The cutscenes you're talking about are entirely in-engine. They don't look way better than the actual game either. Cutscenes in games generally look a bit more detailed than the actual gameplay.There's several scenes that look way better than the actual game.
The scene when entering cathedral ward for the first time, and afterfrom beingwaking up.kidnapped
Right after that cutscene that games definitely doesn't stay on course for the same quality.
Fuck that, I'd rather have more Witcher games, and they're never coming.
Bethesda has two major projects that will launch before ES6, and Howard also said that his plan for ES6 is not possible on current-gen hardware. It'll be a while, sadly.
The cutscenes you're talking about are entirely in-engine. They don't look way better than the actual game either. Cutscenes in games generally look a bit more detailed than the actual gameplay.
You originally said it was CGI. I was just correcting you.In my opinion they look better.
You originally said it was CGI. I was just correcting you.
Skyrim was made by the same people (as in literally the same staff members) who made Fallout 4, so there was no one available to make the game before. Bethesda is now a two team studio (as far as non-mobile games go), but one of their games is a new IP in the vein of Elder Scrolls/Fallout, and the other is some kind of online service game, so it will probably be another 2-3 years before they even start developing The Elder Scrolls 6.
Bethesda has two major projects that will launch before ES6, and Howard also said that his plan for ES6 is not possible on current-gen hardware. It'll be a while, sadly.
I hope you're right.There are likely major engine upgrades in progress for the next ES6 targeting visuals, ai, questing etc
Uhhh. I love Bethesda games, but I'm not sure if they're capable of delivering (a lot of) meaningful sidequests and a quality story.This takes a lot of time, and no doubt penning a quality story with meaningful side quests is a huge undertaking as well.
I hope you're right.
Uhhh. I love Bethesda games, but I'm not sure if they're capable of delivering (a lot of) meaningful sidequests and a quality story.
In each of their games there are a few good quests here and there, but most of them are a bit bland, The worst offender is Fallout 4 where your stats/skills don't matter, no one cares about anything you say and (mostly) everything ends in a firefight.
I like what Bethesda does and I enjoyed my 500 hours spent in Skyrim, but they're not Obsidian or CdProjekt, so I won't hold my breath for good writing.
I just hope they get rid of that dumb dialogue wheel and the voiced protagonist so that players get a bit more freedom instead of being locked into "Nora/Nate" archetype.
Butbutbut Bloodborne came out before Dark Souls 3.Bloodborne 1 was already DARK SOULS 4
I don't think fans would even want Bloodborne if it is not even made by From.Well, Sony has some studios and I hope they give Studio Japan a chance. I think they deserve it.
Of course only if From has not any intention to make a sequel.
I would love a Bloodborne 2 but what I'd love even more is a "new" IP that was basically a Bloodborne clone and released on PC. Just like how we got Demon's Soul as exclusive on PS3 and then we got Dark Souls on PS3, 360, PC.
So you're saying Skyrim is the better RPG over Divinity?
This is probably a better idea though.
No Elder Scrolls this gen except for Online and the HD port??Bethesda has two major projects that will launch before ES6, and Howard also said that his plan for ES6 is not possible on current-gen hardware. It'll be a while, sadly.
Both games were uber critically acclaimed and are among the best in their RPG subgenres.
Skyrim
If BB2 doesn't get made, Bloodborne will be the best IP/game ever made to not get a sequel.
I can see another studio making Bloodborne 2. FROM won't touch it though.
Also, Bloodborne isn't a souls games.
Diablo 3 sold more copies than skyrim though.Haha what?
Skyrim is THE RPG being referenced outside video games. It is to 2010's what Diablo was to 1990's.