Relatable characters that don't go out of their way to piss you off. Guys, you should visably have signs that you shave if you're 18+. Girls, don't act like you're 7. No moes, no shounens. I very much agree with this!
* Gambits and paradigms are great, so something like that for combat. I loved the flexibility of gambits. Difficulty settings Don't know about difficulty settings...
* Emphasize exploration and a large world with secrets and side quests aplenty
* Customizable weapons and armor slots (head, chest, legs, hands, accessories). Armour dyes. Character creation (yeah i said it)
* Villians. See Kefka. Maybe Sephiroth. I can agree with this; more importantly, I need GOOD motivation to kill the bad guy.
* Stop trying to reinvent the wheel every time. Iterating on ideas that were popular is ok
* Get proper writers in. Characters need to have believable emotions and responses