More_Badass
Member
http://jmpdrv.com/games/
https://www.kickstarter.com/projects/jumpdrive/xo-a-retro-sci-fi-strategy-game-for-pc-mac-linux/
https://www.youtube.com/watch?v=cyCMKyxE8O0
Inspired by sci-fi works such as Battlestar Galactica, The Lost Fleet series, and games like FTL, our strategy game will test your skills as a leader in times of great need.
You are the captain of the last remaining battleship in the fleet. A relentless, overwhelming enemy has emerged to abduct your people. Theres no time to colonize planets, negotiate with alien races, or build an empire. Youre outnumbered, out-gunned, and low on resources. Knowing when its time to fight or flee will be the key to saving the human race.
- Emerge from jumpspace near a planet where you will begin rescuing ships, gathering resources, and defending against ever-stronger waves of enemies until you judge it is time to evacuate the fleet.
- Navigate a complex political system as the war brings out the best and worst in people. Promote the finest in your fleet to your council. Heed their advice or face the consequences.
- Choose the next planet to jump to based on limited intel, taking into account the resources you need, reported enemy strength, and refugees at each possible destination. Spin up the fleet's jump drives and lead your able ships to the temporary safety of jumpspace.
- In jumpspace, use your resources to upgrade ships, manufacture weapons, and make critical repairs.
- Continue this cycle until you amass enough firepower to defeat the enemy mothership and escape with as many people as possible.
At the heart of the game are procedural events the things that happen to you every time you jump in to an area. You'll encounter ships under distress, desperate refugees, greedy merchants, wreckage and caches to loot, shipyards and stations, enemy traps... and much more. We have about a hundred different basic event types that we hope to have in the game, each of which will have variations. Most of our event system is already finished.
To initiate combat, your ships need only move within range of an enemy ship. There are several types of weapons at your disposal, including flak cannons, point-defense cannons, lasers, missiles, and a unique defensive tool called the sandcaster - which forms a cloud of particles that blocks laser fire and damages ships that blunder into it.
Under the strain of battle, some will crack under pressure while others will rise to greatness. Each situation will require thoughtful leadership. Demands, urgent calls for help, and interesting opportunities will present themselves, often at your most trying moments. You must decide what is best: do you reassign that annoying complainer to damage control, throw them in the brig, or abandon them to their own fate? Do you risk the safety of the fleet to pursue a sudden opportunity?
Your exodus will take you to many worlds. As in the real universe, you'll come across gas giants, airless rocks, frozen wastelands, hellish molten planets and rarest of all, habitable worlds.