The only non-orange ones are ones with old boxarts that existed before the switch, like Warlords reboot that still has a 2010 "released" date. Just means this game has been in the works for a long while.
i was looking at the various box art designs via the games hub on windows 8 & it's hilarious how unorganised the whole thing is: white, green, green with windows phone on it, orange, orange with arcade...
so many variations that should all be updated to consistency.
i was looking at the various box art designs via the games hub on windows 8 & it's hilarious how unorganised the whole thing is: white, green, green with windows phone on it, orange, orange with arcade...
so many variations that should all be updated to consistency.
Yeah, even among the white Arcade ones, there's a few slightly different versions. They really should have made the headers a separate image that they could change on the fly, but I guess they hadn't thought they'd ever be updating them.
Woo, after getting my final achievement in Naughty Bear, I've completed 300 XBLA games!
Thought about making my 300th something awesome like Dungeon Defenders of Dishwasher: VS (even though I do like NB), or something legendarily hard like Tron, but I was too close in NB and couldn't help myself. Feels good man.
Thanks! Where are you seeing the position, though? I'm 5th at TA, and I'm feeling good about being 3rd in the near future as #4 has stopped gaming altogether and #3 only plays WP7 nowadays. #1 and #2 are going to be problematic, though...
Just put a GoD version up, according to the backwards compatible list it works on 360. Plus it should have local multiplayer IIRC. Beats paying 35 to 60 bucks for it on Ebay.
Just put a GoD version up, according to the backwards compatible list it works on 360. Plus it should have local multiplayer IIRC. Beats paying 35 to 60 bucks for it on Ebay.
That service was killed off long ago, so it's never happening save for an RE4 style HD-remake.
Did anyone here pick up Home Run Stars the other day? Leaderboards are sitting at a fairly pathetic 400 or so players, so finding multiplayer to check out the different modes is basically impossible.
I'd guess Feb/March-ish next year for MotN and Spelunky. Fez some time this year and Bloodforge was reduced a few months ago. I'd guess we'll be closer to a price drop to 800 tan another sale unless it's included in a big sale.
I'd guess Feb/March-ish next year for MotN and Spelunky. Fez some time this year and Bloodforge was reduced a few months ago. I'd guess we'll be closer to a price drop to 800 tan another sale unless it's included in a big sale.
Is this trueachievements or something? I am pretty sure there are a couple MSFT employees on my friends list that have nearly every XBLA game but maybe they haven't completed so many of them...
Is this trueachievements or something? I am pretty sure there are a couple MSFT employees on my friends list that have nearly every XBLA game but maybe they haven't completed so many of them...
Shoot Many Robots is awesome and that video is stupid. First of all, he's playing what's 100% a controller pad-style game with a mouse, so it's like playing Command & Conquer on 360 and saying the series blows just because it's basically unplayable with a pad.
But, worse is that he just makes a bunch of shit up. He comments on being power-leveled and realizes that the other players load up a late level, then he says the game is imbalanced when he gets a lot of loot from it. Uh, that's generally what power-leveling does? Then he complains that the intermission between levels is too short, ignorant of the fact that it's actually infinite and the next level started right away because one of the other players initiated it. He also blindly assumes that the game scales difficulty and rewards after the players in the lobby, acting flabbergasted that he can't restrict the level of the players joining his game. The game doesn't scale at all and he's just pulling all of that complaint out of his ass.
Worst of all, though, is that he calls this time-honored arcade genre "mind-numbing." His opinion, sure, but if you can't get down with some good old Contra or Metal Slug action, I'm not sure you have any business browsing the Xbox Live Arcade marketplace in the first place. The game is great if you understand and accept what it is, and absolutely worth the 400MSP.
Being one of the people on that list, I can also add that this is the same bunch of people that were doing the same race back on MyGamerCard, which had millions of registered users (compared to TA's like 200k). There's never been any "high rollers" that aren't on that list. (Not top 5 anyway, but the top 10 has changed throughout the years.)
Karateka is actually kind-of cool. You run along this path until you come across an opponent and then it zooms into fighting-game view and it's all about reading the opponent's movements to see what he's about to do and blocking accordingly, then striking back. It has a really good kung fu movie feel to it.
Might be a little too simple in the long run, though, considering all you do is memorize movements and how many presses of the block button you need to counter them with (like if he goes into preying mantis stance, he's about to hit you three times). And the flipside is if they go crazy with it and I have to, like, fight dragons and block breaths of fire, it might turn out to be really annoying.
I think I'll give it a shot and pick it up, though.
I've beaten Karateka once now, and it's pretty cool. It plays well and doesn't really get too frustrating or simple (the later monks who trick you and counter your attacks are bastards!), and it's got some really cool new ideas. I love the fact that if you die with one character, another suitor for the princess shows up and you keep playing as him. She's actually in love with the first character, though, so the goal is to win without dying.
I like how you run between the fights in a loading-free, flowing "world" too. You start out in the docks or something and work your way through the palace to the city gates and then finally to the inner palace where you fight the boss, all of it seamless and the opponents are just stationed guards that attack you as you approach.
Thought it looked like an easy achievement completion, though, and damn... That was pretty wrong! This is going to be one of the legendary ones. Even though the game is overall easy, beating the 30-50 (didn't keep count) enemies without taking a single hit is going to be a motherfucker.
Edit: Meh, a little bit shitty that quitting to the main menu is "surrendering," so you lose one of the warriors if you do. I guess that's to protect that tough achievement but that's not really worth screwing over the player if they need to go somewhere, like I did when I found out. Come up with another tough achievement instead!
I've never tried Karateka before and I was very interested since I'm a huge fan of the original Prince of Persia. I can't say I enjoyed this at all (I only played the demo though). It seems to play like a combination of Infinity Blade and Guitar Hero. The only element in the fighting seems to be about memorizing the musical notes you hear before an enemy attacks so you can perfectly block him. I was hoping something akin to the fighting in the original POP which I feel is simple yet fun and dynamic (even though you could cheese it to a degree).
Was the original Karateka like this too? I'm curious if that had a different combat system than this.
This game's play seems to be a bit more structured, and there seems to be more tells in the modern game. However, the cinematic nature and general pacing seem to be almost exactly the same.
Both games demanded the same "Stay safe, bide time, strike back!" gameplay, but this one has more form and rhythm to it. Feels like a nice update, and was probably a better idea than making it into a shallow, Street of Rage-a-lite, like some would.
I think it's a good looking experience for 800pts. I'd buy it myself, but I only have the points for TJ&E at the moment : /
Plus all the Vita stuff I've gotten lately... eesh.
Also have to note that I think it looks very nice in motion. Shadows and colors are very smooth, and the environments + camera work go well together. I just wish Maiko's hair was a bit more dynamic in motion; if it were animated like the hair of the girl in the "Paperman" short before Wreck-it-Ralph, it would really help sell her movements that much more.
This game's play seems to be a bit more structured, and there seems to be more tells in the modern game. However, the cinematic nature and general pacing seem to be almost exactly the same.
Both games demanded the same "Stay safe, bide time, strike back!" gameplay, but this one has more form and rhythm to it. Feels like a nice update, and was probably a better idea than making it into a shallow, Street of Rage-a-lite, like some would.
I think it's a good looking experience for 800pts. I'd buy it myself, but I only have the points for TJ&E at the moment : /
Plus all the Vita stuff I've gotten lately... eesh.
Also have to note that I think it looks very nice in motion. Shadows and colors are very smooth, and the environments + camera work go well together. I just wish Maiko's hair was a bit more dynamic in motion; if it were animated like the hair of the girl in the "Paperman" short before Wreck-it-Ralph, it would really help sell her movements that much more.
Combat system is definitely entirely different in that video, hard to tell if the original is fun to play though. I guess it's not a big surprise it's so different as the new Karateka is extremely similar to Infinity Blade and that seems to what they used as main inspiration.
I wonder what ever happened to that LIPS arcade game that was in that long list a few months back. As far as I know nearly every other game on there has surfaced so far, but LIPS hasn't.
Nah, it's just those two. Not sure if all of the rest of them are in every EU country, but Wolf3D is likely missing from any country that bans swastikas.
Jump into a fantastic new way to enjoy your favourite sports! Fast-track the fun in solo or multiplayer, tackle micro goals and win badges in the all-new mission structure, grin for the camera and stamp your pics on the high score wall. So much to experience at a fraction of the cost of real-life lessons!
Jump into a fantastic new way to enjoy your favourite sports! Fast-track the fun in solo or multiplayer, tackle micro goals and win badges in the all-new mission structure, grin for the camera and stamp your pics on the high score wall.
I just bought Episode 1 on a whim (400), but immediately realized that there might be some kind of bundle. Is there? Are there just 4 episodes (totaling 1600)?
I just bought Episode 1 on a whim (400), but immediately realized that there might be some kind of bundle. Is there? Are there just 4 episodes (totaling 1600)?
I just bought Episode 1 on a whim (400), but immediately realized that there might be some kind of bundle. Is there? Are there just 4 episodes (totaling 1600)?
Episode 5 will end the story arc that was planned season 1. 5 episodes were planned for season 1 from he outset - there will be no more episodes for this season of the game
Season 2 is now planned / talked about, although there is no set details yet. Some say, they will be moving to all new characters for season 2, with a new setting too. That is probably the best move. as a lot of people seem to have got attached to the characters and story of season 1, and for them to give them a good send off in the finale (ep 5) it should be a definitive ending, and not a cliffhanger for season 2