Bits N Pieces
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This is pretty cool, from Videogamer
Any game using a dynamic res on the Xbox One could see a bump in resolution?
"There are games that were written on Xbox One, and we continue to evangelize this tech of dynamic scaling - Halo 5's a good example - when Halo 5 runs it wants to max out at 1080p/60 frames per second or highest resolution/60 frames per second," he said. "As scenes get more complex, the vertical resolution will shrink... to keep the 60 frames per second.
Halo 5: Guardians screenshot
"When that same game's running on Scorpio, because of the compute capability, it's effectively is going to run at its max resolution the whole time. And so you will see advantages like that when your Xbox One games are running on Scorpio. So that's why we continue to talk to developers about dynamic scaling because I think as compute capability goes up on the hardware, they kind of get it for free."
Any game using a dynamic res on the Xbox One could see a bump in resolution?