It's pretty thin on variety, so gameplay-wise it gets old pretty fast, even if the combat does feel pretty nice. But the story is top notch.
Not if you own all DLCs in my opinion.
It's pretty thin on variety, so gameplay-wise it gets old pretty fast, even if the combat does feel pretty nice. But the story is top notch.
Are there any new IP single player games recently that did well ? I know Horizon Zero Dawn is one.
I feel like unless you have recognizable brand, single player game needs to be exceptional to success.
Because Mario and Xenoblade are not linear games, even uncharted is trying to branchout into hub areas and such. Also lost legacy is far from success, according to ******** it sold less than 1mill.
"Single player MMO PVE" games like Shadow of War, or Assassin's Creed are not going anywhere, but narrative linear experiences are pretty much done and Wolf II looks like the "last hope". If it doesn't sell well I'm not sure will see much of such games (if any), but if it is maybe we'll see some more.
Look at how many of those upcoming AAA single player games are first party. The third party publishers want no part in games that dont offer the prospect of ongoing revenue after the purchase. They may as well just get out of the video game business and make pachislot games as far as Im concerned. Thatd be more honest.Some doom and gloom but MOST games released are single player. All this 'death of the AAA sp game' are over the top. I'm as gutted as anyone about visceral and potentially no more dead space, but..
This month we've had evil within, fire emblem warriors, shadow of war, have wolfenstein II, AC:O and Mario odyssey. We still have xenoblade chronicles 2. Stardew valley and steamworld dig 2 are ripping up the charts.
The most likely game of the year is going to be breath of the wild.
All the huge hitters next year are single player like God of War, Spider-Man, Days gone, maybe last of us 2.
Single player games will be just fine. They'll have dlc and maybe Michael transactions, but they're not going anywhere. Chill.
There's a reason you're referring to a banned site. Lost Legacy is doing really well.
Look at how many of those upcoming AAA single player games are first party. The third party publishers want no part in games that dont offer the prospect of ongoing revenue after the purchase. They may as well just get out of the video game business and make pachislot games as far as Im concerned. Thatd be more honest.
I mean, if you drill it down far enough, then sure '3rd party single player only with no cosmetics and also linear games are dying.'
But what does it matter? I've just rattled off a tonne of fucking great games. Play them. Enjoy them.
Of course companies like EA will focus on the games that get the most money out of you, because they're behemoth sized public companies. Risk is too great on new single player IP but it's been that way for 10 years now. I genuinely believe this has been the best year in video games maybe ever. If not, since the early 2000's, but people are super doom and gloom.
It's all reasonable, but not everyone likes open-world games, even though they are good, they have different strengths and appeals. That's why players who like linear experiences are really concerned.
Why Wolfenstein II specifically? As you say, Mario is releasing the same day and Xenoblade 2 is releasing a few weeks after. Didn't we just have the Uncharted spin-off be a success or, well, last year's darling: DOOM? I mean, sure, big picture looks dire but is this about multiplatform AAA SP specifically?.
Worth noting that I'm not saying it bombed, because it probably didn't cost that much to produce, but by no means its doing well.
I'm very excited for The New Colossus, but I can't help but feel incredibly anxious about it with the current industry atmosphere. With the push for GAAS, the explosion of loot boxes, the closing of Visceral Games and Bethesda's own backfiring marketing for many of their recent SP games, I can't help but feel Wolf II inherited very high expectations as a loot box free, linear single player game. If Wolf II doesn't sell enough, it accelerates the narrative that SP games are not feasible avenues for games any longer. Releasing on the same day as Mario and Assassin's Creed boggles my mind in an already crowded year, but I really want Wolfenstein II: NC to do well.
It's just that this doesn't seem new to me. At all. Last generation the big complaint was that developers were cutting content out of the game to sell as DLC and that SP games without this were dying. This year it's GaaS that's on everyone's lips (although not everyone seems to understand what it even means) but the argument is the same.Look at how many of those upcoming AAA single player games are first party. The third party publishers want no part in games that don't offer the prospect of ongoing revenue after the purchase. They may as well just get out of the video game business and make pachislot games as far as I'm concerned. That'd be more honest.