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Why are GTA games so hated at GAF?

MikeHaggar said:
i think the control in gta games sucks. i can't play them for that very reason. oh, and the missions are tedious and just driving around the gameworld aimlessly shooting shit and destroying stuff is fun for maybe three minutes. sorry, i agree with the haters.
Speevy said:
Because while certainly fun to millions of gamers and featuring content that will appeal to teens and young adults, the series lacks polish in certain areas that should rightfully make people who play more than a few video games a year cringe.

Most notably stability, controls, and graphics.
Because of what these two said.
 
the unpredictability and craziness that happens in the GTA universe is my favorite thing about it. No other GTA clone can mimic it.
 
Deku said:
With the same shitty engine developed by monkeys in China.

it's actually a very good engine, if the burnout games are any indication. criterion handle their engine better than any of their licensees do, however. i wonder if ue3 will play out the same way -- i haven't seen any licensed ue3 games that compete with gears or ut2k7.
 
drohne said:
it's actually a very good engine, if the burnout games are any indication. criterion handle their engine better than any of their licensees do, however. i wonder if ue3 will play out the same way -- i haven't seen any licensed ue3 games that compete with gears or ut2k7.

It's a good engine compared to what? I guess you can say they could build these games, so we must given them a medal. What would be neat is to see them build an engine from the ground up, specifically for GTA and for their platform of choice and see how awesome it can be.

I have no quarrel with the original GTA3, its actually one of my guilty pleasures, but the sequels are just manufactured with such regularity, recycling the same engine. It's pure greed and Hollywood style assembline game design. If the original engine was a masterwork of programming and simply perfect and suited for the game, I have no problem. It isn't however.
 
gta uses an engine called renderware. criterion made renderware -- they're english, not chinese, if it matters to you. criterion's own burnout games use renderware as well. the burnout games are stunning -- i don't like either of the last two burnouts, but they stand up visually to anything on current-gen hardware.
 
i hadn't thought of mass effect. i won't say it looks better than gears, but it's definitely in the same class.
 
drohne said:
because gaf is overrun with hysterical nintendumbs, many of whom pretend to a kind of elitism. see also halo.

ZombieSupaStar said:
because it isnt from japan.

Ninja Scooter said:
because its popular and represents mainstream gamers, which the elitists around here feel they are above, and they feel its some kind of injustice that GTA sells 5 million copies as opposed to some of the japanophile circle jerk game like katamari damaci.

I like these three answers the best.
 
Deku said:
It's a good engine compared to what? I guess you can say they could build these games, so we must given them a medal. What would be neat is to see them build an engine from the ground up, specifically for GTA and for their platform of choice and see how awesome it can be.

I have no quarrel with the original GTA3, its actually one of my guilty pleasures, but the sequels are just manufactured with such regularity, recycling the same engine. It's pure greed and Hollywood style assembline game design. If the original engine was a masterwork of programming and simply perfect and suited for the game, I have no problem. It isn't however.

You are talking gibberish

GTA 3 was a technical masterpiece. VC and SA both improved on that engine, in terms of scale, lighting and every other aspect. Your trolling is both transparent and ignorant.
 
Nozi said:
You are talking gibberish

GTA 3 was a technical masterpiece. VC and SA both improved on that engine, in terms of scale, lighting and every other aspect. Your trolling is both transparent and ignorant.



well in terms of world scope I think the gta engine was awesome considering it was running on a ps2 with 200 mhz and what? 40 megs of ram? (cant remember)


my only qualm is the shooting gameplay lags behind and bogs down an otherwise awesome game.
 
my only gripe with gta is that they block off access to most of the world until you reach certain objectives. i haven't even seen most of san andreas because i don't want to do the goddamn missions.
 
San Andreas added more new features than you see in most installments in new franchises. Up to this point they have kept the series very fresh, but I think if they end up release three console versions in a 16 month span (LCS, VCS, GTA IV) they run the risk of "Tony Hawking" the games among the average gaming public.

The lack of quality GTA rip-offs probably helps keep the franchise popular. Mafia and the original Getaway were good but they're really linear action games set in a city more than sandbox games.
 
I don't hate the GTA games, but I overall don't love them. Never finished 3, probably due to getting frustrated with the save system. Same with Vice. San Andreas, however, improved so much that I stuck with it to the end. Amazing game.

One thing to note: Those complaining about the control in these games need to play the PC ports. Even in GTA3, the targetting system is replaced by free mouse-aim. It's such an amazing improvement. These are definitely the best versions of the games.
 
SolidSnakex said:
It's quite loved on the forum, its just that the people that dislike it are very vocal about it.

Exactly.

For the record I adore GTA, but at the same time I can see some (very few) flaws in the game that make them less than perfect. Still, the series is better than msot games out there.
 
Because it is the pinnacle of Sony's triumph in the console area.
Because it moved millions and millions of Playstation 2s and 99% of casuals view it as a Sony franchise.
Because it sold 45M units on Playstation 2.

It's the exact same hatred that is fuelled towards Halo, as a pinnacle of Xbox gaming.

You'll of course say GTA is also available on Xbox and PC, but guess what? Halo and Halo 2 are also available on PCs and nobody cares.

GTA = Sony = Playstation 2, haters hate it
Halo = Microsoft = Xbox, haters hate it

Nintendo gets a free pass, GAF doesn't hate any popular Nintendo game (Prime 2 deserves the hate BTW).
 
Borys said:
Because it is the pinnacle of Sony's triumph in the console area.
Because it moved millions and millions of Playstation 2s and 99% of casuals view it as a Sony franchise.
Because it sold 45M units on Playstation 2.

It's the exact same hatred that is fuelled towards Halo, as a pinnacle of Xbox gaming.

You'll of course say GTA is also available on Xbox and PC, but guess what? Halo and Halo 2 are also available on PCs and nobody cares.

GTA = Sony = Playstation 2, haters hate it
Halo = Microsoft = Xbox, haters hate it

Nintendo gets a free pass, GAF doesn't hate any popular Nintendo game (Prime 2 deserves the hate BTW).

Interesting take, but wrong.

It is hated simply because of its mainstream appeal and it is hated 99% of the time by those who have never played it. it doesn't go beyond that and it certainly isn't seen as a 'sony' franchise.
 
btw maybe someone still don't know this but GTA3 was orig. headed for the xbox (as an exclusive) I think MS wasted to much time to make a deal or something like that, imho is probably one of the worst mistakes of this gen (I mean past gen)
 
The series as it is has just become kinda boring. I've been playing GTA games since the first ones, the top-down view shits. Played the hell out of them. GTA3 is one of my most played PS2 games..Being able to run around a big 3D city raping and pillaging was just the freshest ****ing thing possible at the time. I spent a load of hours just running around amazed, typing in codes and wreaking havoc on the city. That was the best time I've ever had with a GTA game.

it's all gone downhill for me since then.. At this point, I simply don't get ANY enjoyment from just running around blowing stuff up and murdering innocent bystanders. No challenge, no fun. So that leaves me with the actual missions, which don't seem very fun anymore either. Driving from point A to point B and killing/blowing something up isn't doing it for me. I know that's a huge semi-inaccurate simplification of the game. It just gets really boring. After playing San Andreas for 40-some hours I was like "This isn't fun, I don't care about this cheesey gangsta-ass nigga, why am I playing this?" and quit.

The games are quality, they're just old at this point. I can imagine being 14-15 years old and having San Andreas be my first GTA game. It would blow my ****ing mind. But having started from the absolute beginning of the series, enough is enough. There are variables throughout the games, but they DO all start feeling the same.

GTA is a shining example of what "sandbox" gameplay is. Unfortunately there are only so many toys in that sandbox. It's PLAYED.
 
coldvein said:
Driving from point A to point B and killing/blowing something up isn't doing it for me. I know that's a huge semi-inaccurate simplification of the game.

So why say it?

I doubt you have played the series as much as you claim to have, yet you are trying to sound informed.
 
I love GTA; followed the series from its humble beginnings on the PC (GTA2 FOREVER YO).

It really needs online multiplayer in the next iteration though. That would be fantastic.
 
FiRez said:
I usually don't get the original GTA games.
but I prefer a lot more the clones specially:

The Simpsons: H&R
Hulk: UD
Spiderman 2


I think is because the gansta vibe, I can't stand that aspect


you mentioned GTA clones and didn't even mention the best one

mercenaries_PS2.jpg
 
How is it hated? Even on GAF, "where the hardcore go", it's adored by most.

I personally dislike it a lot. Borderline hate, almost, mainly because it's created a vision of what a "good game" should be.

I see the draw, stupid mindless fun, pick up and play, but to me it doesn't do it. Horrible "actual" gameplay, and nothing else that screams spectacular. Every single element of it is "less than".

I do however admire and respect GTA3, as it did push gaming forward to a certain degree, but again this came with a stigma that THIS is what great games are, which is sad. Beyond that, barely changing the gameplay (OMG IN THIS ONE HE TALKS, OMG NOW YOU CAN TAKE BIKES AND GET FAT) and pumping out more is a copout. Do something new and refreshing again.

But, top selling games have proven, being fresh doesn't matter. Be it Madden, or GTA, people will eat up the same s hit time and time again.

Whatever, if people enjoy it, so be it. Have a blast, I only get upset when people hold it to some standard that it doesn't belong. Best game _____ is one, it's not the best anything. Never a GOTY, not one of the best titles around, it's stupid fun with some crafty radio writing, take it for what it is.

/end slight vent
 
FiRez said:
it lacked scope, isn't a bad game because of that


...H&R = Great, Mercenaries = lacked scope?


Im confused. I loved H&R too, but it was probably the shallowest game ive loved since pong, the final missions of Mercenaries were epic in their depth.
 
I'm a GTA hater, but I don't hate it with a passion. I understand why it's popular, and I put many hours into this series mainly for research.

However, I find that the GTA series from III through SA (didn't play I or II) lacked a level of refinement that leaves them feeling undercooked. SA was the closest the series got, but like some others said, the material just didn't appeal to me. GTA3 and VC were more my speed (mafia and '80s retro), but I found the controls to suck so bad and the animations to be so poor that it was hard to enjoy myself.

I give it props for being something completely different to everyone who plays it. Some just do the basics, some go for 100%, some just play the minigames, some just listen to the radio at work. That's true for many games, but not with the same scope as GTA. There's a lot of variety there for many different players.

I also loved the radio bits, the commercials made me laugh out loud, and the soundtrack/voice cast has been great, but the core of the game just falls short for me. GTA, to me, is the perfect example of a series that strives to be everything, but does more things average/subpar than it does superbly. Jack of all trades, master of none... but I certainly give the team an A for effort.
 
Ghost said:
...H&R = Great, Mercenaries = lacked scope?


Im confused. I loved H&R too, but it was probably the shallowest game ive loved since pong, the final missions of Mercenaries were epic in their depth.

maybe you're right, I didn't finish mercenaries but I played like 2 hours and it feels very short compared to other GTA clones, but is a good thing because it feels more polished
 
They need to change 1 thing to make me enjoy GTA:

When you fail a mission, give the option to START AT THE BEGINNING OF THE MISSION AGAIN!!!!!

God it was so annoying in SA to have some mission where you literally drive across then entire game world, **** up at the end, then have to drive allllll the way back to start it again.

Mercs lets you do this, reportedly Saints Row will let you do this, GTA4 better ****ing let you do this.
 
They are popular. That is it. We have a lot of Emo kids here who hate all things popular. So they all dye their hair black, listen to Fall out Boy, and hate on everything that is succesful. It makes them "original" litttle butterflies that hate on the mainstream. They all get matching tatoos, piercings, hate their parents, and talk about what conformists all of the GTA fans are. They also hate the Beatles, because they are a boyband. They wear Sex Pistol, Nirvana, and Clash tee shirts. They have never listened to these bands mind you, but Simple Plan rocks, and Green Day invented punk right?

Honestly, the GTA series is great, but they do have some "wonky" Ps1 controls. It is the only game I can think of, that is a blast to play, despite some very primitive game design choices. It does remind me a lot of playing Out of This World at times. Still a blast though, and hopefully they can make the controls as next gen as the rest of the game.
 
FiRez said:
maybe you're right, I didn't finish mercenaries but I played like 2 hours and it feels very short compared to other GTA clones, but is a good thing because it feels more polished

You played for 2 hours and it "felt" short? What the hell. It is a 30-40 hour game, there are 4 gameworlds to clear (2 unique maps that are used twice).
 
Because there's a bunch of Ballas on this board.

Bish needs to incite gang wars so we can reclaim this place for Grove Street!
 
Schafer said:
You played for 2 hours and it "felt" short? What the hell. It is a 30-40 hour game, there are 4 gameworlds to clear (2 unique maps that are used twice).

mm...30-40 hours
I think I will wait some more to replay it. but is good to read the positive comments
 
I didn't think they were very hated around here, they seem to have a lot of fans and praise in these parts. Never played one myself except for the first one on a computer for about 10 minutes or so. Don't think they interest me.
 
C4Lukins's entire first paragraph makes my brain sad at the fact that a ****ing human could punch those keys in that order to achieve such a moronic result. Holy ****in' shit, man.
 
SnakeXs said:
C4Lukins's entire first paragraph makes my brain sad at the fact that a ****ing human could punch those keys in that order to achieve such a moronic result. Holy ****in' shit, man.

I would say "go **** yourself" but I realize that your hand would commit suicide well before the desired result was achieved.
 
C4Lukins said:
I would say "go **** yourself" but I realize that your hand would commit suicide well before the desired results was achieved.
"Last edited by C4Lukins : Today at 12:23 AM." 20 minutes later and this is the pinnacle of your efforts? You are like a slow-witted DrGAKMAN, but for the life of me I can't decide if that is a bad thing or if it is utterly fantastic.
 
actually i didn't like it before, but i just beated San Andrea, i found it is actually pretty fun (especially after you learnt how to fly a plane)

+ my favorite part of the game was running around taking pictures with a camera, its fun to just run around and try to climb as high as possible to take a nice picture, i actually spent about 5+ hours just to do that :lol

i hope for the new GTA on PS3/Xbox360 will feature video camera for you to take some video in the game (since they both have harddrive built in the console)
 
gimz said:
actually i didn't like it before, but i just beated San Andrea, i found it is actually pretty fun (especially after you learnt how to fly a plane)

+ my favorite part of the game was running around taking pictures with a camera, its fun to just run around and try to climb as high as possible to take a nice picture, i actually spent about 5+ hours just to do that :lol

i hope for the new GTA on PS3/Xbox360 will feature video camera for you to take some video in the game (since they both have harddrive built in the console)


my favorite thing is skydiving out of a plane like i'm in mission impossible. i try to hit very tiny targets that i pick before hand. or base jumping off tall buildings and releasing the shute just in time
 
gimz said:
i hope for the new GTA on PS3/Xbox360 will feature video camera for you to take some video in the game (since they both have harddrive built in the console)

Xbox 360 doesn't sport a built in HDD in every SKU thus a hard disk isn't a standard feature for that console.

Please stop spreading misinformation.

</anti-Speevy>
 
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