• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

XB1: Microsoft Claims that Cloud Computing Can Provide Power of 3 XB1's, 32 X360's

No don't believe sony either - I doubt that Gakai is going to be any better in the real world other than at trade shows where the server is in the same building or whatever , input lag kills games unless they are sloowwww...

I notice a low input response TV in terms of lag, never mind playing over the internet.

Maybe OK for games like tetris or chess and bearable for maybe more strategy games....

Action games would drive me nuts...

I'm fairly certain playing an action games on gaikai will suck ass unless you live close to the data centre. It'll be useful for the jRPG back library but ass for most of the rest. I'm pretty pessimistic on both.
 
WTF is this, you can run multiple apps the same time on PS4 Concurrently as x1, I have used both and own a ps4, there is no difference.....PS4 os is actually snappier and faster. X1 does multi-task 3 instead of two apps.

No one would have guessed judging from your post in this thread!
 
No don't believe sony either - I doubt that Gakai is going to be any better in the real world other than at trade shows where the server is in the same building or whatever , input lag kills games unless they are sloowwww...

I notice a low input response TV in terms of lag, never mind playing over the internet.

Maybe OK for games like tetris or chess and bearable for maybe more strategy games....

Action games would drive me nuts...

I tried playing Deus Ex HR using Onlive and it was awful. Constant compression issues, massive tearing, input lag. It was not fun.
 
Every time I hear this it sounds like Microsoft is saying they are going to depend on cloud computing to make games far more powerful than what the hardware is capable of. And every time I hear it, this makes it sounds like if there's a network outage, a scheduled maintenance or, in 5-10 years, a new console and the servers are turned off, these games would have zero playability. That doesn't sound like something I'd want to spend $500 to buy into.
 
Thanks for your contribution. Relevance? I don't support companies I buy products, had a 360 before ps3 because it was a better product, got a PS4 first now because it's a better product, you should try it.

C'mon, you're all over the place in this thread, just reread your posts. You seem highly aggressive towards people who don't share your opinions.

But continue this is entertaining.
 
I tried playing Deus Ex HR using Onlive and it was awful. Constant compression issues, massive tearing, input lag. It was not fun.

Yea input lag for with a mouse is some painful shit. I gave it a go and tried Duke Nukem Forever (what?), and Dirt 3. Was done after about 10 minutes of each.
 
My god, if there's ever a game that uses the cloud super well (Halo 5?), this thread would be the one to come back to for choice posts.
 
WTF is this, you can run multiple apps the same time on PS4 Concurrently as x1, I have used both and own a ps4, there is no difference.....PS4 os is actually snappier and faster. X1 does multi-task 3 instead of two apps.

Give credit where credit is due. The XB1 does multi-tasking in a more comprehensive way than the PS4. I'm not convinced I need that but I know it's more robust there. It's not about the speed of app switching but more things like snapping skype while playing, or switching to TV while a game is looking for matches.

Not enough for me to buy a XB1, but it's an actual feature unlike the nebulous cloud promises.
 
Give credit where credit is due. The XB1 does multi-tasking in a more comprehensive way than the PS4. I'm not convinced I need that but I know it's more robust there. It's not about the speed of app switching but more things like snapping skype while playing, or switching to TV while a game is looking for matches.

Not enough for me to buy a XB1, but it's an actual feature unlike the nebulous cloud promises.

More comprehensive yeah I never said it wasn't, but saying ps4 cannot multi-task is simply folly. I agree it is hardly a reason to buy a system, gaming should always be the focus.,
 
Thanks for your contribution. Relevance? I don't support companies I buy products, had a 360 before ps3 because it was a better product, got a PS4 first now because it's a better product, you should try it.

You can support a product without sounding like an obnoxious fanboy. Something which you have failed to do in this thread and others.
 
My god, if there's ever a game that uses the cloud super well (Halo 5?), this thread would be the one to come back to for choice posts.

I will eat a hat (made of beef jerky, that no one has worn) if that is the case. If there is some amazing cloud based computation which free's up the system to have PS4 level graphics.

I may also eat said hat anyways because a beef jerky hat sounds delicious.
 
That's impressive, but in the MS demo the entire map was interactive and fully destructible. A building could be falling down behind you and you could be blowing another object up in front of you at the same time. You were also free to walk around. From what I can tell, the NVidia bridge was just one stationary object that wasn't interactive in the slightest. It was also the only major piece of destruction happening at that particular moment. It looked very impressive of course, but I don't see how it's comparable to Microsoft's demo. I certainly don't see a reason to call shenanigans anyway.

For the "high-end PC" part he just stood there, watching the building collapse which absolutely killed the framerate. Nothing else. This seems incredibly suspicious considering the various examples I've given.

It seems more like a "here's the general idea" demo than actually something real, because I don't see a recent high-end PC struggling like that with a couple of tens of thousands objects flying around, in such an otherwise barren and low-detail environment. They focus on the differences, drawing your attention from the fact that the "non-cloud" demo seems rather weird.
 
More comprehensive yeah I never said it wasn't, but saying ps4 cannot multi-task is simply folly. I agree it is hardly a reason to buy a system, gaming should always be the focus.,

If you want to be very pedantic then no it can't, it can only display one app at a time therefore it cannot multitask.
 
How the hell would you be able to measure the effectiveness of Cloud™ on an Exclusive game?

how about 1080p, 30fps+ with highish fidelity graphics and good draw distance. That's make it par with most PS4 games. But I don't think it will happen.
 
If you want to be very pedantic then no it can't, it can only display one app at a time therefore it cannot multitask.

You can do things like run a party chat while in game, swap over to other apps quickly and so one. It's still multi-tasking on the PS4 but just nowhere near as robust as on the XB1. They could change that with the ram reservation they have and maybe upclock the CPU and allocate those extra cycles but I don't think it's worth the effort.
 
More comprehensive yeah I never said it wasn't, but saying ps4 cannot multi-task is simply folly. I agree it is hardly a reason to buy a system, gaming should always be the focus.,

I didn't say the PS4 can't do multitasking. I said that I don't consider much of what it does do to be multitasking though. Something like playing music from Music Unlimited whilst also playing a game I would count as multitasking. Suspending software completely in order to open up another I don't really consider to be multitasking.

The Xbox One is different, as many off the apps can be opened alongside another, or a game, at the same time. It is actually doing multiple tasks in these cases.. and the PS4 is not comparable in this area.
 
If MS wants us to buy this then its quite simple really...get on stage at E3 and show me the latest build of Halo 5 or Forza 6 running on a stand alone Xbone...and them show me that build running with "The Cloud."

Give me the details...the framerate numbers..the native resolutions...show me.how the lighting was improved, or anything and I'll buy in 100%...

If they can't do that...then its simply all a lie
 
How the hell would you be able to measure the effectiveness of Cloud™ on an Exclusive game?

Easy - a game that clearly delivers an experience only the power of 3 XB1s vs XB1 could produce. Until I see something that requires more power than the console itself, and by a reasonable margin, I'm going to be of the mind that they're failing to actualize the theoretical power they claim is available.

I'd probably settle for a multi-platform game that's clear a fair bit superior on XB1 to PS4 due to cloud - thinking about it this would allow clearer identification of the Cloud use than an exclusive.
 
For the "high-end PC" part he just stood there, watching the building collapse which absolutely killed the framerate. Nothing else. This seems incredibly suspicious considering the various examples I've given.

It seems more like a "here's the general idea" demo than actually something real, because I don't see a recent high-end PC struggling like that with a couple of tens of thousands objects flying around, in such an otherwise barren and low-detail environment. They focus on the differences, drawing your attention from the fact that the "non-cloud" demo seems rather weird.

Well I guess we'll have to wait and see what the final product looks like. The work that went into that demo wasn't for nothing, they'll be doing something with it. Crackdown 3 would be my guess.
 
If MS wants us to buy this then its quite simple really...get on stage at E3 and show me the latest build of Halo 5 or Forza 6 running on a stand alone Xbone...and them show me that build running with "The Cloud."

Give me the details...the framerate numbers..the native resolutions...show me.how the lighting was improved, or anything and I'll buy in 100%...

If they can't do that...then its simply all a lie

It's just poor marketing on their part that should have been dropped a while ago.
Even if some of what they say turns out to be accurate, the end user doesn't care about it if it doesn't translate into improvements during his gaming experience.
 
Easy - a game that clearly delivers an experience only the power of 3 XB1s vs XB1 could produce. Until I see something that requires more power than the console itself, and by a reasonable margin, I'm going to be of the mind that they're failing to actualize the theoretical power they claim is available.

I'd probably settle for a multi-platform game that's clear a fair bit superior on XB1 to PS4 due to cloud - thinking about it this would allow clearer identification of the Cloud use than an exclusive.
That won't happen, because the "cloud" isn't exclusive to MS. If a game truly needed cloud computing, both consoles would have it.
 
So when are they going to prove this bullcrap with games that run at 1080p and look as good as ps4 games. or why are ps4 versions superior pretty much 100% of the time now. Talk is cheap. I don't even mind the lack of power in Xbone i just mind that it costs 100 dollars more than a ps4 and is weaker than the ps4.
 
So when are they going to prove this bullcrap with games that run at 1080p and look as good as ps4 games. or why are ps4 versions superior pretty much 100% of the time now. Talk is cheap. I don't even mind the lack of power in Xbone i just mind that it costs 100 dollars more than a ps4 and is weaker than the ps4.
Once again...
It’s relevant to mention that the representative talked about computing power, not graphical fidelity, but it’s still a definitely bold and intriguing claim.
 
Crackdown 3 could make good usage of cloud.

Compute all the random pedestrians' AI on the cloud etc.
Isn't the company founded by the old crackdown devs (and rumored to be making crackdown 3) all about cloud computing. I think they were the ones who made that building demo, which has already been confirmed as being part of something else MS is working on.
 
Microsoft's math intrigues me.
1 Xbox One = 8 Xbox 360

Cloud computing can compute
3 Xbox One or 32 Xbox 360

Conclusion:
8 x 3 = 32

They should make a book.
 
If every xbox one comes with an instance in Azure to be used by developers this will open up interesting new type of games. Simulators that run even if your console is switched of, friends could visit your city. Procedural generated levels, buildings etc could be much fancier that it would be with out the cloud. There are many ways to use it and since it is free to use this could be very cool for Xbox one exclusives. But I don't see any multi platforms using it.
 
Once again...

What computing power? Overall? CPU only? CPU only and for few, specific tasks? Because they make absolutely sure to never give any details and just make a broad "your console will become X times more powerful" statement.

If McDonald's announced the "UltiMac", saying "it's basically like 4 BigMacs!!11!!!", with the same sort of cartoon showing that, but at the end of the day it's just a BigMac with 4 times more lettuce, I'm pretty sure everyone would think it's an awful lie.

They insisted multiple times that it could improve physics, graphics etc. There were topics upon topics on GAF where people bought into it and starting imagining scenarios where the cloud would calculate insane physics stuff and send it back to your console, all in real time.

At the end of the day, there's stuff like TF. It's nothing new, nor impressive. There's no difference between that and say, Blizzard's WoW servers which take care of NPC AI. So, Azure is not a game changer technically, nor some kind of secret weapon MS has to compensate for the XB1's inferior specs. It's just a readily available bunch of dedicated servers which potentially provides extra computation capacity in very restricted scenarios for online games. But that's really not how they present it at all.
 
If every xbox one comes with an instance in Azure to be used by developers this will open up interesting new type of games. Simulators that run even if your console is switched of, friends could visit your city. Procedural generated levels, buildings etc could be much fancier that it would be with out the cloud. There are many ways to use it and since it is free to use this could be very cool for Xbox one exclusives. But I don't see any multi platforms using it.

This is exactly the sort of implementation that I wouldn't be viable in terms of required resources. The second the required resources scale linearly with the sales, it all falls apart.

What computing power? Overall? CPU only? CPU only and for few, specific tasks? Because they make absolutely sure to never give any details and just make a broad "your console will become X times more powerful" statement.

Hell if I know... all I know is it's not the graphics. So there's no reason to post in this thread asking about 1080p PS4 beating graphics, when the OP invalidates the idea right off the bat.
 
Are MS going to scale the number of servers in their data centres so that there always a 3 to 1 ratio? Even after 25 million xbone sales?
 
If MS wants us to buy this then its quite simple really...get on stage at E3 and show me the latest build of Halo 5 or Forza 6 running on a stand alone Xbone...and them show me that build running with "The Cloud."

Give me the details...the framerate numbers..the native resolutions...show me.how the lighting was improved, or anything and I'll buy in 100%...

If they can't do that...then its simply all a lie

So easy, because a Server just for this purpose just around the corner could be used. RL example with an Azure Server (which is obviously not build for processing graphics) should do the trick.

Impossible, because there are already 4-5 million Xb1's. Imagine 20 million consoles. Guess how many REAL servers you would need. They dont even tell how many of them are virtual servers. And what kind of hardware they should have. Impossibruuuuuu imo.

And dont forget the latency... and servers are not free for MS.
 
ironic with all the fallacious crap MS is spreading INCLUDING this nonsense. Hypothetical compute power of the cloud does not = real time performance, MS and everyone knows this but MS keeps spewing nonsense anyway.

Who cares what crap MS is spilling as per the majority of this thread most aren't buying it, and it's not as if the average consumer will know or care about the power of the cloud. I'm talking about people being no better than the crap they're complaining out.

It's not irony it's freaking sad.
 
This is exactly the sort of implementation that I wouldn't be viable in terms of required resources. The second the required resources scale linearly with the sales, it all falls apart.
Azure is built for stuff like this, for scalability and flexibility they have put billions of dollars in infrastructure. Azure doesn't sell well so it would take a while before they run out of computing power if that ever would happen since they are able to easily add servers. Azure is not just a bunch of servers for Xbox.

Am
 
They may be, but a while before they showed a graphic tech demo of asteroids. CPU power via the cloud is dramatically less sexy with narrow applications. Realizing how narrow it is deflates any and all enthusiasm for this 'feature'. Xbox has very good saved game portability via the cloud, much better than Sony. That isn't a sexy selling feature.

The XB1 already has a slight CPU advantage and it's using it for OS multi tasking.

That wasn't the case a few months ago. So you're saying the situation has changed?
http://www.neogaf.com/forum/showpost.php?p=94264594
 
Oh noes!!! its... The almighty power of... *cue thunder, lightning, clapping, hollering and farting* CLOUD!!! *cue even louder thunder, lightning, clapping, hollering and farting*

But seriously... MS just stop with that nonsense.
 
Azure is built for stuff like this, for scalability and flexibility they have put billions of dollars in infrastructure. Azure doesn't sell well so it would take a while before they run out of computing power if that ever would happen since they are able to easily add servers. Azure is not just a bunch of servers for Xbox.

Am

The problem is MS is obviously not planning to have Azure remain where it is in the market today. They're want it to be the top cloud solution available, and if they were to ever start approaching this goal, what do you then do with the potential 60+ million virtual Xbox instances you happily gave away earlier. It's not the sort of thing you can suddenly take back because now you need it. Do keep adding servers and paying to run them for free use?
 
Anyone still believes MS demos at this point is a fool and a tool. They couldn't even disclose the specs of the *high end* PC and which Azure location they were connecting to.
When they accidentally moved the mouse to a empty space, the framerate dropped to sub-20 on the *high end* PC. lol
 
Top Bottom