GillianSeed79
Member
They're risky investments. Early into a consoles lifecycle you spend the money, then let them taper off until the next console releases.
I imagine it's something as simple as this. MS got away with making sequel after sequel to Halo/Gears/Forza/Fable because they are guaranteed million sellers (except maybe Judgement?) and, in the case of Halo, guaranteed to sell gangbusters. There's no question Sony and Ninty have a bigger, more varied staple of first party offerings. The problem Sony had this gen was very few of their first-party franchises reached that mega blockbuster level status. Yeah, they have and have had million sellers, but it's been more like one or two million instead of say five or six million. Like Killzone has never been in the same league sales-wise with the Halo franchise. GT was one of their mega blockbusters last gen, so I'm sure it sold well. As much as I love the Uncharted games, I'm not sure they exactly move 5 million plus copies. And even games like Resistance or PlayStation all-stars failed to develop an audience.
That might change again if PS4 becomes the go to platform for multiplats though.