But they also used to sell WAY LESS units and didn't have any kind of DLC or in-game purchase. It was one and done.
You either didn't watch the video nor read the TL;DW.People are actually arguing that despite everything getting more expensive, this should not go for games?
Like...in what world are you living in? Unless there is a disruption in the economy everything will always get more expensive at some point (usually when the industry has matured and has reached stagnation in terms of its audience size).
The arguments made in the OP are BS. Because movie ticket prices are different in different regions game prices cant go up? What?
Also this seems to be a very american way of thinking since the rest of the world is paying much more for games have gone through price hikes in the past.
Shit DLC, MTX and Loot Boxes are a result of stagnant prices (to an extend) and now that they are here, they are here to stay.
I'd rather pay more if that ensured devs can make a living and game ideas dont get scrapped during pre production because "it can not be monetized".
The market has to decide whether people are willing to pay for it, but outright saying that games should never get more expensive is another level of entitlement. Crazy talk.
Morons always justify scummy practices by gaming companies. It's like Stockholm Syndrome or something
You either didn't watch the video nor read the TL;DW.
Your spiel about MTX and lootboxes is BS. They'll do both. They'll sell you the game at $70 while still shoving MTX and lootboxes down your throat. Why would they stop doing it when it gives them so much money?
Also, the market decides the price? Great. Then I'll decide to wait for the market to drop the price.
OK, but I bet if a company comes and swing a dick to someone's face, there's always going to be a moron to defend it. "Oh, the corporate bukkakke was really good, I really enjoyed it, you should feel great to swallow (insert company's name)' cock, it's a privilege"Raising prices is like the least scummy thing the video games industry has done since .... I dont know. Since video games I guess.
After surprise mechanics, forced DLC, crunch and a ton of other things, I think saying "Here is the game, thats the price. Take it or leave it." is not very scummy.
Of course a lot of companies will eventually raise prices along with having MTX and loot boxes, because the market is now used to these practices. I can see how people do not like that.
But Sony traditionally has not but the practices into their games and therefore I am willing to pay more, if the game itself is good.
Its a mater of preference and how much money you have of course. But I can not stand the stance that says all games should never cost more than x amount. Because thats a stupid thing to say.
I did.I guess you havent read my post
This is one of the reasons Im gonna really enjoy gamepass.
You sir have my axe. Summed up my thoughts perfectly on the matter. I paid more in the old days but they had a big built in cost of the cartridge. Also had many local rental options for short games.Meh jack your game prices up... i just buy less games, take less chances on unproven IPs and enjoy services like gamepass that much more.
People defending these prices while Bobby Kotick took home 40 million alone last year lol
I could of sworn the base miles morales was $50. Still id rather spend my $50 on a 100+ hour rpg .Depends on the game. Miles Morales only being 8 hours represent terrible value in comparison to COD; with single player campaign, zombies, multi-player and warzone.
The cost to hours played ratio makes a mockery of Morales.
You do know after 5 years and the $900 you spent you own absolutely nothing. 0 games!
Depends on the game. Miles Morales only being 8 hours represent terrible value in comparison to COD; with single player campaign, zombies, multi-player and warzone.
The cost to hours played ratio makes a mockery of Morales.
I think the reason that is, is because people can't keep their mouths shut when a new game/movie is released and wanna be the first to stream/talk about it. Most people have some form of social media, and love to spoil shit. Gotta get there at moment 1 to avoid spoilers sometimes.If gamers could get over the “I have to have it day 1”. You could enjoy this gen and never spend more than 50 on a new game
Back in the day we used to get our games on cartridges. In those days you could finish a game within an hour for a cool $60-$80, some even hit $90. Good times.
I mean, if games are going to cost more and still have the audacity to have microtransaction, season pass and lootbox shit in them, I am just gonna be picky as hell about what I buy (and consequently buy less games overall).
If we weren't already paying for more content via DLC and micro transactions I could see using that as a reason for raising prices. But this price increase isn't intended to increase value. It's to increase revenue.Gamers want game with better graphics, more content, and live support, but also want them to stay the same price despite inflation, and have no MT.
Something has to give my dude.
If we weren't already paying for more content via DLC and micro transactions I could see using that as a reason for raising prices. But this price increase isn't intended to increase value. It's to increase revenue.
This video right here summarizes why every argument in favor of the price hike is wrong.
For the TL;DW crowd:
When RDRII has horses whose ball shrink when it's cold, you know money could be shaved off somewhere.
- "Budgets have gotten insane, so the price increase reflects that."
This is a management problem. Manage better.
Movie ticket prices vary by region, by time, and even by film. But overall, the price is not standardize, unlike gaming. Also, using DVD's doesn't work since those prices haven't gone up in over 15 years.
- "Movie tickets have gone up in price due to inflation. Why not videogames?"
No, it's gonna be both. Why would publishers get rid of such lucrative practice. They'll sell you the game at $70 while also shoving in MTX and lootboxes.
- "It will get rid of loot boxes and micro-transactions. So it's either that or paying -$70."
This is highly subjective and depends heavily on individual developers. And considering the state of the last two generations, I'll just keep my money instead.
- "Games will be better."
This is actually the least BS reason. No, I won't. I'll just wait for titles to drop in price or during a Steam sale. Good luck getting that new standard to stick.
- "It's inevitable. People will pay it."
So... N°5 then? "It's inevitable"? No argument, basically.I get it feels bad to pay more, but games have become more expensive to make, and we have had the good ol' 60$ standard for a long time now without it adjusting to inflation. No matter how you twist and turn it; that is the simple reason and it is not horsesh*t at all.
Sure. I'm just adressing your overall point that the reason(s) for a price hike in games are H-sh*it, when in fact it makes a lot of sense for obvious reasons.So... N°5 then? "It's inevitable"? No argument, basically.
I can just as easily say they can fuck themselves and wait for the games to drop in price a month after launch... just like literally any game not made by Nintendo does.
Morons always justify scummy practices by gaming companies. It's like Stockholm Syndrome or something