the androgyne said:Some quicky heroes ones..
moku said:Any new Excite truck pics? I just read some impressions on the game, and man, this game could be the sleeper hit of the year.
http://wii.advancedmn.com/article.php?artid=7783
Sounds, and looks ****ing awesome.
Tabris said:What the hell is Heroes? that looks awesome!
Anyone else seeing Squall in this picture
TheGreatDave said:It's also supposed to have a character from Killer7 in it too, apparently. Which excites and confuses me.
John Harker said:What, really? Where did you hear that?
Awesome stuff. This game came and caught my attention out of nowhere.wsippel said:You can still get the Heroes trailer at Jeux-France:
http://www.jeux-france.com/downloads6204_video-heroes.html
EDIT: Direct download:
ftp://www.jeuxfrance.net/Nintendo_Wii/Heroes_1.wmv
Zyid said:Awesome stuff. This game came and caught my attention out of nowhere.
John Harker said:I figured if I asked and people started seeing again, we can bring a lil buzz back.
Tabris said:What the hell is Heroes? that looks awesome!
Anyone else seeing Squall in this picture
JDSN said:
That's no contest. No other game comes close to Super Samurai Warriors...Deku said:So can we vote on the ugliest Wii game? I nominate KOEI's Samurai Warriors Wave 64
Smiles and Cries said:HEROES wii need more of this
Heroes does indeed look amazing, but we'll need to see if the actual game matches the trailer.Drensch said:Heroes is what I would call a graphically "next-gen"game. A game that actually has a visual style. 99% of all games follow 1 of 2 styles. A colorful Marioesque world or the grey and brown that Quake so greatly bestowed on us. I hear a lotta horseshit about next gen power and what not(see troll thread started by mod who warned about said threads earlier) and the games all look the same.
If these new systems have so much damn power, why can't we get some distinguishing visuals? Not the same shit we've had for 10 years with more polys, better lighting and higher rez textures? Most other visual art forms even ones younger than games, have several different styles and looks. When will games start getting a large variety of visual styles?
I don't know what you're going for here but there is no such thing as visual style unique to games (except for something like the 8bit games)Drensch said:Heroes is what I would call a graphically "next-gen"game. A game that actually has a visual style. 99% of all games follow 1 of 2 styles. A colorful Marioesque world or the grey and brown that Quake so greatly bestowed on us. I hear a lotta horseshit about next gen power and what not(see troll thread started by mod who warned about said threads earlier) and the games all look the same.
If these new systems have so much damn power, why can't we get some distinguishing visuals? Not the same shit we've had for 10 years with more polys, better lighting and higher rez textures? Most other visual art forms even ones younger than games, have several different styles and looks. When will games start getting a large variety of visual styles?
All video game visual style gets broken down to either trying to immitate film and anime or comics and manga.
So congrats on pointing out gaming's biggest hang up as a visual medium.
And I guess you haven't played Killer7 or XIII or Jet Grind Radio or the slew of other games that fall in the same category of trying to look like a comic book.
All video game visual style gets broken down to either trying to immitate film and anime or comics and manga.
KidGalactus said:Wow, you don't know shit about art, do you?
There is always call and ROOM for variation in visual media, friend. It's not about trying pitch perfectly create a representation of something else. I mean, it seems to be for some people/houses, but it can certainly be argued that these folks are missing the point.
If you think that every game's visual style is a recreation of something else and there's no room for different and non-trivial styles that have heretofore been unheard of in games, my friends ICO, REZ and Psychonauts just stopped by and would like to say hi.
-Kid
:lol is your character like 92 years old?LanceStern said:Far Cry Instincts
They had better use that Wii Controller Perfectly
this keeps coming up.Dice said::lol is your character like 92 years old?
Considering I have a Bachelor of Fine Arts after 4 years in art school I beg to differ.KidGalactus said:Wow, you don't know shit about art, do you?
There is always call and ROOM for variation in visual media, friend. It's not about trying pitch perfectly create a representation of something else. I mean, it seems to be for some people/houses, but it can certainly be argued that these folks are missing the point.
If you think that every game's visual style is a recreation of something else and there's no room for different and non-trivial styles that have heretofore been unheard of in games, my friends ICO, REZ and Psychonauts just stopped by and would like to say hi.
-Kid
Please don't pull the pompous art school graduate act here.MickeyKnox said:Considering I have a Bachelor of Fine Arts after 4 years in art school I beg to differ.
That is half the point of getting such a degree though.Zyid said:Please don't pull the pompous art school graduate act here.
cicero said:That is half the point of getting such a degree though.
I'm not pulling any act here.Zyid said:Please don't pull the pompous art school graduate act here.
OH ABSOLUTLY!cicero said:That is half the point of getting such a degree though.
MickeyKnox said:I don't know what you're going for here but there is no such thing as visual style unique to games (except for something like the 8bit games)
All video game visual style gets broken down to either trying to immitate film and anime or comics and manga.
So congrats on pointing out gaming's biggest hang up as a visual medium. And I guess you haven't played Killer7 or XIII or Jet Grind Radio or the slew of other games that fall in the same category of trying to look like a comic book.