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WW2. It's time. I am going to invade Poland.

I want more good ww2 games, but I don't want another ww2 shooter. There are many genres that could fit perfectly, like stealth and action adventure. Last gen I loved The Saboteur, placed during the nazi occupation of Paris in an open world, it was during ww2 but it was not its main draw, it was used in the background very effectively. I want more saboteurs.

Also, why does ir have to be historically based? We have many of those, let it be an artisric backdrop with all liberties taken like Bioshock in the 50's.
 
I played company of heroes 2 on the free steam weekend a few weeks back and The setting felt refreshing for about an hour.... Then I was tired of it that quick. That is how much WW2 was overdone a few years ago, that it could have that effect this far removed is astonishing.
 
WWI baby, trench warfare is where it's at!

Or how about any historical war in a first person perspective.

The battle of wounded knee, FPS.
 
Since Medal of Honor Airborne, the market for WW2 declined too heavily for publishers to generate adequate ROI in consideration of the level of production gamers expect from today's games. If there is a choice between a modern military and a WW2 game, gamers would select modern due to the cool factor of weaponry and technology over WW2. Also, there is the imagination factor: WW2 ganes are easier to predict and expect (history of course) while modern gives more options for imagination for people cannot always predict "tomorrow". When you combine these elements, plus the exhaustion of cool storytelling and how the trend for the future is going in the entertainment business, the risk factor for success via a WW2 game is too high for publishers to take... However, it doesn't mean it's impossible for it will take a brilliant game to generate mass interest. For example, look what Saving Private Ryan did, that beach scene alone led to many copycats in movies and games. Brilliance in game design and imgaination will rejuvenate the WW2 market, but the ultimate question is who has the mind, money, bravery and power to make it happen? ... well.. yeah.
 
By the time COD4 came out I don't think there was a gamer on the planet who wasn't sick to death of MG42s

How is that even possible...

I do miss having new quality WWII games coming out, but I get my fix from Red Orchestra 2 and Hearts of Iron 3 (HOI4 was announced recently too).

It's pretty interesting how it's "ok" for strategy games to have campaigns from all prespectives (typically german, american/british and russian) when in FPS it's taboo to present a story from the german prespective.

I wish more games dropped the sterotypes. I mean, all sides commited atrocities and yet the soviet union is always represented. These are military games, if you are going to exclude an axis campaign because of political reasons, why have soviet campaigns in so many games?

I know this is a controversial opinion, but whatever...
 
I don't trust any FPS developer to do that well.

Why would you want to play as an Axis soldier?
I would think it would be a nice change to show that not all axis soldiers were evil nazies but just regular people.

Also it would be pretty cool to have a game that's set in the time of the war but you wouldn't be a soldier. Like a detective game set in 40's London or wherever.
 
i feel like i'm kind of done with the concept of using one of the world's biggest conflicts as a mine for entertainment
 
In general I feel like military shooters of all eras are played out.

Then I remember how much fun I had playing the Vietnam expansion for Bad Company 2. So what I'm trying to say is not one war is the answer if we are going to play soldier. Let's go back to WW2 but also: WW1, Korea, American Civil War, Vietnam etc
 
Instead of a FPS how about an aerial combat game like this one:
heroes-of-the-pacificdojzf.jpg
 
I wish more games dropped the sterotypes. I mean, all sides commited atrocities and yet the soviet union is always represented. These are military games, if you are going to exclude an axis campaign because of political reasons, why have soviet campaigns in so many games?

I know this is a controversial opinion, but whatever...

One reason is that the Nazi military engineered the Holocaust, exectution of Russian civilians and POWs among many other war crimes. How are you going to portray that in a game? Why would you want to play as a German soldier? You think a German campaign set in Russia would be fun?

I'm not suggesting that all German soldiers were heartless monsters but the Nazi war machine was responsible for heinous acts of murder on an enormous scale.

Personally, I don't feel comfortable playing FPS games set in realistic historical settings because they just don't represent the reality of the wars despite claiming 'realism'.
 
World War 1 please, start a new Survival Warfare genre where you have to keep your head down in the trenches scrounging for supplies and making sure you don't lose toes to trench foot while sticking pencils up your nose so you can be sent back from the front lines for being mental.

Special Christmas DLC where instead of chucking grenades you throw presents across No Man's Land and you try to convince the other side to accept a truce. If you're successful then you unlock a bonus football/soccer (delete as applicable) game between the two sides.

Special Xbone exclusive content where you use Kinect to sing Christmas carols to reduce the animosity in the other trenches.

WWI as survival warfare is actually pretty good idea. That war wouldn't make a good FPS, but it can do pretty fine job as survival genre.

Personally, I don't feel comfortable playing FPS games set in realistic historical settings because they just don't represent the reality of the wars despite claiming 'realism'.

The reality of war is too harsh and brutal for many to handle.
 
If FPS want to continue, there are other conflicts... why no WW1 shooters? Korean War? Hell, Vietnam would be a good conflict to explore for something a little deeper than "WE GEWD DEY BAD PEW PEW!"

Shooter genre could use a little growing up.
 
I should have said civil war FPS games won't work unless they focused on melee combat or something. I could see AC3 throwing in a rifle with a long reload time only because there are so many other options you have. Civil war era used cannons and rifles and that was pretty much it

Not entirely true. There were carbines and repeaters in the Civil War.
 
One reason is that the Nazi military engineered the Holocaust, exectution of Russian civilians and POWs among many other war crimes. How are you going to portray that in a game? Why would you want to play as a German soldier? You think a German campaign set in Russia would be fun?

I'm not suggesting that all German soldiers were heartless monsters but the Nazi war machine was responsible for heinous acts of murder on an enormous scale.

Personally, I don't feel comfortable playing FPS games set in realistic historical settings because they just don't represent the reality of the wars despite claiming 'realism'.
I don't think games always have to be fun, just like not all movies are fun. I'm not going to watch Saving Private Ryan or Stalingrad to have fun but to have a an experience. Both of those movies have uncomfortable scenes. Though of course it's different in games where the user has an active part.
 
I don't trust any FPS developer to do that well.

Why would you want to play as an Axis soldier?

It's a story never really portrayed anywhere outside of very old german and Japanese war films. The general axis soldiers, your wermacht and your imperial army were no different to the men and women who fought for Russia and England. Every soldier in the war fought under a madman be him Hitler, Stalin or even someone like Churchill. It's sad that history has tried to teach people that every single man in both the Japanese and German army were monsters yet ignoring the horrible atrocities the allies also commited.

No soldier who fought in those wars should have had to die. It was drilled into soldiers at the time that the "enemy" were all monsters but much like them the vast majority of them were young men and in russia's case women taken from their families by conscription, scared and forced to fight for their lives or die at the hand of their own commanders. Every death in the war should be counted as a murder. Rooselvelt and Churchill both should have been executed or jailed for Warcrimes along with Stalin, but since they held the power I guess they were allowed to get off scott free.
 
I know that everyone banging on BF4 is like smashing on Beiber for internet pseudo-cool points, but I am LOVING that game...I would be just fine with this game for 2-3 years if DICE would simply re-release EVERY map that they've ever made:

Battlefield 1942: (re-done in BF4/FB3 engine)
Pacific:
• Wake Island (also redone in BF2, BF:1943, and BF3)
• Battle of Midway
• Guadalcanal (also redone in BF:1943)
• Iwo Jima (also redone in BF:1943)
• Coral Sea (also redone in BF:1943)
• Invasion of the Philippines

Western Europe:
• Battle of Britain
• Omaha Beach
• Liberation of Caen
• Bocage
• Operation Market Garden
• Battle of the Bulge

Eastern Europe:
• Kharkov
• Kursk
• Stalingrad
• Berlin

North Africa:
• Operation Battleaxe
• El Alamein
• Gazala
• Operation Aberdeen
• Tobruk

Road to Rome
• Battle for Anzio
• Battle for Salerno
• Monte Cassino
• Monte Santa Croce
• Operation Baytown
• Operation Husky

Secret Weapons of WWII
• Eagle's Nest
• Essen
• Gothic Line
• Hellendoorn
• Kbely Airfield
• Mimoyecques
• Peenemünde
• Telemark
• Raid on Agheila

Battlefield: Vietnam (re-done in BF4/FB3 engine)
• Operation Game Warden
• Operation Flaming Dart
• Operation Hastings
• Operation Irving
• Operation Cedar Falls
• The Ia Drang Valley
• Landing Zone Albany
• Hue - 1968
• Quang Tri - 1968
• Quang Tri - 1972
• Fall of Lang Vei
• Reclaiming Hue
• Siege of Khe Sahn
• Ho Chi Minh Trail
• Cambodian Incursion
• Defense of Con Thien
• Saigon - 1968
• Fall of Saigon

Battlefield Bad Company 2: Vietnam (re-done in BF4/FB3 engine)
• Cao Son Temple
• Hill 137
• Operation Hastings
• Phu Bai Valley
• Vantage Point

Battlefield 2 (re-done in BF4/FB3 engine)
• Dalian Plant
• Daqing Oilfields
• Dragon Valley
• FuShe Pass
• Gulf of Oman
• Highway Tampa
• Kubra Dam
• Mashtuur City
• Operation Blue Pearl
• Operation Clean Sweep
• Road to Jalalabad
• Sharqi Peninsula
• Songhua Stalemate
• Strike at Karkand
• Wake Island 2007
• Zatar Wetlands

Special Forces
• Devil's Perch
• Ghost Town
• Iron Gator
• Leviathan
• Mass Destruction
• Night Flight
• Surge
• Warlord

Euro Force
• Great Wall
• Operation Smoke Screen
• Taraba Quarry

Armored Fury
• Midnight Sun
• Operation Road Rage
• Operation Harvest

Battlefield 2: Modern Combat
• Backstab
• Bridge Too Far
• Cold Front
• Deadly Pass
• Frost Bite
• Full Frontal
• Honor
• Little Big Eye
• Russian Border
• The Nest
• Hidden
• Missile Crisis
• Special Op
• The Black Gold
• Damage
• Harbor Edge

Battlefield Bad Company
Gold Rush
• Ascension
• Deconstruction
• End of the Line
• Final Ignition
• Harvest Day
• Oasis
• Over and Out
• Valley Run

Conquest
• Acta Non Verba
• Ascension
• Crossing Over
• End of the Line
• Ghost Town
• Harvest Day
• Oasis
• Par for the Course

Battlefield: Bad Company 2
• Arica Harbor
• Atacama Desert
• Cold War
• Harvest Day
• Isla Inocentes
• Laguna Presa
• Nelson Bay
• Oasis
• Port Valdez
• Valparaiso
• White Pass
• Heavy Metal
• Laguna Alta
• Panama Canal

Instead of putting out BF5 in another year (and wildly disappointing everyone who expects a 'WOW' factor from a new BF release), they should simply start recylcing maps in Frostbite 3 and selling them a lot cheaper...like $0.25 - 0.50 per map or in packs of 5 for $1.00 - $2.00. Then they could easily take 3-4 years per major release and take full advantage of the hardware as well as put out definitive versions for PC of each new Battlefield title. The idea of getting a "new" full game out every 2 years is just marketing driven spew...the games do not evolve enough in that window to make it work.

Just don't do it for $10 for 4 maps!!!
 
It's a story never really portrayed anywhere outside of very old german and Japanese war films. The general axis soldiers, your wermacht and your imperial army were no different to the men and women who fought for Russia and England. Every soldier in the war fought under a manman be him Hitler, Stalin or even someone like Churchill. It's sad that history has tried to teach people that every single man in both the Japanese and German army were monsters yet ignoring the horrible atrocities the allies also commited.

No soldier who fought in those wars should have had to die. It was drilled into soldiers at the time that the "enemy" were all monsters but much like them the vast majority of them were young men and in russia's case women taken from their families by conscription, scared and forced to fight for their lives or die at the hand of their own commanders.

You're making false equivalences. Read about the German campaign in Russia.

I specifically said that German soldiers weren't heartless monsters but, nevertheless, the German military was responsible for mass genocide. That's not comparable to the US role in the war, it just isn't.

I don't think games always have to be fun, just like not all movies are fun. I'm not going to watch Saving Private Ryan or Stalingrad to have fun but to have a an experience. Both of those movies have uncomfortable scenes. Though of course it's different in games where the user has an active part.

The 'active part' is the problem. I agree that games don't always have to be fun. But it seems as though most FPS developers do think that their games should always be fun and for players to feel powerful. That's why I am uncomfortable with them applying that philosophy to real historical conflicts that were anything but fun.

It's quite possible for a designer to make a realistic WWI or WWIi game but they won't because it wouldn't be 'fun'. Instead you'd almost certainly be put in the shoes of a German soldier mowing down waves of Russians for hours and hours.
 
I don't trust any FPS developer to do that well.

Why would you want to play as an Axis soldier?

For something refreshing. Different to what we have had previously. Because the German war machine was massive and unstoppable at the start of the war and that setting and perspective could make for some very interesting stories and gameplay that we haven't seen before.

Not all German soldiers were Nazis, they were human too and I'm sure there's some great stories to tell there.

I wouldn't mind an Afrika Korps game. Playing the desert campaign with Rommel and Montgomery and co.

Gimme.
 
Why would you want to play as an Axis soldier?

From a gameplay perspective, it's just as fun as any other country. Lots of huge battles ideal for making a game about. Ones that don't usually get featured because they aren't allied victories, or are not widely known. Great for a change of pace.

From a story perspective, it has enormous potential.
 
I'm very much for another WW2 shooter. I'm very much against another COD-style WW2 shooter. I'm looking for more realistic, squad-based action with "open-world" scenarios with complete tactical freedom. To make it feel right, I imagine it would require really good individual and tactical AI for friend and foe. BiA took a small step in this direction but it still felt frustratingly limited.
 
From a gameplay perspective, it's just as fun as any other country. Lots of huge battles ideal for making a game about. Ones that don't usually get featured because they aren't allied victories, or are not widely known. Great for a change of pace.

From a story perspective, it has enormous potential.

How would you want the developer to deal with mass executions of civilians?
 
You're making false equivalences. Read about the German campaign in Russia.

I specifically said that German soldiers weren't heartless monsters but, nevertheless, the German military was responsible for mass genocide. That's not comparable to the US role in the war, it just isn't.



The 'active part' is the problem. I agree that games don't always have to be fun. But it seems as though most FPS developers do think that their games should always be fun and for players to feel powerful. That's why I am uncomfortable with them applying that philosophy to real historical conflicts that were anything but fun.

It's quite possible for a designer to make a realistic WWI or WWIi game but they won't because it wouldn't be 'fun'. Instead you'd almost certainly be put in the shoes of a German soldier mowing down waves of Russians for hours and hours.

Where did he mention the US? He mentioned Great Britain and Russia, both of which weren't saints themselves.

Just need to remember the British carpet bombing civilian towns with White Phosphor bombs...
 
One reason is that the Nazi military engineered the Holocaust, exectution of Russian civilians and POWs among many other war crimes. How are you going to portray that in a game? Why would you want to play as a German soldier? You think a German campaign set in Russia would be fun?

I'm not suggesting that all German soldiers were heartless monsters but the Nazi war machine was responsible for heinous acts of murder on an enormous scale.

Personally, I don't feel comfortable playing FPS games set in realistic historical settings because they just don't represent the reality of the wars despite claiming 'realism'.

All valid points except, as I said, the soviet union committed equally horrible war crimes. Mass rape, mass executions, deportations, etc.

I'm not saying I'd find it fun to play as a german soldier, I'd just find it interesting if they would explore the german point of view for once.
 
Where did he mention the US? He mentioned Great Britain and Russia, both of which weren't saints themselves.

Just need to remember the British carpet bombing civilian towns with White Phosphor bombs...

It's still a false equivalency.

But I'm not trying to defend the Allies' campaign either. They did commit war crimes too. Which is why, as I said above, WWII FPS make me uncomfortable. I don't think developers have done a good job with Allied campaigns either.
 
I haven't played that game.

Well it's more interesting academically than it is as a game to play and enjoy. But it's a game that proves you don't have to glorify war by portraying it. There are a number of very good films / television programmes etc that portray axis soldiers in a sympathetic light. Because they are after all humans too. You don't literally have to make your soldier execute civilians and be part of death squads. But there is potential for powerful artistic statements in settings like this - especially when you are involved directly or indirectly in tragedies.
 
Well it's more interesting academically than it is as a game to play and enjoy. But it's a game that proves you don't have to glorify war by portraying it. There are a number of very good films / television programmes etc that portray axis soldiers in a sympathetic light. Because they are after all humans too. You don't literally have to make your soldier execute civilians and be part of death squads. But there is potential for powerful artistic statements in settings like this - especially when you are involved directly or indirectly in tragedies.

As I said, I don't think it's impossible for an FPS game to be respectful to the subject matter but I think it's incredibly unlikely.

And if you are a German soldier then what does that do to player agency when we're asked to kill British, US or Soviet troops? Are we supposed to enjoy that? Are we supposed to want Germany to win the battles we're involved in?

Even though the campaign would be fictitious you'd still be playing a character helping to fulfil Nazi Germany's war aims.
 
Instead of a FPS how about an aerial combat game like this one:

We already have a couple of decent aerial WW2 games. War Thunder and World of Warplanes, although a fully fledge next gen single player experience like those would be awesome.

Currently downloading Red Orchestra 2 again cause of this thread.
 
You know what; i want to shoot some more goddamn Nazis again (Beats bloody zombies/non-white people). Also from a fiscal standpoint, since the US, Russia, and China were on the same side, developers wouldn't have to worry about alienating major markets as much.
 
It's still a false equivalency.

But I'm not trying to defend the Allies' campaign either. They did commit war crimes too. Which is why, as I said above, WWII FPS make me uncomfortable. I don't think developers have done a good job with Allied campaigns either.
Haha, yeah. It just immediately came to mind since my hometown (Pforzheim) was hit pretty hard by the firebombing. 98-100% of the city itself was destroyed and over 30% of the inhabitants died, many of them suffocating when they left the bunkers since the massive fires kept burning and consumed the oxygen.

190735_1_gallerywidescreenorg_760_008_1904187_pforzheim_.jpg


Absolute ghost town...
 
I will never again be interested in a standard WW2 shooter. I would be interested in modern gameplay in a WW2 setting, though. Something open-world, maybe. I would play a Metal Gear game set during WW2, that's for sure. Kojima should do his Boss game he's talked about in the past.
 
You don't have to have your player character participate in it for to be used in storytelling.

You could, say, start as a young Nazi soldier who truly believed in his cause who, over the years of the war hears more and more via rumors, etc of the rumblings of his government and what they are doing and slowly becoming disillusioned with them and war in general.

There is room in a shooter for a more grown up story than "Nazis are all bad!"
 
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