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World of Warcraft at 5.5 million subscribers, will no longer share numbers

Nirolak

Mrgrgr
Activision Blizzard said:
World of Warcraft® subscriptions remained relatively stable, ending the quarter at 5.5 million subscribersC. Players are excited about the upcoming expansion, Legion™, which will feature a new class, customizable Artifact weapons, class order halls, and much more. World of Warcraft remains the No. 1 subscription‐based MMORPG in the world.
C Subscriber Definition: World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.
Source: http://investor.activision.com/releasedetail.cfm?ReleaseID=939963

GameSpot said:
Blizzard Entertainment typically announces World of Warcraft subscriber numbers every three months in its quarterly earnings report, but that's coming to an end. The company has confirmed that this week's announcement of 5.5 million subscribers is the last time the company plans to divulge those numbers.

"Note that this is the last quarter that we plan to provide subscriber numbers," the company said. "There are other metrics that are better indicators of the overall Blizzard business performance."

Instead, Activision Blizzard will use other unspecified "engagement" metrics to talk about the health of WoW. These were not detailed during the earnings call where the announcement was made on November 3.
Source: http://www.gamespot.com/articles/blizzard-will-no-longer-report-world-of-warcraft-s/1100-6431943/
 
Loss of 100,000 since last quarter. Bleeding has come to a stop thanks to the diehards, especially considering the last content release until the next expansion was released in June
 
It's a sad time for MMOs. Feels like things went stagnant and haven't really advanced so much.

As much as I hate SAO, VRMMOs need to be a thing. Someone please make that magic work.
 

Burt

Member
What haha

It's not. To go from 12+ to 5.5? It's well on its way out, regardless of what the norm of the MMO market is. Not that Blizzard cares, because probably all of those players (and more) have migrated to Hearthstone and are about to hop into Overwatch.
 
EgExqwu.png
 

idlewild_

Member
"Only" down 100k this time. WoD was a pretty poorly managed expansion in terms of release schedule and content. Considering the beta for Legion has not even started yet (maybe next week after Blizzcon,) the numbers will probably be pretty hairy next year leading into the expansion.
 
WOW. That latest expansion must be horrible. Maybe shift focus back onto Diablo 3?

Here's the thing:

They lost "mass" market appeal with Mists of Pandaria, but managed to maintain a steady 7m+.

With Warlords, the nostalgia hype and marketing got people to come back. The leveling experience was amazing.

Then we all woke up and realized that the entire end-game was unfinished. It was just sitting in your garrisons. And that's all WoD EVER was. Even Tanaan was pretty crap.

WoD is essentially a filler expansion in terms of the content it had, but I have little faith in Legion being any better.

I don't think we know for sure how many subs XIV have.

Under a million
 

Card Boy

Banned
Monthly fees going the way of the dodo.

Good riddance. The excuse the majority of these fees are used for content and server upkeep is a crock of shit. There was a 10 month period where the game never received content, expansions cost money, they nickel and dime for shit like name changes, race changes, pets, mounts, sex changes, server transfers etc. Server costs in 2015 have never being cheaper with virtualisation.
 

gnexus

Member
Time to pack it up and focus more effort onto that Starcraft MMO
please don't, i'm too old to become an addict again
 
I was actually expecting it to drop lower than that, the difference between this and the Q2 announcement it isn't that large.
 

Xiaoki

Member
What haha
Yeah, it's like people think that if WoW goes below 5 million subscribers Blizzard will shut the game down forever.

You never see people say "If Everquest 2 drops below 150,000 subscribers then it will be all over, Terrors of Thalumbra better turn it around".

Seriously, no other MMO in the entire world even comes close in annual revenue.
 
Yeah, it's like people think that if WoW goes below 5 million subscribers Blizzard will shut the game down forever.

You never see people say "If Everquest 2 drops below 150,000 subscribers then it will be all over, Terrors of Thalumbra better turn it around".

Seriously, no other MMO in the entire world even comes close in annual revenue.

World of Warcraft makes upwards of $1,000,000,000 a year in subscription fees, box fees, and microtransactions from the store

700x-1

700x-1
 
Good riddance. The excuse the majority of these fees are used for content and server upkeep is a crock of shit. There was a 10 month period where the game never received content, expansions cost money, they nickel and dime for shit like name changes, race changes, pets, mounts, sex changes, server transfers etc. Server costs in 2015 have never being cheaper with virtualisation.

They're going to nickel and dime you even more with the alternative. In regards to paid name changes, I remember many of us wanting it back in vanilla. I remember I had to call in 2004-05(?) and pretend I was an angry mother who's son used the name of a pornstar (bkaboom) so they'd change my stupid name. I was more than happy to pay for them at the when the option arose.
 
All the doom and gloomers saying it's dead are funny. An old MMORPG still in go mode with 5.5 million active subscriptions. That is quite something.
 

TheXbox

Member
Hangin in there. I thought they might keep up the yearly cadence and push that new expansion out this year. Looks like they'll have to wait until Q2 next year for the next big sub bump.
 

Sephon

Member
In the end they'll release a F2P-model and they can milk out a few more drops. (it's still subscription-based, right?)
 

SparkTR

Member
What gets me down is that no MMO has replaced it during this reduction. I guess the genre is done.

I'd rather there be a bunch of variety as opposed to a single all-consuming game. Guild Wars 2, Elder Scrolls Online, Final Fantasy 14, SWTOR have all seen their own varying degrees of success in the genre recently.
 
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