A bit harsh there mate lol
I'm one of the few people that at the time of launch thought that the first Red Steel game was good. It wasn't perfect by any means, the FPS controls were poorly designed (but that went on for all FPS games until Prime 3 was released), but the swordplay worked fine imo. Ubisoft have come out with some bloody terrible Wii games but they've also brought a bit of quality to the Wii too - the Raving Rabbids franchise has been good, as has Red Steel 2 and the Shaun White franchise (as long as you have a Balance Board).
Hrm. I thought that the controls in CoD3 felt a lot more natural (except for dumb "SHAKE EVERYTHING!" QTE moments and any time that you looked up and the world started rapidly spinning). There was also the issue of a bug where the remote speaker (or was it the rumble?) occasionally glitched the aiming in the game. The still image cutscenes could have been a stylistic choice but felt to me like a saving money choice. The sword stuff wasn't bad, but we were all caught up in the "oooh, one-to-one lightsaber!" fever that it was hard to avoid being disappointed in the rhythm minigame we ended up getting.
I got a few levels in. It was not terrible, but it did not live up to its promise, and it certainly should have been more well rounded to deserve the million-plus sales it got.
Freaks is the title I've been looking forward to the most, it has some decent humour to it, is set in London, has an English protagonist, has mutant killer Raving Rabbids as enemies and, most importantly, has a multiplayer mode that isn't your bog standard Deathmatch, Team Deathmatch, Capture The Flag and Hoard (although I'm hoping they also include all of these all the same). And it's probably run on the LyN engine, which is a tasty piece of kit so it should look good.
Unfortunately a 5-8 hour long single player campaign is pretty standard these days but who knows, it may clock in over that or at least have some sort of replay value.
With first person shooters, all I really need are:
A) At least three person split-screen multiplayer
B) The option to use a classic controller (because my friends are incredibly resistant to change)
C) [preferred but not absolutely required] The option to use a Wii remote and nunchuk (because that's my preferred control method)
D) A competent level creator
Not much to ask for here. Frankly, I'm shocked that only
one fps game from last gen that I can think of satisfied three of those points and none satisfied all.
But anyway, with regard to KFfOS, I remain cautiously… cautious.