I WILL KILL YOU WITH MY BARE HANDSxabre said:This is just shit. What makes the 360 version so special that it still isn't out several days after the PC version came out? I put the blame on Microsuck.
Major Nelson said:Where is (insert title here)???
There has been a lot of chatter across the internet about upcoming content releases, or to put it more bluntly, where the heck are they? This could be an Arcade title or a game demo on Marketplace. I want to take a moment to help you manage your expectations. First and foremost, it's important that folks understand that I don't have complete visibility up the 'release river' to see what is on its way down to the Marketplace. When game publishers or developers promise Marketplace content by a certain date...I cringe. Why? Because getting a game through the certification process is very complex, and often those promising the content by a certain date are not fully aware of all the pieces involved in bringing content to the Marketplace..and then when the content does not appear, well you know what happens. To put it another way, let me ask you how many times have you gone to a game store or checked your favorite gaming website and found out that the release date of your highly anticipated title was moved? Similar issues exist in the process of getting content on the Marketplace or in the Arcade. Additionally, it's not appropriate to compare releasing similar content for a PC with releasing it on an Xbox 360. That is an apples to oranges comparison. (I'll see if I can get someone from the certification team on my show sometime in the future to discuss how their end of the business works.) To put it another way, there are many departments and processes that the Marketplace and Arcade content must pass through before it hits the Marketplace...and I can only see the last few feet or so. It's only when content is locked, loaded and on it's way to the Marketplace that I post about it. Unfortunately it's not reasonable for me to chase content around because the release dates are so tentative, and things change daily...plus I actually have a lot more work to do..this blog just happens to be the most high profile part of what I do.
Also, a reminder if you want to comment on my blog, feel free to but please be respectful of others. Also, there is no need to ask the same question again and again and again. Here is a little hint: If I have information, I always post as soon as I can. This blog is not my full time job, so I can't sit here all day long and respond to comments and respond individually to each of you. I just don't have time. I'll discuss more in my blogcast this week.
BTW: I don't have any information on the 'Prey' demo...when I do...I'll post it as quickly as I can. Until then, let's all just take a step back and relax
squicken said:Major Nelson wants you to relax.
http://www.majornelson.com/archive/2006/06/27/Where-is-_2800_insert-title-here_2900_.aspx
Sure thing pal.Major Nelson said:lawl, i'm director of all programming for xbox live and marketplace and I don't no n e thing. k?
squicken said:Major Nelson wants you to relax.
http://www.majornelson.com/archive/2006/06/27/Where-is-_2800_insert-title-here_2900_.aspx
Y2Kevbug11 said:HAHA major nelson sounds like a girl!!!
Major Nelson said:When game publishers or developers promise Marketplace content by a certain date...I cringe. Why? Because getting a game through the certification process is very complex, and often those promising the content by a certain date are not fully aware of all the pieces involved in bringing content to the Marketplace..and then when the content does not appear, well you know what happens.
Major Nelson said:To put it another way, let me ask you how many times have you gone to a game store or checked your favorite gaming website and found out that the release date of your highly anticipated title was moved? Similar issues exist in the process of getting content on the Marketplace or in the Arcade.
Major Nelson said:Additionally, it's not appropriate to compare releasing similar content for a PC with releasing it on an Xbox 360. That is an apples to oranges comparison. (I'll see if I can get someone from the certification team on my show sometime in the future to discuss how their end of the business works.) To put it another way, there are many departments and processes that the Marketplace and Arcade content must pass through before it hits the Marketplace...and I can only see the last few feet or so. It's only when content is locked, loaded and on it's way to the Marketplace that I post about it.
hgplayer1 said:why are people still so hung up on release dates? havent we all been around this industry long enough to know that things dont always go as planned? i stopped getting excited about release dates a long time ago. I started feeling like a little bitch every time a release date would roll around and I couldnt find a game in stores. release dates had me by the balls.
Core407 said:BUT THE DEMO IS DONE! It's not like it wasn't finished in time or something. Infact, it was up at one point and then TAKEN DOWN.
hgplayer1 said:why are people still so hung up on release dates? havent we all been around this industry long enough to know that things dont always go as planned? i stopped getting excited about release dates a long time ago. I started feeling like a little bitch every time a release date would roll around and I couldnt find a game in stores. release dates had me by the balls.
To put it another way, there are many departments and processes that the Marketplace and Arcade content must pass through before it hits the Marketplace...
When game publishers or developers promise Marketplace content by a certain date...I cringe. Why? Because getting a game through the certification process is very complex, and often those promising the content by a certain date are not fully aware of all the pieces involved in bringing content to the Marketplace..
Spider_Jerusalem said:
omg rite said:sorry, calling bullshit. no reason that it's that hard
BenjaminBirdie said:What's the other explanation? Conspiracy? It's the only one that makes actual human sense.
Spider_Jerusalem said:
You obviously know exactly how these things work. I work in a software house, we have a QA department with several people working only on testing software, and I can assure you that it isn't a fast process. Every time they find something wrong, they send it back to the developers and the test process restarts from scratch. Not talking about that thay get many products to test, so they can delay working on a product because they've got other priorities on the pipeline.omg rite said:sorry, calling bullshit. no reason that it's that hard
Spider_Jerusalem said:You obviously know exactly how these things work. I work in a software house, we have a QA department with several people working only on testing software, and I can assure you that it isn't a fast process. Every time they find something wrong, they send it back to the developers and the test process restarts from scratch. Not talking about that thay get many products to test, so they can delay working on a product because they've got other priorities on the pipeline.
nicholasbrutal said:Wouldn't it be the job of the developer and/or publisher to test their game/demo in house prior to shipping it? I understand MS would probably need to make sure everything is squared away, but it seems, in theory, that process should be much shorter.
C4Lukins said:Correct me if I am wrong, but I cannot recall a time where Microsoft said such and such would be available, and it was not.
Fallout-NL said:Just download the PC demo and be done with it.
.Abras. said:AMD XP 2000 + Radeon 9500 + 17" 4:3 vs 360 + 32" LCD 16:9 + 5.1 HT + Couch + Wireless
NO WAY!
I beg to differ. I thought it was an excellent demo.Scotch said:You guys need to relax. The demo is not that great anyway.
soul creator said:640x480 on low details ftw!
I made an investment in the platform and the service, you better believe they owe me.Twitchfactor said:They owe you NOTHING. You don't like it? Don't buy their game (not like half of you aren't just going to pirate it on the PC anyway).
Get over it.
Mike G.E.D. said:I made an investment in the platform and the service, you better believe they owe me.
Fallout-NL said:Just download the PC demo and be done with it.
bloke said:Looks like Chromehounds demo hit JP marketplace.
IJoel said:I guess we can kiss goodbye demos before game releases, unless the demos are released 6 months prior to the game going gold. I'm baffled it's taking this incredibly long to release ANYTHING at this point, when there are just no releases. Come Fall, when there are a significant amount of releases, say goodbye to demos.
IJoel said:I guess we can kiss goodbye demos before game releases, unless the demos are released 6 months prior to the game going gold. I'm baffled it's taking this incredibly long to release ANYTHING at this point, when there are just no releases. Come Fall, when there are a significant amount of releases, say goodbye to demos.
crunker99 said:chromehounds demo is out everywhere but the usa
im using this to get it:
http://www.gamersreports.com/article/19/
using that you can make a japan & europe xbl account
works great im at 29% of chromehounds