Doom 3 was extremely good on the OG Xbox. The levels were truncated, but many (myself included) feel this actually improved the experience as what was removed was largely aimless meandering
Maybe he wants the added stuff they did with geometry/etc, with the upscaled 1080p/60 and trophies? ;p
The updated models originally developed for the DC version were also released as a patch for the PC version. For some reason these aren't ignored in the Source port of the game.
The HD models were released with the Blue Shift expansion for the PC originally. Both Blue Shift and the HD models were originally planned as Dreamcast exclusive content, but the cancellation of the DC game cause Blue Shift to be pushed over to the PC along with the HD model pack.
The HD models can be enabled in the current version of Half-Life for the PC (non source port) by just enabling them in the video options menu. But they are the default models for the HL Source port.
Maybe he wants the added stuff they did with geometry/etc, with the upscaled 1080p/60 and trophies? ;p
Half-Life 1 and 2 should be played with a mouse and keyboard.
Seems strange given that Gaben had a hissy fit about consoles a few years after that?
You actually could play through Half Life on PS2 with keyboard and mouse. It was awesome.
Hmm. I was watching Yahtzee play the Source version of HL1 recently and it looked like the models were the original 1998 ones.
I miss Half-Life.
it would render natively at any res he wants on PC
I remember hearing this was just a quick port of the cancelled Dreamcast port. Can anyone on GAF confirm this? PC to PS2 ports in this time were fascinating; that Deus Ex port is real weird but interesting nonetheless.
Hah, yeah I remember that and the Doom 3 Xbox port. Hell they even ported CS Condition Zero! Weird times... those games really didn't work very well on console at the time.
Heh I bought it too way back in 06. I didn't have a pc nor an Xbox but I was gifted a 360 and instead of playing oblivion and graw I played everything I could that I missed from the Xbox library.I actually bought thisabomination. Can't really remember the performance being too bad. . . . I was just so desperate to experience it and had no gaming PC. Felt bad.
This is how I played Half-life. I was super stoked for the Dreamcast version so when that got canceled this became a swell consolation prize. I never beat it, though. I remember going through the portal to Xenu or whatever, fighting some big rhino alien thing and then getting lost on a big floating platform. I thought I broke the game and stopped playing after that. Years later I watched a speedrun on Youtube and saw that I missed some sort of hole I was supposed to go into and missed a huge chunk of the game after that point, like a third or quarter.
Incidentally, the Xbox having a fraction of the RAM the PC version required necessitated the development of a rudimentary data streaming system specifically for the port, which, for some reason, never made it into the PC branches of Source.