It wasn't an abomination in 2005. 1080p will be an abomination too, one day. 30fps on the other hand, is a timeless abomination.
Yes I do.Do you just value resolution over framerate?
I dunno, but The Last of Us was pretty goodhow can you stand 720p content on full HD TVs
60 fps obsession for every game needs to die in a fire.
60fps makes things look good too.I want my next gen games to look next gen, so give me 1080p/30fps every time. 60fps doesn't matter to me.
LOL, I'd like you to see Final Fantasy XIV at 1080p, then.No it won't.
720p never looked picture perfect. On the other hand, 1080p does.
Thanks for getting my point rather than missing it and raging.But are we talking about PC gaming?? OP, is this a console discussion?
I completely disagree. There are games that are text heavy or are mostly static images that have nearly zero significant animation in them that benefit more from clarity then 60 frames per second. Think of old school point and click adventure games that are 2 d hand drawn. what benefit would you get from 60 frames per second over resolution when the animations drawn for the character don't even exceed 24 frames per second?
I'll take 720p60 over 1080p30 any day
No it won't.
720p never looked picture perfect. On the other hand, 1080p does.
If 30FPS is a timeless abomination then I would like to know how you survived this generation. Almost all games were 'targeted' to run at that framerate.
60FPS would be nice but if we're going to get a blurry mess as a result.
I think Wipeout HD had an excellent solution. 1920x1080 with a dynamic framebuffer (drops to 1280x1080 to maintain 60FPS). Gran Turismo 5 Prologue is another solution. 1280x1080, 2xMSAA, 60FPS. Prologue had excellent IQ, although this took a severe hit when QAA was implemented in the final product (GT5).
720p is unacceptable.
LOL, I'd like you to see Final Fantasy XIV at 1080p, then.
Aliased, shimmering, jagged mess.
I've spent more time trying to clean up the IQ and get a good frame rate than I have actually grinding out mobs.
There are so many efficient AA solutions now, I would be very surprised if any One/PS4 game ships with no AA.is there any reason to believe the 720p games wont have any AA?
We barely get any 2D sprite-based games nowadays, though. Those can stick to a lower framerate.
Almost every game benefits from being 1080p.
No. I think you're being quite ignorant here. 720p, on a 1080p display, represents a soft blurry jaggy mess. On plasma TVs the effect is less pronounced. They appear to scale 720p content extremely well. However, on LCD/LED sets, the difference is obvious as day and night. 30FPS is not an abomination. It is perfectly playable. I have even locked Dark Souls at 30FPS (versus 60) because the latter feels weird as hell. While I would prefer to play every game at 60FPS, I would not sacrifice 1080p to reach that goal. 720p works well for games which have basic geometry. But it still does not hold a candle to 1080p gaming.You sound incredibly ignorant.
I take it you've never owned a 720 native set or phone?
It's less about absolute resolution than it is about size/distance/native res and there are plenty of scenarios I could put you in where 720p looks amazing.
Of course, as screens get bigger, we naturally want to maintain a high dpi so, resolutions make a jump alongside. But make no mistake, 1080p too, isn't some holy grail resolution and will probably be looked at the same way you see 720p one day.
And I can understand the 30fps = abomination thing, IF he is a PC gamer. We usually don't have to accept one or the other, and if all things are equal, most will choose 60fps at the given NATIVE resolution (with maybe some down sampled goodness to boot).
But this seemingly being a console focused discussion, expectations have to be tempered. Everytime. As such, depending on the game, you can't expect to have both 1080p AND 60fps without serious visual compromises.
The trade off isn't worth it. What kind of graphical bump are you going to get from that resolution? Unless you are packing some Titans, your game will run at 5FPS. Furthermore, we don't have 4k displays. But I imagine most of us do have 1080p sets.Almost every game benefits from being rendered at 4K, what's your point?
720p sounds last gen, sorry.
There are so many efficient AA solutions now, I would be very surprised if any One/PS4 game ships with no AA.
Almost every game benefits from being rendered at 4K, what's your point?
720p without AA looks woeful by today's standards.
I'm fine with 720p/60fps for a high end game if there is enough AA. What's generally easier to achieve though? 1080p @ 30fps or 720p @ 60fps?
No. I think you're being quite ignorant here. 720p, on a 1080p display, represents a soft blurry jaggy mess. On plasma TVs the effect is less pronounced. They appear to scale 720p content extremely well. However, on LCD/LED sets, the difference is obvious as day and night. 30FPS is not an abomination. It is perfectly playable. I have even locked Dark Souls at 30FPS (versus 60) because the latter feels weird as hell. While I would prefer to play every game at 60FPS, I would not sacrifice 1080p to reach that goal. 720p works well for games which have basic geometry. But it still does not hold a candle to 1080p gaming.
Native resolution is king.
60fps makes things look good too.
I don't like to talk television sizes. It requires viewing distances be taken into consideration.Honestly, I don't get this. Correct me if I'm wrong, but an increase in resolution ceases to matter once you have decided that you are not going above a certain television size. Even if there is an improvement to image quality, the difference of going from 1080p to a higher resolution (or even from 720p to 1080p) would be negligible in a lot of TV sets.
Isn't it said that the difference between 720p and 1080p hardly matters unless you have a TV of 50 inches or more? Some of us never even intend to get anything bigger than that. Framerate, on the other hand, is noticeable in any and all of the TVs that we use today. Hugely so.
Play gta4 ps3 on a 1080p tv. Your eyes will burn!how can you stand 720p content on full HD TVs
Canis lupus said:720p sounds last gen, sorry.
This gen can't even handle 720p.
Not to me it doesn't, especially when the resolution has to suffer in the process.
In which case I am pretty sure most people will be fine with 720p with AA and couldn't tell the difference between that and 1080p unless maybe put side by side or something.
M°°nblade;78523381 said:Developers should give gamers the option from the menu to select either 'framerate mode' or 'resolution mode'.
Would solve all of these threads.![]()
Bullshit.
Asphalt 8 at 1080p looks better than a shitload of 360 and ps3 games.
Skip to 5:15
https://www.youtube.com/watch?v=L8F8DCsQYrA&feature=youtube_gdata_player
I'm ok with fun games.
We still like those, right?
It's kind of true.Is this true?
GTA4 does two things really badly - framerate AND resolution. The perils of both worlds.Play gta4 ps3 on a 1080p tv. Your eyes will burn!
M°°nblade;78523381 said:Developers should give gamers the option from the menu to select either 'framerate mode' or 'resolution mode'.
Would solve all of these threads.![]()
Basically. 720p is a pretty laughable resolution these days. The bad IQ makes 3D games shooting for realism look like shit.720p without AA looks woeful by today's standards.
For me it's immediately noticeable because the XMB is rendered at 1080p until you open a game.
Then it's 720p blurriness.
I'm certain if the XMB was also rendered at 720p I would care less; but that's just how the cookie crumbles.
Or you know. Killzone SF MP.
Now if only they could optimise the single player too...