It's all about the art direction. Even on Wii, Xenoblade had fantastic art direction when it came to its environments.
its because Monolith Soft did smart techniques to overcome Wii's limitations.Absolutely. The scope of it too made it a very impressive game for Wii-standards. Did something equally impressive even exist on the HD consoles at the time? I mean, I had some JRPGs on the Xbox 360 (Tales of Vesperia, Lost Odyssey, Blue Dragon, Star Ocean: The Last Hope, etc.), but they weren't as grandiose and open as Xenoblade Chronicles I think.
its because Monolith Soft did smart techniques to overcome Wii's limitations.
I dont know why GameFreak will never go big budget for Pokemon, even thats the case they could use smart design and good art direction to overcome graphical limitation. Just look at Atlus games for example, their games is never technical marvel but their art direction always on point and not just their Persona series but also SMT series.The art direction is not excuse .. this is the biggest multimedia franchise and this how it looks ?
Gameboy - ds - 3ds they have excuse but on switch ? No
Smart choice! don't bother with 3DS version, impressive they able to put it on 3DS but its not a good port.I finally need to jump on this and play it.
I had the 3DS version for years, but I never got to it.
Pre-orders are up for the Collectors edition in AUS (and Europe/UK as well):
What we Aussies get:
Good news for fans who might prefer the original soundtrack:
Tweet deleted, hmm...
US has the weakest collectors edition
Unfortunately it wouldn’t matter, Xenoblade games are hardest game to get collector’s edition for, not only it takes forever to come available to pre-order and when it does come, it will sell out as soon as available.US has the weakest collectors edition
There’s a lot of content for £40. Got this on the 3ds, but hardly played it and even on the wii I didn’t really enjoy it much. I think the graphics were pretty shocking and hope the remaster runs at 1080p or I won’t be getting this.