I just want the combat to be good
Well, why start talking about money and gold right away? I'm not some kind of villain. I don't take the last of the poor people. It will be quite enough for me if you install and play for at least an hour in IN.I'm poor, I still haven't received my gold for creating the OT![]()
How did they rate Black Myth Wukong for comparison?I warned about this right away, if someone speaks Chinese and can translate, that would be great. I don't even want to touch it because the quality of Google translation from Chinese is so bad that it's better not to even try.
But there are reviews like this there too.
On TapTap, you can also display a statistics graph and see average scores. Naturally, as is typical for online games, scores fluctuate depending on updates.
![]()
But overall, the game confidently holds a 7-point rating throughout its life cycle.
P.S -Nankatsu уou can write me a PM, I'll send you all my findings
![]()
I'm afraid to ask, is this the main reason you'll try the game?You can join a poligamy sect and marry several wives. If they cheat on you, you can put a bounty on them for other players to hunt them down. I can see why some chinese can be triggered by this, given their NTR dramas.
The game's currency that can either be bought with real money or farm 1million per week (using energy). 1 orb cost around 34+million and the costume go for 70-90m
The prices in global might be around 14m per 1 orb during launch since the 34 million is from CN now.
you can buy said cosmetics from other players,
This is actually amazing and it would be even better as an in-game transaction, where you see the character actually purchasing the item from other player.
Jesus Fucking Christ, no thanks, I guess I'll pass. After Infinity Nikki, I'm not ready to do that for the sake of cosmetics.Premium Gacha
$670 dollars at max pity if unlucky.
Can be bought as F2P but you're lookin at 6+ months of saving
There's no information here, Chinese version and the Global version may differ. And unfortunately, we won't know until the release. Right now, all the information we have is based only on the Chinese version, which is one year old. But it's a free-to-play game, so we expect some pitfalls in any case. They have to make money somehow.These complaints about grind and time commitment. Is this for purely optional and cosmetic stuff or for story and character progression (skills etc.)?
The only comparison I have is with Path of Exile 1 and 2. Both free to play (even though the early access of 2 is paid of course), but the mtx store isn't intrusive. It's the best example of a working f2p title, so they can make money with cosmetics only. I don't mind grinding for optional stuff, unless it's really useless without paying money (say you'd have to play 1.000 hours just to pay for 1 new outfit for example with in-game currency). Grinding for story or character progression is something else entirely if it becomes too tedious and you can suspect that the mechanics are designed in a way that it's only feasible with real money investment.There's no information here, Chinese version and the Global version may differ. And unfortunately, we won't know until the release. Right now, all the information we have is based only on the Chinese version, which is one year old. But it's a free-to-play game, so we expect some pitfalls in any case. They have to make money somehow.
This is only possible if you have a loyal fan base that regularly makes purchases. Paying for the infrastructure and servers for online games requires significant and ongoing expenses, and that's not even including the costs of developing new content, localization, voiceovers, salaries, and other expenses.so they can make money with cosmetics only.
Yes and you reach that level of community by developing a good game with great content, a clear vision and a team that can implement new content in a reasonable time frame.This is only possible if you have a loyal fan base that regularly makes purchases. Paying for the infrastructure and servers for online games requires significant and ongoing expenses, and that's not even including the costs of developing new content, localization, voiceovers, salaries, and other expenses.
seems to be kinda fun ;D
Forced socialization make wondersThis is only possible if you have a loyal fan base that regularly makes purchases. Paying for the infrastructure and servers for online games requires significant and ongoing expenses, and that's not even including the costs of developing new content, localization, voiceovers, salaries, and other expenses.
The problem with what you wrote is that it only works in an ideal world. And the examples people usually give are of the PoE, Warframe, LoL, Fortnite — no one has been able to replicate the success of those games.Forced socialization make wonders
Most people don't buy costumes because they are loyal. They buy it because their characters are seen by others and they want them to be special.
It works wonders in both PvP (LoL, Fortnite) and PvE (many MMO)
In DNA which is also "mostly cosmetics" central square of city is forced coop (and some dungeons are coop recommended) and it itch to customize to not be "default newbie look"
I played several, like 5-7, Chinese MMO where main source of income was cosmeticsThe problem with what you wrote is that it only works in an ideal world. And the examples people usually give are of the PoE, Warframe, LoL, Fortnite — no one has been able to replicate the success of those games.
I've also played a lot of Chinese and Korean MMOs, but if we're talking about Chinese MMOs, none of them have achieved widespread popularity outside of China. Most of these games don't rely on their own stores, but rather on their publisher releasing several free-to-play titles and supporting them as a whole, rather than as a single project. Some projects simply survive thanks to sales in the Chinese region.I played several, like 5-7, Chinese MMO where main source of income was cosmetics
In two days papiWait, this thing is already out?
Harem manhua fansPolygamous cult? They want the Mormon audience?
Release in China was december 2024, release in the west is friday, nov 14th 2025Wait, this thing is already out?
I don't even know what the game is all aboutIn two days papi
I don't even know what the game is all about![]()
Need to watch some gameplay but there must be a reason why i completely forgot about this thing...Same here but people say its really good and the game is free so why not trying and see
Where Winds Meet reviewed by Jarrett Green on PC, also available on PS5.
Perhaps there's a version of Where Winds Meet that isn't throttled by the storm of its own lofty aspirations. It has a great understanding of what makes wuxia such a compelling subgenre of fantasy fiction, bleeding into the vibrancy of it's characters and the flair of its combat. But it becomes clear pretty quickly that the attempt to shove as many kinds of experiences into one game – open world adventure, action-heavy MMO, musical rhythm game, card battler, etc. – only ensures that none of these elements reach their full potential. Instead, Where Winds Meet is an amusement park where every ride is being run at half speed, and the sugary treats at the concession stands come with piles of paperwork to complete before you can chow down.
BW - siting on 9.4 on TapTap in ChinaBlack Myth Wukong is sitting at an 81 on MetaCritic and Wuchang Fallen Feathers is sitting in the 70s and both of those were great games that were highly regarded by actual gamers.
I can't help but wonder if maybe there's a bit of anti-Chinese developer bias with reviewers because Chinese developers won't bend the knee to the woke West, and I wonder if this game is going to suffer from some of that as well?
Or, they simply have better taste.BW - siting on 9.4 on TapTap in China
Wuchang - 5.9
Where Winds Meet - 7.4
Do Chinese players also have anti-Chinese developer bias?
Well, we must not forget that the Review is nothing more than the opinion of one person, and you do not necessarily agree with it.![]()
Maybe, who knows?Do Chinese players also have anti-Chinese developer bias?
Read the comment above. Everyone has different tastes and preferences. And that's perfectly normal, we're all different. Some games will appeal to most people, and some won't. But the main thing is that you like the game because you're playing it.Maybe, who knows?
I can tell you that Wuchang is one of the best games I've played this year. I'd rate it in the high 80s, not low/mid 70s.