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Worst controller thread

That looks identical to the Gravis gamepad for PC, LOL. Which was a very bad controller.

Funny thing is though it wasn't even the worst Cdi controller, I never had the pleasure of using this monstrosity though as the fella that sold us it had broken it, probably in a fit of rage

Philips-CD-i-Paddle-Controller.jpg
 
I don't think that a lack of analog stick for movement doesn't necessarily make the keyboard a poor form of controller. The keyboard was pretty much designed specifically to press buttons, and that happens to transfer over well to a medium where you press buttons frequently. It also allows certain games to play in ways that just would not be possible with only a controller (the classic Roguelikes that use nearly every key for example, or games that depend on heavy hotkey use).

And yeah, the mouse can add an analog element to the directional movement for games where the directional movement is tied to where the camera is facing.
 
I agree with the N64 controller being bad. Always felt horrible to me, no matter how I held it.

Sixaxis is also pretty poor in terms of build quailty and weight (way too light!), but I'm.. still using. D: Even after all these years I can't be bothered to replace it. Haha.
 
Am I in the minority for liking the ds4 and 360-controller more than the xbone-controller? I have the latter for my pc, and I think it feels pretty sloppy/bad quality?
 
291px-N64-Controller-in-Hand.jpg

This ain't no small minority preference like DUALSHOCK haters dislike of symmetrical sticks(its not their fault them poor unsymmetrical souls ;) )...No no, This controller is actually a piece of shit.
Look at it! How do you press the left shoulder button now in that position?

Lol

You aren't supposed to reach the L button, thats what the Z button is for while using the analogue stick.

And the N64 pad is still more comfortable to hold than the bad Dualshock 1-3 if you have even medium sized hands. (No complains about DS4, they got it right at long last)
 
From my first use of the dual shock in 1997 with the introduction of analogues I have only just barely tolerated using it.

Each iteration just feels cheap and weak too.
 
worst : N64 , i agree with OP there - its so awkward.

My fave is the xbox duke controller , i see people listing it as the worst , small hands?
Thing was huge but comfy as hell
 
LMAO at the DualShock hate. It's almost disgusting.

I had PS1, 2, 3 and 4 and never ever had any kind of ergonomic issue with the controllers.
they may not be the most comfortable ones, but they are far, far, like, really far, from being a turd.

Stop that nosense.
 
Ha! That would have been pretty cool but unfortunately no. What you see is what you get.

Aw, I imagined it would have some system to adapt to left / right handed. in that case it's pretty damn bizarre. They could have tried to simply clone an existing design.



My absolute worst worst for PC would go for this:

gamespads-gamepads-convencionales-analogicos-perifericos-pc-15766-MLA20107815660_062014-Y.jpg


It was the time before adapters and my Snes clone gamepad (midi port) for PC had died after too much usage. This thing lasted me less than a month playing KOF 99. Trying to do the inputs, I ended with the d-pad on my thumb instead of the gamepad. Apparently under the hood it was like a stick with a d-pad covering it and it snapped.
 

That thing wasn't bad at all. I have pretty large hands at it fit perfectly. Didn't feel cheap either.

It was probably not ideal but compared to the N64 controller which is universally bad, the Duke was nowhere near as bad. Just not for everyone.
 
Gamecube controller had some massive problemems..s.s to be fair, that little nip on the right side and those cheap shoulder buttons.

But Wii mote in general is the real loser in gaming compared to most anything.

PS2/3 controller actually feels better to me than the ps4 one for actual movement though even though its small and such I just felt I could move around better cause of the placement and handles maybe.

For most games, I don't see how people can honestly say gamecube controller beats out a dualshock. Throw that little nub on a dualshock and you'd have a mass range of people complaining big time.

Of course Nintendo 64 had problems but it was the first home console to have a good analog stick and degrees of movement so I cant say it was that bad. maybe bad that Nintendo didn't have a revision for it on the N64.
 
LMAO at the DualShock hate. It's almost disgusting.

I had PS1, 2, 3 and 4 and never ever had any kind of ergonomic issue with the controllers.
they may not be the most comfortable ones, but they are far, far, like, really far, from being a turd.

Stop that nosense.

What's the matter buddy, can't deal with opinions ?
People have given arguments, you haven't besides "lol i had no problem"

edit : what the hell is "that little nip" ? the z button ? The controller is perfect except for it and maybe the C stick which is not the best for FPS
 
I don't feel any official pad from the last 4 gens is outright terrible, but the Gamecube and Xbox Duke were weak, mainly due to their non standard face buttons and horrendous D-pads.

I remember thinking the Duke was pretty comfortable until the day I actually played something other than Halo on it. It's terrible for any other genre with its squashed face button placement and unweildy size. The GC pad has a great shape and surprisingly good left stick. That's all though, the rest feels underdeveloped or ill conceived, with odd jelly bean buttons and a disappointing micro D-pad.
 
G) It actually has LESS face buttons than its predecessor, getting rid of X and Y for the C-buttons, which are nowhere near as intuitively placed

What? SNES had 4 face buttons, N64 had 6, and the C buttons were placed in exactly the same spot as A and X on the SNES controller.

Seriously, how am I the only person in this thread to point this out?
 
Ah yeah western Saturn Mark 1 is a damn good answer though.

What a complete dog, and they had the other one right there already!

I've used that controller for years, I still have it. The directional pad is not bad at all, it accompanies circular motions just fine and I never missed a diagonal input. Maybe is not good as the second version, but frankly I don't understand all the hate it receives.

I don't find it so bad myself either, but why on earth they went to the lengths of making it when they had the Japanese version all along will remain in the gigantic box of "Why Sega, why?" questions.

Master System Control Pad thread.

For those who don't know me, I have the greatest love for the Master System. Greatest. Ever. But its Control Pad... ugh!! It has the worst d-pad ever; diagonals were just a matter of luck.

Haha! My thoughts exactly back in the day too, I tried convincing myself it was as good as the NES controller, but no, just no. By a mile.
 
The nip (c) and shoulder buttons makes the GC controller worse than most mainstream things by default. (the duke had a major flaw in it's white/black buttons) but the GC controller goes way beyond that.

FPS, anything with camera control is just a mess on GC controller. So that takes into account 3d games. Which most games on the system being 3d.

Then a Huge issue with button placement case they want A to be soo big.

I want to hold any other two buttons without A via how you run and jump in Mario, or do throws in tekken... forget it. as your thumb can't do any two buttons other than A being one of them.

You'd have to o the claw (famous from halo) to push buttons well on the GC controller. But you would still need your thumb on the buttons with claw to push them well...

Claw is designed for movement in a fps though.

IMG_0002.JPG


And then the straight down press of the top buttons, there is a reason why it wasnt like that on ps3, ps4 , 360 or xbox one. Going straight down is just more uncomfortable with the hand potion of holding it or any controller.

Too many huge flaws to be a controller for gaming overall.
 
- 3 fingers means more liberty, accuracy and reactivity

Lmao. I can't believe somebody's actually trying to argue that 3 fingers on WASD is superior to one thumb on an analog stick.

Three fingers is far less intuitive, plus you have to give up control if the game uses other buttons on the keyboard like Q, E, R, F, numbers, pretty much anything but Shift or Spacebar.

The keyboard is good for games like Starcraft where you'll use a lot of hotkeys, but for games where you're directly controlling your character, it's complete shit.
 
The keyboard is good for games like Starcraft where you'll use a lot of hotkeys, but for games where you're directly controlling your character, it's complete shit.
I guess that's why in the world of console FPS, keyboard users are considered cheaters in some communites
francis.png
 
Lmao. I can't believe somebody's actually trying to argue that 3 fingers on WASD is superior to one thumb on an analog stick.

Three fingers is far less intuitive, plus you have to give up control if the game uses other buttons on the keyboard like Q, E, R, F, numbers, pretty much anything but Shift or Spacebar.

The keyboard is good for games like Starcraft where you'll use a lot of hotkeys, but for games where you're directly controlling your character, it's complete shit.

I always felt mouse movement was good but keyboard movement never impressed me. Even though I can handle it if I need.
 
I guess that's why in the world of console FPS, keyboard users are considered cheaters in some communites

So you look at the fact that keyboard & mouse is better than a gamepad for shooters, and your takeaway is that it's because of the keyboard?

Really?

Seriously?
 
Everyone saying N64 is hella crazy, to this day that controller is still the only one that makes you choose a comfortable grip whether you choose to use the analog stick or the d-pad.
This day you always have to choose one or the other which sucks ass.
 
So you look at the fact that keyboard & mouse is better than a gamepad for shooters, and your takeaway is that it's because of the keyboard?

Really?

Seriously?

It's both. But for first person you don't need 360° movement, for third person it's much more important
 
Everyone saying N64 is hella crazy, to this day that controller is still the only one that makes you choose a comfortable grip whether you choose to use the analog stick or the d-pad.
This day you always have to choose one or the other which sucks ass.

Yes.

Dat z-trigger was made for killing pleasure
 
Dreamcast controller was such a disappointment ... just felt so cheap, especially coming from the Saturn controller which is one of the best of all-time IMO.

N64 is getting a lot of crap but it was fine and comfortable. I also liked the "duke", even if the face buttons were a bit too close together. It was comfy in my hands.
 
It's both. But for first person you don't need 360° movement, for third person it's much more important

It's not both. The only advantage to keyboard & mouse is in the mouse part. If you took away the advantage of aiming with a mouse, nobody would choose to play with the keyboard. If, hypothetically, all mice in the world suddenly disappeared and were replaced with a device like the Wii nunchuk and PC gamers were forced to start aiming with an analog stick, the only PC gamers who would stick with the keyboard would be those who were too cheap or poor to afford a gamepad.
 
Never quite understood N64 controller hate. It's unusual but I always found it really responsive and tactile.

Agreed. It's usually a case of, "your doing it wrong."

Anyway, I pick this. You lose an overlay, you're screwed. I hated this thing, I was so happy when i held an NES controller after this.


EDIT: Also surprised nobody picked themselves as the worst controller. Ya know, motion controls? NVM
 
ehhh zune wasnt good either

Did you own a Zune, or are you just saying that because it's popular opinion?

I owned one of the 2nd Gen 64 GB models, and loved it immensely. Microsoft's music subscription plan for $9.99 a month, including 12 songs to keep permanently was far and away better than anything Apple has ever done, even to this day. The only reason I stopped using it is because cell phone technology evolved and Spotify exists.
 
NO! Did you just google "strange controllers" and pick this, or is there some back story? It's amazing with the PS1 WipEout games, amazing!

Haha, I actually have one. I used to use it for Ridge Racer on the PS1 and it used to give me really bad wrist ache and cramp.

The only redeeming thing about it were the analogue buttons imo.
 

The hell is this method of holding a controller? This 1-ups those trying to use the analogue stick while holding the left prong on an N64 controller in wackiness.

Also the GCN has the best face button placement. All buttons are accessible from the primary A button, whereas on a diamond configuration, the button opposite the primary button isn't as easily accessible from your thumb's primary position i.e. X in relation to B.

Things like the Z button and little D-Pad detract from the GCN controller overall, but I feel it's such a shame that the button layout wasn't explored further.
 
For me it has to be the steam controller. I bought 2, one for me and one for my fiance. We used the steam controller exclusively since Christmas, and we have both decided they are just not for us. Sure, the right touchpad could theoretically be a mouse while the rest is a controller, but unfortunately every other game I play doesn't allow that. "Mouse Joystick" causes every game to feel like my character has parkinsons. On top of that, the button placement is horrendous (and too small), and the triggers feel like cheap plastic that will break any second.

I wanted to love the steam controller, but when I picked the xbox controller back up I realized why that controller design has become so common.
 
I am really hating the PS4 controller for many reasons. It is an overall improvement in shape and style, but quality and battery life totally ruin it. I've had 4 PS4 controllers since launch day and that is new to me. I've never had to buy so many so soon before.

Also I wanted to say not The Duke. I loved The Duke it fit perfectly in my hands and I loved playing with it. Never got a controller S, Duke all the way.
 
The dual shock hate is a real eye-roller. You're talking about a controller that went out with like 300 million consoles.

I guess if 1 out if 10,000 hated it, that would make 30,000 haters out there. That said, the over the top nature of the complaints gives me some doubts about their motives.

I was a kid during the genesis does what nintendont days and the old "that controller hurts your hands its so bad" was a trusty standby in playground arguments.
 
Never quite understood N64 controller hate. It's unusual but I always found it really responsive and tactile.

It's an objectively flawed design for controlling 3D games.

Nintendo correctly anticipated that the 3D era would require a revision of the current form, but failed in it's execution. Three prongs, face buttons for camera control - it's quite simply, a mess.

Sony's solution - dual sticks bolted onto a traditional pad - was so much more simple and elegant, it's no wonder it's the still-standard base almost 20 years later.

Makes the Dual Shock answers in this thread all the more humorous.
 
Nintendo 64 by a landslide. With it's odd design and the crappy joystick that got destroyed by Mario Party and Mario Kart 64 drift.
 
Yo, quick question.

Can anybody explain to me why the DS4 having simmetrical sticks is "wrong"? Is there an objective reason for it?
 
Dualshock 3 was awful for me.

It was too small for my hands and any FPS gave me hand cramp after an hour or so. It also felt cheap and shitty with no weight whatsoever

Dualshock 4, however, felt excellent
 
The Jaguar controller is ergonomically one of the worst ones I've ever used. Trying to play Doom on it will cramp my left hand in like five minutes.
 
Yo, quick question.

Can anybody explain to me why the DS4 having simmetrical sticks is "wrong"? Is there an objective reason for it?

Nobody will ever answer that.

*in a way you can take seriously that is. Someone's gonna try.
 
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Nothing about this was great...
Aside from the spotty bluetooth connection. It had sliding nubs that make the PSP's nub feel like the best analog stick around. And it lacks a damn D-pad breaking it's only real potential in playing platformers on android. Certainly not worth the $50 it cost at launch and not worth the $5 most people paid for during a special promotion.

Oh yeah, this thing. It sucked. The circle pads are super imprecise and uncomfortable and the whole thing just felt really cheap.

sony-playstation-ascii-grip-boxed.jpg


That crap on ps1

I've actually heard this controller works really well for JRPGs. IIRC people who are disabled and can't normally use two-handed controllers really like it.
 
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