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Xbox 360 Live demo availability thread

This is just shit. What makes the 360 version so special that it still isn't out several days after the PC version came out? I put the blame on Microsuck.
 
xabre said:
This is just shit. What makes the 360 version so special that it still isn't out several days after the PC version came out? I put the blame on Microsuck.
I WILL KILL YOU WITH MY BARE HANDS
 
Major Nelson wants you to relax.

Major Nelson said:
Where is (insert title here)???

There has been a lot of chatter across the internet about upcoming content releases, or to put it more bluntly, where the heck are they? This could be an Arcade title or a game demo on Marketplace. I want to take a moment to help you manage your expectations. First and foremost, it's important that folks understand that I don't have complete visibility up the 'release river' to see what is on its way down to the Marketplace. When game publishers or developers promise Marketplace content by a certain date...I cringe. Why? Because getting a game through the certification process is very complex, and often those promising the content by a certain date are not fully aware of all the pieces involved in bringing content to the Marketplace..and then when the content does not appear, well you know what happens. To put it another way, let me ask you how many times have you gone to a game store or checked your favorite gaming website and found out that the release date of your highly anticipated title was moved? Similar issues exist in the process of getting content on the Marketplace or in the Arcade. Additionally, it's not appropriate to compare releasing similar content for a PC with releasing it on an Xbox 360. That is an apples to oranges comparison. (I'll see if I can get someone from the certification team on my show sometime in the future to discuss how their end of the business works.) To put it another way, there are many departments and processes that the Marketplace and Arcade content must pass through before it hits the Marketplace...and I can only see the last few feet or so. It's only when content is locked, loaded and on it's way to the Marketplace that I post about it. Unfortunately it's not reasonable for me to chase content around because the release dates are so tentative, and things change daily...plus I actually have a lot more work to do..this blog just happens to be the most high profile part of what I do.

Also, a reminder if you want to comment on my blog, feel free to but please be respectful of others. Also, there is no need to ask the same question again and again and again. Here is a little hint: If I have information, I always post as soon as I can. This blog is not my full time job, so I can't sit here all day long and respond to comments and respond individually to each of you. I just don't have time. I'll discuss more in my blogcast this week.

BTW: I don't have any information on the 'Prey' demo...when I do...I'll post it as quickly as I can. Until then, let's all just take a step back and relax

http://www.majornelson.com/archive/2006/06/27/Where-is-_2800_insert-title-here_2900_.aspx
 
squicken said:

That'd be great, if it wasn't for this...


Prey demo date announced
Shootin' sample from 3D Realms hunts down PCs, 360s in June; demo will feature single- and multiplayer content.

Posted May 19, 2006 12:57 pm PT
http://www.gamespot.com/news/6151589.html?q=prey

"On the 3D Realms Web site, the company has announced that the demo for the game will be available for the PC and Xbox 360 on June 22. "



They've had since MAY to let us all know it might not be coming on the 22nd of June. They really should pay more attention TO THE NEWS.
 
Major Nelson said:
When game publishers or developers promise Marketplace content by a certain date...I cringe. Why? Because getting a game through the certification process is very complex, and often those promising the content by a certain date are not fully aware of all the pieces involved in bringing content to the Marketplace..and then when the content does not appear, well you know what happens.

Then how come Microsoft is not actively discouraging companies from making these announcements / proclamations. And why do we have to wait until the expected date comes and goes to find out "it's not going to make it."

Major Nelson said:
To put it another way, let me ask you how many times have you gone to a game store or checked your favorite gaming website and found out that the release date of your highly anticipated title was moved? Similar issues exist in the process of getting content on the Marketplace or in the Arcade.

Well they usually are able to tell me sooner than the EXPECTED DAY that a title has been delayed. It's not like I have to sit outside of the store and wait until maybe FedEx/UPS shows up with the game or maybe they don't. That's the difference.

Major Nelson said:
Additionally, it's not appropriate to compare releasing similar content for a PC with releasing it on an Xbox 360. That is an apples to oranges comparison. (I'll see if I can get someone from the certification team on my show sometime in the future to discuss how their end of the business works.) To put it another way, there are many departments and processes that the Marketplace and Arcade content must pass through before it hits the Marketplace...and I can only see the last few feet or so. It's only when content is locked, loaded and on it's way to the Marketplace that I post about it.

Right, because there are so many Xbox 360 games coming out around now that the certification team is so busy with the avalanche that they can't possibly meet an expected deadline on anything. </sarcasm> Seriously, this isn't the holidays. If they can't handle this summer month workflow, then I pray for their souls come October.

I wonder if the Major will get pissy during his podcast this week like he did when the GRAW demo didn't hit when Ubisoft had said it would (and in fact didn't hit till after the retail game was out). I love hearing that we're all stupid unreasonable jerks for expecting something to hit on the day it was announced to hit.
 
why are people still so hung up on release dates? havent we all been around this industry long enough to know that things dont always go as planned? i stopped getting excited about release dates a long time ago. I started feeling like a little bitch every time a release date would roll around and I couldnt find a game in stores. release dates had me by the balls.
 
hgplayer1 said:
why are people still so hung up on release dates? havent we all been around this industry long enough to know that things dont always go as planned? i stopped getting excited about release dates a long time ago. I started feeling like a little bitch every time a release date would roll around and I couldnt find a game in stores. release dates had me by the balls.

BUT THE DEMO IS DONE! It's not like it wasn't finished in time or something. Infact, it was up at one point and then TAKEN DOWN.
 
Core407 said:
BUT THE DEMO IS DONE! It's not like it wasn't finished in time or something. Infact, it was up at one point and then TAKEN DOWN.

oh i didnt know that. that does suck. but still.....go play some games you already have people! :lol

they have to be doing that shit on purpose just to piss people off. ive read several times where demos were up on MP then taken off. the other two times were in Japan I think.
 
hgplayer1 said:
why are people still so hung up on release dates? havent we all been around this industry long enough to know that things dont always go as planned? i stopped getting excited about release dates a long time ago. I started feeling like a little bitch every time a release date would roll around and I couldnt find a game in stores. release dates had me by the balls.

Because we'd expect some kind of notificatino when things slip. When we're told a date, but it doesn't show up until sometimes months later with no explanation, it's extremely annoying. If you didn't know a game was pushed back and wouldn't make the date, that's your fault. The information was out there 99.9% of the time, you just didn't bother to check and make sure the game was going to make it on time.

In this case, we're told the content will be online at a certain day, but most of the time it's not, and there is no explanation given to anyone. It's just not there. We're STILL waiting on that chromehounds demo that was supposed to hit during E3. I think most people have given up on that. In this case, we were told over a month ago the demo would be up on the 22nd. On the day of the 22nd, we get a message saying "uhh..yeah...no gonna be there tonight. it'll be delayed a couple of days at most". Here we are almost a week later, and still not there.

Theres something seriously wrong with this system. I don't know what it is, but I really hope microsoft gets it fixed because it's starting to get frustrating.
 
To put it another way, there are many departments and processes that the Marketplace and Arcade content must pass through before it hits the Marketplace...

If its bureaucracy holding up the release of content, thus lowering quality/customer satisfaction then maybe that is something that needs to be looked at.
 
People should know not to trust any release date unless it is coming from someone like Major Nelson who knows when something is actually done. The release date was announced by 3D-Realms, and my assumption is that it went through the Microsoft certification process, and for one reason or another they are having problems getting it to work properly, I'm guessing problems with the online mode. It is really freaken annoying, but in this case it sounds like it was 3D-Realms who screwed up by giving an exact date, and getting everyones hopes up.

Edit: For the most part, Microsoft has not been giving exact dates for when content will be up, because of this exact thing and the backlash it causes.
 
BenjaminBirdie said:
What's the other explanation? Conspiracy? It's the only one that makes actual human sense.

mebbe. I think Microsoft is trying to pace their content so they can have a big ticket item every Thursday: GRAW content last Thursday, CoD2 content this Thursday. If the Prey demo conveniently shows up next Thursday, then conspiracy theory confirmed. :o
 
Spider_Jerusalem said:


I keep up with Nelson's blog, only because it is the one place that is giving inside information on the workings of the company. Which is a great idea by the way, Sony and Nintendo should get a similar thing going on. But that was the exact point I was trying to make. Most all of these dissapointing delayed announcements, are from 3rd parties. Correct me if I am wrong, but I cannot recall a time where Microsoft said such and such would be available, and it was not. They tend to not say a thing. I do recall a couple of instances where they put something on Live, announced it, and then took it off because it didn't work correctly. They do tend though to be very quiet about marketplace releases, and we tend to only hear about them when they actually come online.

And please do not take this as Microsoft damage control. They have obviously screwed up with their marketplace service. As stated in one of Major Nelsons podcasts, they expected to have a such and such number of marketplace items, and the popularity of the service has been way above expectations. I think they saw the marketplace, live arcade, and demos as an afterthought and none of the teams dealing with those particular entities were staffed up enough to deal with the popularity they have found. I remember reading about the arcade team consisting of about 15 people. I think they are just bogged down, and trying to expand but it is taking them awhile to fix the mistakes they have made. Considering how unsuccesful the original Xbox arcade was for Xbox, I cannot blame them.
 
damn, this thread is way off course. i thought there was a new demo, only to come in here and see everyone arguing a bunch of shit. should we make another thread for that stuff and leave this one for new demo availability (?). :)
 
bengraven said:
Seriously, where's the ****ing prey demo!
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omg rite said:
sorry, calling bullshit. no reason that it's that hard
You obviously know exactly how these things work. I work in a software house, we have a QA department with several people working only on testing software, and I can assure you that it isn't a fast process. Every time they find something wrong, they send it back to the developers and the test process restarts from scratch. Not talking about that thay get many products to test, so they can delay working on a product because they've got other priorities on the pipeline.
 
Spider_Jerusalem said:
You obviously know exactly how these things work. I work in a software house, we have a QA department with several people working only on testing software, and I can assure you that it isn't a fast process. Every time they find something wrong, they send it back to the developers and the test process restarts from scratch. Not talking about that thay get many products to test, so they can delay working on a product because they've got other priorities on the pipeline.

Wouldn't it be the job of the developer and/or publisher to test their game/demo in house prior to shipping it? I understand MS would probably need to make sure everything is squared away, but it seems, in theory, that process should be much shorter.
 
nicholasbrutal said:
Wouldn't it be the job of the developer and/or publisher to test their game/demo in house prior to shipping it? I understand MS would probably need to make sure everything is squared away, but it seems, in theory, that process should be much shorter.

MS QA (and Sony and Nintendo for that matter) can take anywhere from a couple of weeks up to a month to provide a full bug report. The compliance testing they do is very extensive.

If they find stuff that they require you to fix, then you need to spend the time fixing it (days? weeks? months?) and then resubmit, at which time they run through their full tests all over again.

If you get bounced a couple of times in a row, then you can easily chew up several months.
 
C4Lukins said:
Correct me if I am wrong, but I cannot recall a time where Microsoft said such and such would be available, and it was not.

Major Nelson announced the GR:AW demo, it didn't hold true and then he made a podcast where he was pissed and apologized. Can't find it though.
 
Scotch said:
You guys need to relax. The demo is not that great anyway.
I beg to differ. I thought it was an excellent demo.

I'm only waiting on the 360 demo simply to determine whether or not the 360 version is going to satisfy my needs. I'd rather play it on the 360, but I want to see whether or not it stacks up to the PC version.
 
soul creator said:
640x480 on low details ftw!

If you noticed, he said he had a 32" HD LCD 16:9, so 1280x768 from the comfort of your couch on a monitor BIGGER than ANYTHING you can get for your PC, FTW! :lol

And as much as I'm dissapointed and don't want to (but will) wait to play the Prey demo on my 360, I can't help but be bothered by all this juvenile, "you owe me" bullshit I keep reading from people.

It's a FREE DEMO. They owe you NOTHING. You don't like it? Don't buy their game (not like half of you aren't just going to pirate it on the PC anyway).

Get over it.
 
Twitchfactor said:
They owe you NOTHING. You don't like it? Don't buy their game (not like half of you aren't just going to pirate it on the PC anyway).

Get over it.
I made an investment in the platform and the service, you better believe they owe me.
 
Mike G.E.D. said:
I made an investment in the platform and the service, you better believe they owe me.

Exactly. I'm getting pretty sick of all the people around here turning their heads the other way when MS screws up something.
 
I guess we can kiss goodbye demos before game releases, unless the demos are released 6 months prior to the game going gold. I'm baffled it's taking this incredibly long to release ANYTHING at this point, when there are just no releases. Come Fall, when there are a significant amount of releases, say goodbye to demos.
 
IJoel said:
I guess we can kiss goodbye demos before game releases, unless the demos are released 6 months prior to the game going gold. I'm baffled it's taking this incredibly long to release ANYTHING at this point, when there are just no releases. Come Fall, when there are a significant amount of releases, say goodbye to demos.

I can only hope MS is preparing for the heavier stride to come, and is going to at least try and release things in a timely manner. Really my biggest gripe would be pre-release demos coming out after the game's out.
 
IJoel said:
I guess we can kiss goodbye demos before game releases, unless the demos are released 6 months prior to the game going gold. I'm baffled it's taking this incredibly long to release ANYTHING at this point, when there are just no releases. Come Fall, when there are a significant amount of releases, say goodbye to demos.

It really doesn't make any sense to release a demo long before the game is done, since games go through so many changes and often become great towards the end of their development.

I think Lost Planet is an anomoly and because the demos so good, that's why I have so much anticipation for the final game.

An early demo can only hurt to tell the truth.

As for your "investment", are you saying people without Live connections are getting screwed? I think they're missing out, but I don't think they're getting screwed, so rolling getting your demo fix into the price of a 360 seems a bit out of whack to me.

On topic: If you somehow got Chromehounds on your US X360, would it work? (Just wondering if it's worth figuring out how to do it).
 
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