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Wild Guns: Reloaded (PS4) - E3 Trailer

Worth looking at the official site too. Has some comparison shots and mentions there will be leaderboards and seems to imply there will be remastered music.

Very happy with how it's coming along. The new widescreen backgrounds look amazing, both the dog and cyborg lady look awesome, and I'm glad to see they're shaking up the boss battles some.

Just need online multiplayer confirmed along with maybe some kind of challenge/mission mode or bonus difficulties for this to be perfect.
 
I was worried Natsume could potentially botch this since their track record as of late hasn't been great (or at least, one of the Natsume's) but they're literally just upgrading Wild Guns which is perfect because the original Wild Guns was an overlooked classic. Can't wait to download this on my PS4.
 
Wow, this turned out way better than I expected! Awesome!

Since I always mix this game up with Sunset Riders (not that they play anything alike), can we get a beautiful new 2D entry in that franchise too?
 
Well, this looks great!

ScreenShot01.png


I thought they were going to completely remake the game, but now I think that THIS is for the best. The graphics are enhanced from the SNES original and it looks great. This will be the definitive 4-player co-op game for me.

Btw, I went to the website http://www.natsumeatari.co.jp/wild-guns-reloaded/ and found some pretty cool things. Like the plot for the game:

Translation courtesy from Google Translate!
Daughter Annie of landowners who was killed the family to pirate Kidd
Swear revenge sins also training three years in the Special Forces.
And along with the bounty hunter Clint notorious
Was the landed to the Kid is a gang hideout planet Arekusu!
Heavy weapons to blow the fire! SPILL is cartridge! !
Magnificent SF westerns to put the planet in the crotch begins! ! !

So, Annie's family (landowners) was killed by Pirate Kid and she swore revenge. She trained during three years on the Special Forces and, along with Clint (a bounty hunter), went to the planet Alex: the gang's hideout.
 
I was terrified it was going to switch into a bad looking 3D remake mid-trailer. But no. This is so goddamn awesome. Day 1
 
Oh my! Looks fantastic! It actually looks like what my mind's eye remembers wild guns on the snes looking like. Nice
 
So many good memories playint this game in the past, this recreation is fantastic, will love to play it again.
 
Hopefully Asian territories will at least get a physical release within the coming months. I'd actually like to obtain a copy that doesn't cost $200-300 bucks.
 
I would have liked stages to be a bit wider so I could get more of that sweet, sweet parallax scrolling (though they have nicely redrawn the backgrounds for widescreen, they look the same at first glance but it's only because the re-creation and expansion is handled so seamlessly,) but it sure is Wild Guns and not something made to look like it.

Also, BTW, the trailer shows two color-swapped characters in the P3 and P4 slots, but there are actually four distinct characters to choose from, and Bullet and Doris look pretty rad...

WildGuns_SELECT.png


 
As hype as I am for this game, would've liked for it to be available on other platforms as well.
Then again someone could just make a Wild Guns-like game, release on it Steam for $10 and it could sell 100x more than this game ever would in a year's time, and then Natsume would be bashing their heads over another missed opportunity :V
 
As hype as I am for this game, would've liked for it to be available on other platforms as well.
Then again someone could just make a Wild Guns-like game, release on it Steam for $10 and it could sell 100x more than this game ever would in a year's time, and then Natsume would be bashing their heads over another missed opportunity :V

But would it have an awesome soundtrack to match?
 
Oh man I have fond memories of playing this with a friend on the SNES. Definitely day 1.

Too bad I have no one to play couch co-op with anymore T_T
 
I'm a tad disappointed. A thought we were getting a new Wild Guns, not a "remaster" of the SNES original.

From what we know, it looks like a proper Sequel with the original style and content stuck into it.

This is much, much cooler than a straight sequel that TRIES to recapture 20 year old work... it's a continuation that's so dedicated to being faithful that it sets all the new stuff RIGHT alongside the old stuff. Musicians and artist get to go back and not only relive their old work, but also get to make new stuff in the same spirit.

Honestly, this is kinda a dream project to me. I wish SNK would make a Metal Slug 8 that used all the classic ways to animated and render enemies, too. Or that Konami would make Contra games that used the SNES / Genesis sprite styles in widescreen. When you see sprite games that are "remakes" that animated in ways that look nothing like what the old games went for, it's jarring, and honestly feel sloppy. As if even the pros don't have the magic they used to back in those days.

I hope this is something Natsume continues with after this one game. The idea of making classic, authentic refreshes and continuations to classics is something I've wished more would do, ever since digital releases became big on consoles.
 
is Identical to the super nes version.
I don't if adding a few weapons and new players will get me to douple dip on this game.
And....what is natusmeatari? Atari? really!?
 
Whoa. I saw this name earlier this week, and dismissed it since it was probably going to be an ugly 2.5D reboot that would break my heart. Seeing the pixel art and specially music intact makes me so glad.
 
Honestly, this is kinda a dream project to me. I wish SNK would make a Metal Slug 8 that used all the classic ways to animated and render enemies, too. Or that Konami would make Contra games that used the SNES / Genesis sprite styles in widescreen. When you see sprite games that are "remakes" that animated in ways that look nothing like what the old games went for, it's jarring, and honestly feel sloppy. As if even the pros don't have the magic they used to back in those days.

To be fair, we got that with the Wii ReBirth games for Castlevania, Contra and Gradius.

Speaking of, I wish they'd bother to port those to run natively on the WiiU instead of chilling in the Wii mode.
 
Holy shit, I was expecting ugly 2.5D and poorly remixed music like most of these classic remakes. Definitely buying this now, I loved Wild Guns when I first tried it a few years ago and I really respect that they've stayed true to original.
 
All these "Wild Arms" posts are sad. Can't people look up Wild Guns in Google or on Wikipedia or YouTube before posting about how they were disappointed that a game that has the word "wild" in the title is not related to another franchise that also has the word "wild" in the title?

is Identical to the super nes version.
I don't if adding a few weapons and new players will get me to douple dip on this game.
And....what is natusmeatari? Atari? really!?

It's got reworked sprites, widescreen, two new characters, new weapons and new stages.

Natsume-Atari has no relation to the American Atari.

I need some clarification. Is this the entire original game + new levels? If so, that's....perfect.

Yes. Original game plus:

- Two new characters
- New stages
- New weapons
- 4p multiplayer
- Widescreen
- Reworked sprites
 
To be fair, we got that with the Wii ReBirth games for Castlevania, Contra and Gradius.

Speaking of, I wish they'd bother to port those to run natively on the WiiU instead of chilling in the Wii mode.

Those were also a dream! :) The Castlevania probably has more original spritework than SOTN, lol. I remember trying to figure out exactly which games they were ports of, because they felt a bit too authentic to honestly be "new" games.

And they even had unlockable secrets and stuff, too.

The ReBirth series really doesn't get enough love.
 
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