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Xbox 360 Live demo availability thread

There are only two things that suck about Flatout: Ultimate carnage.

1. No split-screen. No matter the excuse, this is always a downer.
2. No savable replays. Totally crazy shit gets pulled all the time and all I can do is take photos with my crappy cellphone camera. Even the producer of the game thinks it's regrettable. Everyone does.

DSC00087.jpg

Hit the car in front of me so hard he hit the car in front of him so hard it did a forward flip and flew out of the track.

DSC00098.jpg

DSC00092.jpg

Vertical parallel parking.

Also, the AI is completely bonkers. ...really irks me how I couldn't save that one replay. Ran an opponent off the track and crashed into a bus by doing so. He got so pissed he turned the car around and went the wrong way in an attempt to ram me. As I reset the car and sped off I caught a glimpse of someone going the wrong way, mauling through a row of benches. When watching the replay you could see he misjudged my speed. Upon realizing he was about to miss he pulled the e-brake and did a 180, missing my bumper by an inch. It was bananas yo.
 
VibratingDonkey said:
There are only two things that suck about Flatout: Ultimate carnage.

1. No split-screen. No matter the excuse, this is always a downer.
2. No savable replays. Totally crazy shit gets pulled all the time and all I can do is take photos with my crappy cellphone camera. Even the producer of the game thinks it's regrettable. Everyone does.

DSC00087.jpg

Hit the car in front of me so hard he hit the car in front of him so hard it did a forward flip and flew out of the track.

DSC00098.jpg

DSC00092.jpg

Vertical parallel parking.

Also, the AI is completely bonkers. ...really irks me how I couldn't save that one replay. Ran an opponent off the track and crashed into a bus by doing so. He got so pissed he turned the car around and went the wrong way in an attempt to ram me. As I reset the car and sped off I caught a glimpse of someone going the wrong way, mauling through a row of benches. When watching the replay you could see he misjudged my speed. Upon realizing he was about to miss he pulled the e-brake and did a 180, missing my bumper by an inch. It was bananas yo.

There are more than two things wrong with this game.The handling for one isn't that great, breaking and turning is quite stiff and also the physics in the game needs some work.How many times have things got stuck to my car, inlcuding other cars resulting in restarting the game? It's a major bug in the game.AI is good though, probably the best in any racing game - it's like you're playing online! GFX look great, sound's ok as well.
 
flipswitch said:
There are more than two things wrong with this game.The handling for one isn't that great, breaking and turning is quite stiff and also the physics in the game needs some work.How many times have things got stuck to my car, inlcuding other cars resulting in restarting the game? It's a major bug in the game.AI is good though, probably the best in any racing game - it's like you're playing online! GFX look great, sound's ok as well.


Restarting the game after you get stuck? Why not just press "Y"? It places you back into the game if you get wedged in between something, or at least that's the way it goes in the demo. And from what I've played, the driving model felt fantastic and the phyiscs, while not realistic, are a lot of fun to fool around with.
 
I think it controls just as badly as it did on last gen systems. I don't know... it just feels way too tight. Landing jumps just feels entirely random. Some times you'll land, bounce a little and be on your way. Other times even if the jump is perfect, you'll land and start spinning like crazy and then get stuck on a wall or something. The derby mode seems much improved though.
 
Too tight? I thought it was way too loose. More like driving a bar of soap around an empty swimming pool. Nice destruction, but it's borderline unplayable to me.
 
Someone thought it was too tight, someone else thought it was too loose, while Goldilocks here thought it was just right. I never had any problems with the control of my car but then I love the feeling of being right on the edge of total chaos.

I don't know, I just loved that demo and I was never really a fan of the original Flatout. The feel, the destruction, the graphics...it's just one of those games that clicks with me.
 
I can't believe they left the best part of the game out of the demo: The Mini-Games.

Any word on whether they've changed these from 2 or added more online integration?
 
VibratingDonkey said:
1. No split-screen. No matter the excuse, this is always a downer.
2. No savable replays. Totally crazy shit gets pulled all the time and all I can do is take photos with my crappy cellphone camera. Even the producer of the game thinks it's regrettable. Everyone does.

Also, the AI is completely bonkers. ...really irks me how I couldn't save that one replay. Ran an opponent off the track and crashed into a bus by doing so. He got so pissed he turned the car around and went the wrong way in an attempt to ram me. As I reset the car and sped off I caught a glimpse of someone going the wrong way, mauling through a row of benches. When watching the replay you could see he misjudged my speed. Upon realizing he was about to miss he pulled the e-brake and did a 180, missing my bumper by an inch. It was bananas yo.
Indeed, it's a shame that it doesn't have a replay editor of any kind, since it would've been a perfect feature for games like this. And agreed: the A.I. in Ultimate Carnage is excellent. Reminds me of F-Zero GX, and not shitty rubberband A.I. seen in the Burnouts / Motorstorm.

flipswitch said:
There are more than two things wrong with this game.The handling for one isn't that great, breaking and turning is quite stiff and also the physics in the game needs some work.How many times have things got stuck to my car, inlcuding other cars resulting in restarting the game? It's a major bug in the game.AI is good though, probably the best in any racing game - it's like you're playing online! GFX look great, sound's ok as well.
The handling is fine. It takes a while getting used to them because it feels like the cars actually have some weight to them, but in the end it controls pretty smoothly. The physics can be a little bit buggy though (just like any game with physics really), but thankfully it's not that big of a flaw.

Could be that the demo includes shitty cars though. Haven't downloaded it since I own the full game.

radjago said:
I can't believe they left the best part of the game out of the demo: The Mini-Games.

Any word on whether they've changed these from 2 or added more online integration?
A few more modes (both single and multiplayer), 12 instead of 8 cars in the single player and a lot more objects with physics: as said before, some levels in 2 almost seem empty now. Online is (still?) tight as hell: hardly any lag whatsoever.
 
I love how the game, just like Super Mario Kart, gives you that rival in the cup modes. That guy who will always win unless you stop him. I'm like "Fucking Jack Benton, you DICK" and then "I don't care who wins, as long as JACK FUCKING BENTON doesn't" ramming him off the track. Just by making one AI dominant, and of coruse giving them a name, face and colour of car, makes AI seem as annoying and competitive as your buddy on XBL. I love it, and I FUCKING HATE JACK BENTON




Sometimes I load it up just to smash his car.




More like Jack Bender... Gender Bender....
 
McBacon said:
I love how the game, just like Super Mario Kart, gives you that rival in the cup modes. That guy who will always win unless you stop him. I'm like "Fucking Jack Benton, you DICK" and then "I don't care who wins, as long as JACK FUCKING BENTON doesn't" ramming him off the track. Just by making one AI dominant, and of coruse giving them a name, face and colour of car, makes AI seem as annoying and competitive as your buddy on XBL. I love it, and I FUCKING HATE JACK BENTON




Sometimes I load it up just to smash his car.




More like Jack Bender... Gender Bender....
http://www.youtube.com/watch?v=_90tfqwXc0A?

I love that commercial.
 
McBacon said:
I love how the game, just like Super Mario Kart, gives you that rival in the cup modes. That guy who will always win unless you stop him. I'm like "Fucking Jack Benton, you DICK" and then "I don't care who wins, as long as JACK FUCKING BENTON doesn't" ramming him off the track. Just by making one AI dominant, and of coruse giving them a name, face and colour of car, makes AI seem as annoying and competitive as your buddy on XBL. I love it, and I FUCKING HATE JACK BENTON




Sometimes I load it up just to smash his car.
Lei Bing is equally annoying. What a fuckin' bitch.
 
I've been playing a lot of Juiced 2 (demo) this past week...can't wait for it to come out later this month. Really impressed with the graphics and i love the non-sim handling.

 
Elessartelrunya said:
I've been playing a lot of Juiced 2 (demo) this past week...can't wait for it to come out later this month. Really impressed with the graphics and i love the non-sim handling.



You only have 3 posts & 2 of them are about praising/advertising Juiced 2?
 
Elessartelrunya said:
I've been playing a lot of Juiced 2 (demo) this past week...can't wait for it to come out later this month. Really impressed with the graphics and i love the non-sim handling.

promo-copy.jpg[/img][/url]

Pathetic :lol

I'm surprised you're still here. Then again, you're laying low.
 
Elessartelrunya said:
I've been playing a lot of Juiced 2 (demo) this past week...can't wait for it to come out later this month. Really impressed with the graphics and i love the non-sim handling.

I bet all you want for xmas is Juiced 2.
 
Elessartelrunya said:
I've been playing a lot of Juiced 2 (demo) this past week...can't wait for it to come out later this month. Really impressed with the graphics and i love the non-sim handling.


Female winner in a Juiced 2 commercial? Why don't you get that chick from the one commercial? :lol
 
stop whining. you know that a demo wasn't released in the last half hour

edit: as you can see, some people like to post their impressions in here as well
 
WickedLaharl said:
stop whining. you know that a demo wasn't released in the last half hour

edit: as you can see, some people like to post their impressions in here as well

People can make a new thread for impressions imo. This topic is best served ; only kicked when a new demo is up. That'll be my last post here untill a new demo shows up.
 
We need an actual rule where posts in this thread must ONLY be a new demo announcement, you then create a thread for that demo.
 
SnakeXs said:
The real question is WHY THE FUCK DID YOU BUMP THIS THREAD...

*grumbles*

Sorry. Somebody linked to it and I didn't notice that it was two days since somebody last posted. :\
 
Andokuky said:
I think it controls just as badly as it did on last gen systems. I don't know... it just feels way too tight. Landing jumps just feels entirely random. Some times you'll land, bounce a little and be on your way. Other times even if the jump is perfect, you'll land and start spinning like crazy and then get stuck on a wall or something. The derby mode seems much improved though.

I presume you don't have any upgrades or different car classes available in the demo though? Once you fully upgrade (with either weight reduction and or extra protection on the car) they handle really well, and each car type handles completely differently.
 
voltron said:
Yeah Im cool with doing that too. It just seems so freaking ridiculous that the XBLA size is 150mb max but demos can go 1gb+.
Comparing apples to quarks here. To get a demo down to 150mb, it would be Tony skating in a single small room with no windows or doors.
 
Anyone finished downloading Proving Ground?

Are any of the songs off the soundtrack in the game? In particular is the song Secret Crowds by Angels & Airwaves in it?
 
Impressions or it didn't happen

locked 60fps? any improvement in models/animations? any type of feeling if the game will have not have those gimmicky jackass segments?
 
Yuck. Didn't like TH much at all. They're going for some gritty inner city feel, but the city is laughably simple and sparse, the skating is even more easy and exaggerated than in previous games, and there's still that stupid Jackass vibe. I liked Project 8 better, and that wasn't even that good.
 
VALIS said:
Yuck. Didn't like TH much at all. They're going for some gritty inner city feel, but the city is laughably simple and sparse, the skating is even more easy and exaggerated than in previous games, and there's still that stupid Jackass vibe. I liked Project 8 better, and that wasn't even that good.
THUG2 part 2 confirmed? If it's anything like that game, I'll assume it's complete shit.
 
Aaron said:
THUG2 part 2 confirmed? If it's anything like that game, I'll assume it's complete shit.

Not really, it's mostly just skating, but the cut scenes and character interactions is total "Jackass."

But the game is complete shit regardless. Fucking Tony Hawk 1 on the PS1 had moving vehicles in the city. Tony Hawk 37 two generations later? NAH!
 
Two new demos:

Spider-Man: Friend or Foe Demo
Price: Free
Availability: Not available in Asia
Dash Text: [ESRB: E10+ (Everyone 10+) CARTOON VIOLENCE] Join Spider-Man and one of his Sidekicks in Co-Op or Single Player action on the rain-slick rooftops of downtown Tokyo.
Size: 431.29 MB

FIFA 08 Demo
Price: Free
Availability: Only in Australia, Canada, Hong Kong, Korea, Singapore, Taiwan, United States*
Dash Text: [ESRB: E (Everyone)] Download the demo.
Size: 702.7 MB

*Note: EA has told me this demo is coming to Europe 'very soon'. The moment it is released in Europe I will make a post. I don't know the exact date.
 
Fifa 08 awesome, apaprently i shoudl try the spiderman as well.

Hopefully this version of fifa features wolves so i can buy a fifa game again.
 
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