MvCSpiderman
Banned
Saints Row over 2 mill
Saints Row 2 over 3.4 mill
Saints Row 3 5.5 mill first, then "estimated" over 7 after bargain prices and humble bundle.
Saints Row IV less than 2 mill
Saints Gat ??????
Agents of Mayhem spinoff only 300,000
Just Cause over 1 mill
Just Cause 2 over 6 million!
Just Cause 3 ?¿????
Just Cause 4 Square said sales were low didn't cover dev costs, down 61.5% from JC3 in the UK.
These two franchises after years and years of GTA clones and competition, were the only games that had the sales and the chance of creating a major and viable alternative to GTA on the same field. Not random games taking elements or Ubisoft creed palletswaps like Watch dogs, but actual competitors to GTA.
No other franchises in this field came as close.
Saints Row started out a 360 exclusive and entered strong. Saints Row 2 took things further reaching a much higher number. Saints Row 3 sold the best but went on discount real fast, then became a part of a humble bundle and the retail price dropped to bargain bin levels and stayed there. Saints Row 4 barely lit a match as well as it's standalone expansion, and the spinoff game bombed hard.
Just Cause 2 was a surprise hit improving on the already good Just Cause 1 astronomically. But then Just Cause 3 was a disaster and while 4 was better the damage was done.
Both franchises had a chance of if not beating GTA, taking a large chunk of it's market possibly selling 9--15 million units with strong entries. Not including the anomaly of GTA V of course, I'm using IV and San Andreas as the baseboard.
Both series rose and then both series died after their 3rd games which tells us the 3rd games of each had ruined the mindshare of both franchises, which Saints Row the Third got around temporarily by being cheap.
What's more interesting is the best games of both series critically In aggregate, are the second games in each. Which also seems to match forum and social opinion from what I've seen.
(Before I forget yes Mafia iii did sell 7 million, an anomaly for the series. However it was practically given away just like Saints Row 3, and as far as I am aware there's no news of a Mafia 4 in development. Not to mention the Mafia Remake didn't light anyone's house on fire either.)
But with GTA now having the pull it has now, is it over? Sure we will still have clones and games trying to take some of GTAs pie, but is it the end of possibly having a major competitive and viable alternative to GTA?
Outside a miracle I'm not sure it's possible anymore. A new series would have to hit it out the park first entry, or be good enough to come close followed by a sequel that does hit it out the park. But the likely hood of a GTA competitor having the pull to sell 9-15 million units legitimately per entry are really small. Saints Row V already has an uphill battle to face when it comes out.
Saints Row 2 over 3.4 mill
Saints Row 3 5.5 mill first, then "estimated" over 7 after bargain prices and humble bundle.
Saints Row IV less than 2 mill
Saints Gat ??????
Agents of Mayhem spinoff only 300,000
Just Cause over 1 mill
Just Cause 2 over 6 million!
Just Cause 3 ?¿????
Just Cause 4 Square said sales were low didn't cover dev costs, down 61.5% from JC3 in the UK.
These two franchises after years and years of GTA clones and competition, were the only games that had the sales and the chance of creating a major and viable alternative to GTA on the same field. Not random games taking elements or Ubisoft creed palletswaps like Watch dogs, but actual competitors to GTA.
No other franchises in this field came as close.
Saints Row started out a 360 exclusive and entered strong. Saints Row 2 took things further reaching a much higher number. Saints Row 3 sold the best but went on discount real fast, then became a part of a humble bundle and the retail price dropped to bargain bin levels and stayed there. Saints Row 4 barely lit a match as well as it's standalone expansion, and the spinoff game bombed hard.
Just Cause 2 was a surprise hit improving on the already good Just Cause 1 astronomically. But then Just Cause 3 was a disaster and while 4 was better the damage was done.
Both franchises had a chance of if not beating GTA, taking a large chunk of it's market possibly selling 9--15 million units with strong entries. Not including the anomaly of GTA V of course, I'm using IV and San Andreas as the baseboard.
Both series rose and then both series died after their 3rd games which tells us the 3rd games of each had ruined the mindshare of both franchises, which Saints Row the Third got around temporarily by being cheap.
What's more interesting is the best games of both series critically In aggregate, are the second games in each. Which also seems to match forum and social opinion from what I've seen.
(Before I forget yes Mafia iii did sell 7 million, an anomaly for the series. However it was practically given away just like Saints Row 3, and as far as I am aware there's no news of a Mafia 4 in development. Not to mention the Mafia Remake didn't light anyone's house on fire either.)
But with GTA now having the pull it has now, is it over? Sure we will still have clones and games trying to take some of GTAs pie, but is it the end of possibly having a major competitive and viable alternative to GTA?
Outside a miracle I'm not sure it's possible anymore. A new series would have to hit it out the park first entry, or be good enough to come close followed by a sequel that does hit it out the park. But the likely hood of a GTA competitor having the pull to sell 9-15 million units legitimately per entry are really small. Saints Row V already has an uphill battle to face when it comes out.