*HEAR ME OUT BEFORE POSTING PLEASE*
I'm not talking about community, I'm talking about the whole game, at it's highest level. This can include things like:
IMHO, from what I've seen, Team Fortress 2 has easily one of the worst competitive scenes I have ever seen in a video game. I love the game in general, it is flashy, fun, well balanced, and most importantly has a ton of variety in mechanics, the amount of choices for loadouts is amazing. However, in the competitive scene, the kill everything that resembles fun. The mode that is taken the most seriously is 6v6, where almost all weapons in the game are blacklisted so that only the most basic default loadouts can be used, they generally play the same few maps over and over again, they generally always use the same team composition, which is something like medic, demoman, 2 scouts, a soldier, and something else like a heavy, and if you actually watch the games, they always play out almost exactly the same way, with little to no variance between matches.
The game is updated all the time, but because the default loadouts of tf2 never change, and by extension the metagame of competitive tf2 never changes, it is extremely stagnant and extremely boring. Also there are very few tournaments and when there are they generally don't have many viewers.
By contrast, you can take pretty much any currently thriving competitive game, like LoL, Dota 2, or CS:GO, and things are updated frequently (at least relatively speaking,) there are lots of big tournaments, lots of money being passed around, a very, very high level of competition, tons of variety, and in general everything is just so much better.
honorable mentions to Starcraft II, Third Strike, and UMVC3 for some bad stagnation.
What do you guys think?
I'm not talking about community, I'm talking about the whole game, at it's highest level. This can include things like:
- How solid the mechanics of the game are, e.g. balance, exploitable mechanics, glitches, etc.
- How good the developers are for maintaining, debugging, and updating the game.
- How big the scene is, e.g. size of tournaments, prize pool in tournaments, frequency and amount of tournaments, viewer counts of tournaments, etc.
- How stagnant the metagame is. A lot of games that aren't maintained well stagnate hardcore where a few strategies are so good that you almost have to use them to win.
- Possibly some other factors that didn't cross my mind.
IMHO, from what I've seen, Team Fortress 2 has easily one of the worst competitive scenes I have ever seen in a video game. I love the game in general, it is flashy, fun, well balanced, and most importantly has a ton of variety in mechanics, the amount of choices for loadouts is amazing. However, in the competitive scene, the kill everything that resembles fun. The mode that is taken the most seriously is 6v6, where almost all weapons in the game are blacklisted so that only the most basic default loadouts can be used, they generally play the same few maps over and over again, they generally always use the same team composition, which is something like medic, demoman, 2 scouts, a soldier, and something else like a heavy, and if you actually watch the games, they always play out almost exactly the same way, with little to no variance between matches.
The game is updated all the time, but because the default loadouts of tf2 never change, and by extension the metagame of competitive tf2 never changes, it is extremely stagnant and extremely boring. Also there are very few tournaments and when there are they generally don't have many viewers.
By contrast, you can take pretty much any currently thriving competitive game, like LoL, Dota 2, or CS:GO, and things are updated frequently (at least relatively speaking,) there are lots of big tournaments, lots of money being passed around, a very, very high level of competition, tons of variety, and in general everything is just so much better.
honorable mentions to Starcraft II, Third Strike, and UMVC3 for some bad stagnation.
What do you guys think?