cyberheater
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I really hope Quake 4 (360) is playable on it.
I'm constantly playing at least two games in rotation. Then I have a wife and a kid who plays their games.Which twitching ADD smack head is bouncing between multiple games at once? The fuq is wrong with you?
Anyway, when is KUF 1 and 2 getting BC you fucking cunts? I've had the original disc for over 15 years. It's still here, waiting to fuck some shit up!
I don't understand Xbox sending out the Series X without any next gen games. I'm not kidding I'd be embarrassed it's becoming a joke this whole series X/s they could have at least had the Dirt 5 demo that codemasters showed on the Series S.
I don't understand Xbox sending out the Series X without any next gen games. I'm not kidding I'd be embarrassed it's becoming a joke this whole series X/s they could have at least had the Dirt 5 demo that codemasters showed on the Series S.
Am sure that all of the big first party backwards compatible games will get a bump in performance but I think its not fair to expect every game to get a bump
Nothing wrong with the benchmark really. I think its just a slow drive over USB 3.1 gen 1. And sustained read and write which also drops bandwidth.That is where the custom HW should lighten the load and not cause such a discrepancy... something is messed up in there, quite likely something with the benchmark setup itself.
Uncapped framerate. Only if the game is hard capped to 30fps will it require a patch to be able to go higher.How is this possible without patch from developer???
Would you rather they said "watch me play this game for 6 hours before I then switch to play something else for a while. Then after that stay on the stream while i turn the console off, go away on holiday for a couple of weeks, come back, switch it on and then fire up a third game that quickly resumes"?
Booting up a game which will take seconds anyway?I'm constantly playing at least two games in rotation. Then I have a wife and a kid who plays their games.
I like being able to just turn the console off when I'm done and start back exactly where I left off without having to boot up the game.
Apparently some Xbox One games that have no Xbox One X enhanced patch will get a 2x resolution bump on each axis. So if the game was running at 1600x900 it will run at 3200x1800 on the Series X. As discussed with Digital Foundry here. As with the BC feature, it will likely have more games added to the list as time goes on. The exact quote in the article:Customers aren't always fair But by following your logic Machine Learning based HDR shouldn't have given all games a boost either. I am happy that that's there. I hope Sony will have it. I fear that the lack of at least an experimental DLSS for BC Games options is an indicator that MSFT's DirectML tech isn't ready for primetime yet. At least not at Nvidia DLSS2.X levels.
But the early demos we saw look even more promising - and it is indeed the case that hints dropped in Phil Spencer's recent Series X blog post will result in selected Xbox One S titles running at higher resolutions on the new console. In fact, we saw Gears of War Ultimate Edition operating with a 2x resolution scale on both axes, taking a 1080p game all the way up to native 4K. It's an evolution of the Heutchy Method used to bring Xbox 360 720p titles up to full 4K, with often spectacular results. Crucially, the back-compat team does all the heavy lifting at the system level - game developers do not need to participate at all in the process.
It ran at a unlocked frame rate on the 360 and even on the Xbox one x it was never stable and dropped into the low 40sGta 4 60fps is some kind of an impressive benchmark for the new gen now? Am i not getting something here?
Those are very impressive considering none of those are optimised for seriesX from ground up.Don't look so good for the SSD team. I guess those games are not build with SSD in mind.
It is considering you can't even play GTA 4 on a PS4 or PS5.Gta 4 60fps is some kind of an impressive benchmark for the new gen now? Am i not getting something here?
These are all old games with no optimization. This is just the SX brute forcing loading with just the SSD.Why do load times vary so much in Series X? I thought SSD was all about consistency, is it a game engine/compression thing?
Online game load times seem irrelevant BTW, more to it than the SSD in those cases.
Does it have an unlocked mode on console though?I guess Witcher 3 will be a wonderful benchmark because the game already have 2 patches and will get the next gen version.
It's not locked 4k on the Xbox One X, so the Series X should lock that. But we are getting a next-gen version so doesn't matter that much. Xbox One X also has a performance mode that is capped at 60FPS, but does not always reach it. The performance mode does scale resolution and I am not sure if that is capped. If not, then I wonder if 4k60FPS is possible.Does it have an unlocked mode on console though?
I don't understand Xbox sending out the Series X without any next gen games. I'm not kidding I'd be embarrassed it's becoming a joke this whole series X/s they could have at least had the Dirt 5 demo that codemasters showed on the Series S.
This is in your keyboard, please, use itSo far so good from what I see/read, however I noticed vastly different results in the loading times in the previews, I guess Quick Resume is the key factor to get those ~10s loading times vs an ordinary cold boot, makes me wish the tech wasn't limited to just 5 titles but 10 at least. The OS cold boot time is 20s going by Grubb's video, that's a bit disappointing if you ask me, my very first ~500Mbps SATA SSD reduced my Win7 loading times to sub-10s already, and this is 5x faster drive with much faster interface and much lighter system, I knew all those "instant" buzzwords are just that, marketing buzzwords, but I was really expecting something like 6-8s. Supposedly the system is quieter than 1X, which is already pretty much dead silent other than few torturing games like RDRD2, so that's a great news, that size/for factor aren't wasted for nothing. BC seems to be enhancing only the selected titles, others don't get any res/framerate bump, maybe that's just because that's not the final system, but so far that's also a disappointing after all the hype MS build around that. Sadly there's an embargo and the previews can't tell us everything, I'm mostly interested in how the games play thanks to DLI tech in the controller, is it a noticeable difference or is it so small none of the previewers will even notice? Surround sound is also an interesting part, is there any difference between Dolby Atmos in 1X and XSX with the dedicated sound chip? I guess will will find out very soon.
Apparently some Xbox One games that have no Xbox One X enhanced patch will get a 2x resolution bump on each axis. So if the game was running at 1600x900 it will run at 3200x1800 on the Series X. As discussed with Digital Foundry here. As with the BC feature, it will likely have more games added to the list as time goes on. The exact quote in the article:
Might not be ready for launch, but I don't see why it eventually would not be possible. Series X has the horsepower to spare over the One S, and it apparently works similar to the BC feature. So hopefully games without a Xbox One X patch can get the resolution bump and HDR. That would work well for Dragon Age: Inquisition or Sunset Overdrive.Thanks for those two quotes. I thought I had read there were early hints that a res boost might be coming for fixed res games. But those quotes are now over 6 months old, and with the Backwards compatibility embargo up i find it surprising there isn't a word about it. Looking forward to the DF Series X BC video soon.
Not a single XSX game......
How can you show off a console and dont show actual XSX games. Ridiclious!
Sorry, I'm lost... So what are you talking about ya grumpy git?What? I'm not talking about the stream.
Can't be "concerned" of you don't read the terms of the embargo. Meanwhile no concern on a PS5 in the wild.ONLY BACKWARDS COMPAT AND SYETEM LEVEL FEATURES ALLOWED TO BE DISCUSSED DURING THIS PHASE OF THE EMBARGO.
Learn to read ffs
Dark Souls III could use a bump from the 900p/30 fps it is now on Xbox.Come on fo4 60fps update
My question is do I need to have Gears 5 on the ssd to achieve 120ffps. Or does the ssd just give me faster loader times??
My biggest issue with the PS5 and Series X|S is the SDD space. It just isn't enough. Sure we can simply delete and reinstall as we're done with games, but I love the convenience of having all the games I'm currently playing installed all at once. Not looking forward to seeing what COD takes up this year lolOK so I gotta ask:
If the Series X, being 1TB, comes with only 800GB of useable storage... what implications does that have for the Series S and its 500GB drive?
OK so I gotta ask:
If the Series X, being 1TB, comes with only 800GB of useable storage... what implications does that have for the Series S and its 500GB drive?
The thing is: DS3 runs at an unlocked framerate on ps4pro only so it won't benefit unless From unlocks it on xbox.Dark Souls III could use a bump from the 900p/30 fps it is now on Xbox.
Does it have an unlocked mode on console though?
OK so I gotta ask:
If the Series X, being 1TB, comes with only 800GB of useable storage... what implications does that have for the Series S and its 500GB drive?
My question is do I need to have Gears 5 on the ssd to achieve 120ffps. Or does the ssd just give me faster loader times??
Internal ssd and external one loads Assassin's Creed Odyssey almost at the same time. So it is a regular SSD in there. Let's see Sony's ssd.