It needs to go back to the ethos that started the series: desperation and a last roll of the dice. Recent FF games have been all gloss, all flash, and targeted at a seemingly narrow demographic.
I know games like Chrono Trigger and Xenoblade were products of a perfect storm of creativity, but thats what needs to be encouraged. They are at the core simple games, but with compelling gameplay and intriguing scenarios.
It's been years since FF games had that about them.
I know games like Chrono Trigger and Xenoblade were products of a perfect storm of creativity, but thats what needs to be encouraged. They are at the core simple games, but with compelling gameplay and intriguing scenarios.
It's been years since FF games had that about them.