Hiltz said:That's a good point and I do hope your right. I just believe that Nintendo gamers will continue to be the most picky when it comes to choosing third-party games.
Given how they've been treated this generation, is that surprising?
Hiltz said:That's a good point and I do hope your right. I just believe that Nintendo gamers will continue to be the most picky when it comes to choosing third-party games.
You mean its a bad thing Nintendo Gamers want to be treated as equal? What a terrible concept. Im not gonna buy a game just because it has a big franchise name if its horseshit game with little effortHiltz said:That's a good point and I do hope your right. I just believe that Nintendo gamers will continue to be the most picky when it comes to choosing third-party games.
Oh.TheNatural said:THQ's Vigil Games isn't attempting to spruce up the visuals for Darksiders II on Wii U, but does believe the console is more powerful than the PlayStation 3 and Xbox 360.
antonz said:You mean its a bad thing Nintendo Gamers want to be treated as equal? What a terrible concept. Im not gonna buy a game just because it has a big franchise name if its horseshit game with little effort
ShockingAlberto said:Oh.
Guess I'm waiting for the PC version again!
Whether or not we can go one step further, that might be driven by what's available on the PC and whether or not that is easy to translate to the Wii U hardware
I don't know really, on Wii I sure play lots of Nintendo games, but on DS, it is practically ALL 3rd party titles, the only Nintendo game on the system I have really liked are Zelda ones and Picross. Definitely don't like either NSMB or MK. And I haven't got more than 6 Nintendo games totally, while own like 30 games on the system.Can gamers on Wii U be more supportive of third-party games? Sure. Despite how Nintendo gamers buy more Nintendo games than third-party titles, Wii U will have some advantages that the Wii didn't have. AAA multiplatform current-gen (and probably next-gen too), mature titles, and better online play (Wii U's online certainly can't be any worse than Wii's). If Wii U can get a decent amount of Sony and Microsoft gamers over to its side, then that will help strengthen the Wii U's userbase in ways the Wii 's was not able to. (without having issues like lack of powerful graphics and weak online).
There's an NDA, there's no way the devs don't know the exact specs of the dev kits.[Nintex] said:What I mostly find strange is that all these developer comments seem to indicate that they don't know the full specs of this thing. So either it isn't set in stone yet and Nintendo is still toying with the mhz's, there's a massive NDA so devs have to walk around the issue or Nintendo is so secret that they decided not to hand out full specs to anyone.
where did they say that?Shick Brithouse said:What worries me somewhat is that he implies that once they got the port running the way they wanted, instead of being excited by gauging how much power was left for improvements, he said they are waiting to figure out tricks and shortcuts to improve the performance. That's not exactly what I was hoping to hear because even if its only 2x times as powerful as the PS360, there should be plenty of power and to work with to make it better without using hardware tricks.
But, in all honesty, if the Wii U turns out to be this ridiculously powerful machine, we will probably make changes to our budget and scope to take advantage of that.
at least the interview clearly indicated they don't know:There's an NDA, there's no way the devs don't know the exact specs of the dev kits.
It's probably going to be the same graphically, regardless of any minor or major horsepower improvements on the Wii U
But, in all honesty, if the Wii U turns out to be this ridiculously powerful machine, we will probably make changes to our budget and scope to take advantage of that. But that's currently not the plan. It's going to be a direct port. That's what we're planning on. But that's based off of what we believe the hardware's going to be like."
There are some things we have to deal with. But it's to be expected because the hardware's been changing
[Nintex] said:What I mostly find strange is that all these developer comments seem to indicate that they don't know the full specs of this thing. So either it isn't set in stone yet and Nintendo is still toying with the mhz's, there's a massive NDA so devs have to walk around the issue or Nintendo is so secret that they decided not to hand out full specs to anyone.
Eurogamer in their article confirm that 2nd development kit has been received by developers (do doesn't mention which one, or all of them, and for how long). Nintendo NINJAs!antonz said:Early on reports stated that not all developers had even been given the controller or an idea of what it would be which we see being backed up in recent news.
Spec wise we know Gen 1 devkits as Ill call them were underclocked.
Sega specifically mentioned that the Gen 2 Devkits that were coming in july were going to be yet again prototype kits which I assume would address issues reported with the Gen 1 kits and further advance hardware to some degree.
I think teams that are capable of fitting the extra work in would likely do so. If there are serious issues though with games leading to the delay they may not want to risk the extra work.Hiltz said:I wonder if some of the games delayed this year (The Darkness 2 just got pushed back from October 2011 to February 2012) may end up getting a Wii U port. We alreayd know that Vigil games already said that its Wii U port made an impact to cause the delay of the 360 and Ps3 versions from Q2 to Q3 2012.
There are NDAs as Nintendo will never release the specs for Wii U.DaSorcerer7 said:why all the secrecy about the hardware specs though? is it really necessary to have NDAs for that at this point... just a question
Hiltz said:I'm not putting the entire blame on third-parties struggling for success because of picky Nintendo gamers. Third-parties have been guilty of poor marketing, delayed releases, stealth launches , and watered-down ports. Then there are cases like with MadWorld where unique design decisions with the style of graphics proved to be an instant turn-off to many gamers. Nintendo's obviously to blame for making the Wii an inconvenient platform to port to and the weak online service has also contributed to this.
Fucking BurntPork needs to be locked up in a time capsule and let out .....never.EloquentM said:This thread needs to be locked and put in a time capsule to be opened three months before wii U launch
JoshuaJSlone said:Man, soooo much reading into a few cagey statements from one developer going on. It seems like a pretty flat statement to me. If I were to reword it more plainly, I think it would come out "We're planning on making the game a pretty straight port. Of course, if that would make the game look ridiculously worse than other games on the hardware we might have to do more."
poor Burnt Pork, he hasn't posted for a while here, cool down dude!Fucking BurntPork needs to be locked up in a time capsule and let out .....never.
Actually some managed to get my money.I'm more than open to admitting that the Wii was obviously not built in a way that appealed to 3rd parties' sensibilities and overall direction. What annoys the hell out of me, however, is this moaning about 'Nintendo gamers not buying 3rd party games'... If the PS3 or 360 had been treated the way the Wii had been, do you think owners of those systems would have bought many 3rd party games? No. And would they have been pissed at 3rd parties for throwing shit at them and pretending they're doing those gamers a favor? Yes.
Frankly, I never cared if the Wii got the same games as the PS3 or 360. That wasn't what the Wii was about for me personally. But I still demand some degree of quality if I'm going to put down money on something. I mean, some... Was that really too much to ask? Is that deserving of scorn from bastards who like to make generalizations about 'Wii gamers this' or 'Nintendo gamers that'?
I'm not saying it was entirely 3rd parties' fault, but how they treated Wii owners was grotesque.
walking fiend said:ratings of the games, there aren't enough realistic and M rated games on the wii, whether it is shooter or sports or action-adventure.
Call of Duty.IceDoesntHelp said:Wait, wait, how well did M rated games sell on the Wii? Oh wait, I know. Pretty shit. I don't think one M rated title passed 1 million sales, possibly not even 65k. Why would devs release more M rated titles on a system that isn't classified as "hardcore", and when previous titles have barely made a profit (if at all)? It just doesn't make any sense, from a business' point of view.
IceDoesntHelp said:Wait, wait, how well did M rated games sell on the Wii? Oh wait, I know. Pretty shit. I don't think one M rated title passed 1 million sales, possibly not even 65k. Why would devs release more M rated titles on a system that isn't classified as "hardcore", and when previous titles have barely made a profit (if at all)? It just doesn't make any sense, by a business' point of view.
IceDoesntHelp said:Wait, wait, how well did M rated games sell on the Wii? Oh wait, I know. Pretty shit. I don't think one M rated title passed 1 million sales, possibly not even 65k. Why would devs release more M rated titles on a system that isn't classified as "hardcore", and when previous titles have barely made a profit (if at all)? It just doesn't make any sense, from a business' point of view.
IceDoesntHelp said:Wait, wait, how well did M rated games sell on the Wii? Oh wait, I know. Pretty shit. I don't think one M rated title passed 1 million sales, possibly not even 65k. Why would devs release more M rated titles on a system that isn't classified as "hardcore", and when previous titles have barely made a profit (if at all)? It just doesn't make any sense, from a business' point of view.
I was just thinking of titles like MadWorld, House of the Dead: Overkill, Silent Hill and No More Heroes. I forgot that there were Resident Evil games on the Wii. Call of Duty basically sells itself on any console its released on.Antagon said:Resident Evil 4, Resident Evil: Umbrella Chronicles and Call of Duty: World at War all sold over 1 million.
Deeply sorry, next time I will.DaSorcerer7 said:Fight ignorance, do some research.
I am a tortured soul, even when I'm not here.walking fiend said:second person added to my ignore list, today.
BurntPork said:I am a tortured soul, even when I'm not here.
Also, if a thread were made about Vigil's comments, most people would have come to the same conclusion as Mr._Brit and I.
BurntPork said:I am a tortured soul, even when I'm not here.
Also, if a thread were made about Vigil's comments, most people would have come to the same conclusion as Mr._Brit and I.
Mr_Brit said:There's an NDA, there's no way the devs don't know the exact specs of the dev kits.
Pretty much.DaSorcerer7 said:As long as Wii U is in the title, GAF would come to that conclusion regardless of what was said.
I wouldn't count on hearing anything new about specs until after launch.herzogzwei1989 said:No doubt that's true. I just hope we hear something soon about the newest-gen kits.
IceDoesntHelp said:I was just thinking of titles like MadWorld, House of the Dead: Overkill, Silent Hill and No More Heroes. I forgot that there were Resident Evil games on the Wii. Call of Duty basically sells itself on any console its released on.
If you couch it as ignorance, people won't think you're lying!IceDoesntHelp said:Wait, wait, how well did M rated games sell on the Wii? Oh wait, I know. Pretty shit. I don't think one M rated title passed 1 million sales, possibly not even 65k. Why would devs release more M rated titles on a system that isn't classified as "hardcore", and when previous titles have barely made a profit (if at all)? It just doesn't make any sense, from a business' point of view.
BurntPork said:I wouldn't count on hearing anything new about specs until after launch.
Vinci said:I'm more than open to admitting that the Wii was obviously not built in a way that appealed to 3rd parties' sensibilities and overall direction. What annoys the hell out of me, however, is this moaning about 'Nintendo gamers not buying 3rd party games'... If the PS3 or 360 had been treated the way the Wii had been, do you think owners of those systems would have bought many 3rd party games? No. And would they have been pissed at 3rd parties for throwing shit at them and pretending they're doing those gamers a favor? Yes.
Frankly, I never cared if the Wii got the same games as the PS3 or 360. That wasn't what the Wii was about for me personally. But I still demand some degree of quality if I'm going to put down money on something. I mean, some... Was that really too much to ask? Is that deserving of scorn from bastards who like to make generalizations about 'Wii gamers this' or 'Nintendo gamers that'?
I'm not saying it was entirely 3rd parties' fault, but how they treated Wii owners was grotesque.
Yep, that game has to be at 2 million by now unless sales dropped off like a boulder.Alrus said:Epic Mickey can't be at 1.3 million, it sold that much in it's first month in the US.
Nintendo is bringing out a new platform that brings together some of what were learning from new media and new platforms like the iPad and then integrating that with a console. Its the perfect time for that in the industry.
I think theres going to be an interesting debate when you get to processing power beyond what you can push up with a 1080p or a 720p [system]. Most people squint between 1080p and 720p, because whats the difference, seriously?
I would argue that theres more to be provided in terms of value for the consumer in micro-transactions and social experiences and driving those better in cross-platform gameplay between a console and a PC and a handheld device and a social network than there is supercharging graphics. So I think that the pattern against which Nintendo is no longer resonating is over anyway. The idea that were going to see the need for step function growth in graphic performance as the pace setting aspect of the sector is no longer the most important thing. But I think its important.
Youve seen the Battlefield demos. Look how much better they have to look. Look at Need for Speed. There was a point in time where we were talking about the uncanny valley - were on the other side of realism now. And after a certain point its like - I do not need to see my LA news announcers oversized pores when Im watching the news. Theres a point where it just gets to be [too much]. I always liked the power, but I dont know if its the story anymore." - EA CEO John Riccitiello
Alrus said:Epic Mickey can't be at 1.3 million, it sold that much in it's first month in the US.
lol, it was not you of course, you are uber pessimist sure, but it takes a lot more for me to ignore someone. it was someone who was blabbing about DS holding Japan market back, which was blabbing about PC graphics <<<< console graphics a while ago.BurntPork said:I am a tortured soul, even when I'm not here.
Also, if a thread were made about Vigil's comments, most people would have come to the same conclusion as Mr._Brit and I.
fixed it. Considering how 3DS is not selling and games getting canceled and delayed 'right and left', and Wii U's lack of specific detail and Nextbox doing Avatar, and Xenoblade and TLS and TP not getting localized while 360 moving more software than Wii, it is understandable that people get pessimistic about anything Nintendo related. Not to say that it hasn't been the pinnacle of lovability for some time in general.As long as Nintendo is related to the title, GAF would come to that conclusion regardless of what was said.
it has a very nice sound to it, feels poetic.Fight ignorance, do some research.
These games are not among the Wii's best sellers.Hiltz said:Let's take a looking at the best selling games on the Wii:
Just Dance
Mario & Sonic Olympics
Michael Jackson: The Experience
Guitar Hero 3
Carnival Games
Game Party
Deca Sports.
I am begining to like this Riccitiello guy, he sounds more far sighted than Bobby, even if he can't make that much money.MDX said:http://www.industrygamers.com/news/ea-ceo-consoles-now-only-40-of-games-industry/
What you see here is the advantage of Nintendo coming out first. As several have predicted, if Nintendo is allowed a year or two head start, it will become the PS2 of the next generation. With the cost of development increasing, if WiiU that can provide fantastic visuals even at 720p, it will be sitting pretty as the base platform.
Secondly, Nintendo can get exclusive content to its platform by leveraging deals with publishers by way of its flexible online system. The key is allowing publishers to monetize their games. I would not be surprised if its flexibility means opening the doors to online games like WoW.
Jokeropia said:These games are not among the Wii's best sellers.
Wii U development has been tricky, says Vigil
Tuesday, July 19 2011, 5:28pm EDT
By Scott Nichols, Gaming Reporter
Early Wii U development has been "a little tricky", Vigil has revealed.
Speaking with CVG, Darksiders 2's director Marvin Donald expressed the difficulty of working on unfinished hardware.
"[Wii U] will be at least as powerful [as PS3], if not more, but honestly we don't really know because the hardware has been changing a lot," Donald said.
"We just got the generation two dev kits and there's no release date for the Wii U, so we don't know how long the hardware development process is going to go on for, when they're going to stop and what they're ultimately going to be happy with. So it has provided some instability when working on it."