Quintet did this a long time ago.Doctor_No said:Several points in the interview which I thought was interesting: one was that he wants to destroy previous norms in JRPGs, for instance, he wants HP to be represented by small colored gems on the screen rather then numbers.
icarus-daedelus said:Seriously. I haven't been this excited about next-gen since, wouldyalookatthat, e3 2k5! And my excitement here is far less shallow than it was back then - not only do these games look damn near the target renders, but they seem to have genuinely great, innovative gameplay as well.
TGS has delivered, I think.
Speevy said:Is this like Oblivion? Can you just turn right off that path in the video and start running across the world? Like for example, DQ8 had an open world but a closed path.
Speevy said:It wasn't a slant against the game, Bebpo. Looks absolutely phenomenal, and without the texture pop-in it seems.
Bebpo said:I know, but it seemed like you were hoping for something open ended like DQVIII and honestly if you keep hoping for rpgs like that you're just going to be disappointed one after another since stuff with full worlds like that are once in a blue moon from Japan.
Sorry to crush your dreams, but it's better to give up that dream because it's just not gonna happen :\
JackSparrow Ninja said:Damn you Sony!
I wasn't going to buy that shitty machine, yet you make this one game...
Beter not have wanna-be motion sensor controls >_>
But seriously... the story, the features, the big boss thingies...
must have...
After all those Trailers I dont know if I can hold out (assuming 500 bux systems aren't impossible to find). I'll have to buy the last few ps2 games and squint really hard, maybe it will look next gen.Pureauthor said:Price drops, m'boy. Rely on either Nintendo, Microsoft, or handhelds to keep yourself happy, then when the PS3 drops into an acceptable range, pick it up along with the best it's library got.
My Arms Your Hearse said:I don't think anyone REALLY knows how it works.
The player equips actions into the seven slots at the bottom of the screen. Each action provokes a response and has a counter, as explained in the info screen when they are selecting each action. The ones chosen for the White Knight character were slash, shield attack and grab. Meanwhile, the mustachoied older man chose a series of attacks that when put in that order created a combo you can activate, because of the type of attack. You can see little icons at the side of the name which tells which is which.
So then in actual battle, the player positions the character and makes the targeting reticle. Inside the reticle is the action you've chosen and you can switch to any of the other actions along the bottom at any time, when you push the button, it activates and paper/rock/scissors thing goes into effect. So the shield bash should knock down an enemy as it did, but not if its met with a well-timed thrust attack and so on. This is demonstrated when the White Knight character gets his arm hurt from inputting slash attacks at the wrong time (and perhaps having little strength as well).
Just like Rogue Galaxy, you can switch the active character at any time, and they all speak about battle conditions so you can hear what's going on without seeing it. So later on, when the female character talks, she's asking for help and he switches to the White Knight goes behind the guy and activates "grab" to hold him by the arms so she can beat him up.
Word. The next gen games at TGS actually made previous gen games look completely outdated for once. I know the money I spend of these machines will be well worth it.icarus-daedelus said:Seriously. I haven't been this excited about next-gen since, wouldyalookatthat, e3 2k5! And my excitement here is far less shallow than it was back then - not only do these games look damn near the target renders, but they seem to have genuinely great, innovative gameplay as well.
TGS has delivered, I think.
AltogetherAndrews said:I don't know why, but this game all of a sudden made me excitement to see what Team Ico may be up to
AltogetherAndrews said:"Made me exitement"? Good grief, I'm a moron.
Log4Girlz said:The characters aren't light years beyond what ps2 can do (I'm shocked by what they can do with the system in its final years), but they have such a crisp clean look to them. Now the atmosphere and animation is truly next-generation.
Log4Girlz said:The characters aren't light years beyond what ps2 can do (I'm shocked by what they can do with the system in its final years), but they have such a crisp clean look to them. Now the atmosphere and animation is truly next-generation.
mckmas8808 said:Depending on what you think light years mean.
iapetus said:Some multiple of 9,460,536,207,068,016 metres. At least twice that value.
eXistor said:Just watched the thing again...my god. And people though the PS3 was going to fail. Death to the non-believers!
eXistor said:Just watched the thing again...my god. And people though the PS3 was going to fail. Death to the non-believers!
This is a true story, for me anywaysKurowaSan said:
PG2G said:Haha, really? The console would be worth it even if they never released a game after all the TGS ones![]()
Just because YOU don't like them, doesn't mean they aren't awesome games. MGS4, MOTOR****INGSTORM, Formula 1, RESISTANCE, Ridge Racer 7,etc. Well, how about that. 10 great games that i want and those are only the announced stuff. Yeah, the PS3 is definitely not worth it. :/Pureauthor said:Eh... based on the games that we know of until now, I'd get:
RE5
DMC4
FFXIII
MAYBE FFvsXIII
WKS
5 games. Hardly enough. It's a start, but hardly enough.