Annihilator
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AndyD said:DustoMan
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(Today, 01:46 PM)
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He has over 200 posts and been here longer than 60 days so he should be a member unless he lost his privilages.
AndyD said:DustoMan
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(Today, 01:46 PM)
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jedimike said:People... P2P does not equal lag. Dedicated servers don't make lag go away. Back in the day, dedicated servers were created because we were all on dial-up and we relied on game companies to provide servers because they had fat pipes. Also, processing sucked so dedicated servers worked better because they weren't bogged down with pumping out graphics.
There are definitely some benefits to dedicated servers, but don't get caught up in the lag marketing... as evidence in this thread people don't even know if KZ2 is dedicated ir not.
...and yes, P2P still requires servers.
Annihilator said:He has over 200 posts and been here longer than 60 days so he should be a member unless he lost his privilages.
rayner said:I believe they increased the post-count to 300... that's when I was promoted to member.
Apparently not, everyone acts like online gaming is a privilege, it's not, someone has to pay for it. All those servers people have been playing on in PC gaming for like 15 years were payed for by their respective communities that were willing to pay to have the best online gaming experience possible. Other people use those servers, and now feel entitled to have them for free, when there is no model in place to set up (or pay for) your own servers for console games. The OP suggests such a model, and these responses miss the point.Mindlog said:The latter half of this video seems to do a pretty good job summarizing the thread.
Do most of the respondents know what a dedicated server is and how they have always been paid for in the PC community?
arstal said:I switched consoles to avoid paying for online.
If they did this- I'd likely give up consoles once SSFIV hit PC and stick to that +GGPO.
I love this personSecretBonusPoint said:No, but I'd pay a developer money for their game to incorporate Warhawk's system of letting players field 'Dedicated Severs' themselves.
I will also pay for games that feature browseable Server Lists. I like to see a bit of progress or feature matching to things I was playing 10 years ago in online gaming. Stick your fucking Matchmaking up your god damn assholes.
No. It works really well when both players have good connections and the game isn't buggy. I can't see a problem with the servers, I wouldn't pay.beast786 said:Would you pay Annual PSN Fee for Dedicated servers for online gaming?
Since Warhawk, none of the big titles had dedicated servers( could be wrong) including KZ2.
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Would you be willing to pay extra for dedicated servers on PSN?
Personally, yes yes yes yes yes. There are plenty of times when the lag makes the game unplayable. Hence to vastly improve my online experience for me it would be worth the price tag.
jett said:Fuck no, and I propose this thread gets deleted before anyone at Sony gets any ideas.
Hope some read your post. A shitty connection will always be shitty dedicated or not but having a server as the main host instead of some dweeb on a wireless B connection in a basement is oh so much better that I don't have to curse and throw shit.jedimike said:People... P2P does not equal lag. Dedicated servers don't make lag go away. Back in the day, dedicated servers were created because we were all on dial-up and we relied on game companies to provide servers because they had fat pipes. Also, processing sucked so dedicated servers worked better because they weren't bogged down with pumping out graphics.
There are definitely some benefits to dedicated servers, but don't get caught up in the lag marketing... as evidence in this thread people don't even know if KZ2 is dedicated ir not.
...and yes, P2P still requires servers.
jedimike said:There are definitely some benefits to dedicated servers, but don't get caught up in the lag marketing... as evidence in this thread people don't even know if KZ2 is dedicated ir not.
...and yes, P2P still requires servers.
jedimike said:People... P2P does not equal lag. Dedicated servers don't make lag go away. Back in the day, dedicated servers were created because we were all on dial-up and we relied on game companies to provide servers because they had fat pipes. Also, processing sucked so dedicated servers worked better because they weren't bogged down with pumping out graphics.
There are definitely some benefits to dedicated servers, but don't get caught up in the lag marketing... as evidence in this thread people don't even know if KZ2 is dedicated ir not.
...and yes, P2P still requires servers.
Annihilator said:That could be. They need to update FAQ's when they do that stuff then.
Cheeto said:Why can't consoles do it the same way PC titles do it?
Melfice7 said:Warhawk does
Returners said:No. I grew up from PC philosophy of not paying for online.
sangreal said:You would dump the PS3 because they added a new feature that you aren't getting today in most titles, and charged for that new feature?
Annihilator said:http://www.gamersdigest.net/761/killzone-2-developer-qa-part-2/
This article with Seb says there's dedicated servers for KZ2 not P2P....
sangreal said:I've never played KZ2, but it sounds to me like he is just saying you can choose to host a server and let people join it which isn't really any more dedicated than your typical "P2P" multiplayer game that chooses the host automatically.
DR2K said:No, everything runs fine on the PS3.
Annihilator said:So what does he mean by: Are the servers dedicated or p2p and he answers dedicated?
@shystie1 Both! KZ2 uses dedicated servers for match making, game handling, stat tracking and so on, and P2P for the actual combat part.
http://twitter.com/KillzoneDotCom/status/1936633077@shystie1 In concept it's p2p (since gamelogic is distributed among peers),but a server acts as mediator. So topologically it's server-based
Returners said:No. I grew up from PC philosophy of not paying for online.
OldJadedGamer said:How is it anyone's fault? No one is holding a gun to Sony's head and forcing them to copy the MS model. They are an independent company, they can do whatever they want. This sounds like the classic "look what you made me do" type of comment.
OldJadedGamer said:Sony still charges $25 bucks for 8megs of memory after 9 years.