Begaria
Member
Vagrant Story is a difficult one to recommend here - the art, music, narrative and presentation absolutely holds up today; but while the systems are deep and fleshed-out, they were kind of frustrating and obtuse when they came out, and are just as offputting to learn now. Still, if they're okay with looking at a guide for the weapon types, it's still a fantastic game. Possible frustration would come from a very different place than typical JRPGs - it's also a manageable sub-20-hours in length, which could help.
I agree and disagree at the same time. I'll agree that Vagrant Story's mechanics are deep, fleshed out, and hard to grasp on a first pass, but I'll disagree that they wouldn't hold up to this day simply becaaaaaaaauuuuseee....
The Souls series. Demon's Souls, Dark Souls 1-3, and hell even Bloodborne. These games are praised for their hardcore mechanics anddeep weapon systems/crafting, all of which are very reminiscent. When I first played Demon's Souls when it hit NA all those years ago, I immediately thought to myself, "Holy shit, this is the spiritual successor to Vagrant Story I've been waiting for." They've become a staple of last generation and this generation. If anyone is into the Souls series, they should check out Vagrant Story on the PS1.