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Yatagarasu Attack on Cataclysm [2DFG Indiegogo; $118K Funded; Over]

ponpo

( ≖‿≖)
1iPnNNw.png


Indiegogo link
Official Trailer

Some gameplay footage from the old version.

Intro
Welcome to the crowdfunding campaign for Yatagarasu Attack on Cataclysm, an original 2D fighting game by an Japanese indie game development team comprised of three former SNK / King of Fighters staff. The purpose of the campaign is to power up and complete the game that has our labor of love for the last six years: Yatagarasu.

With your support, we will add new characters, new features, and fully localize the game to into a new version that we will bring to gamers all over the world: Yatagarasu Attack on Cataclysm!

What is Yatagarasu?
Yatagarasu is an original 2D fighting game for PC (Windows) which features 8 playable characters, high quality old school graphics, and gameplay that is easily accessible to anyone. You can see the trailer for the latest version of Yatagarasu in our IndieGogo Gallery.

We’ve worked hard to make Yatagarasu a fighting game that everyone can enjoy by creating a simple structure and straightforward gameplay without the clutter of lots of unnecessary features. Our game also features a completely unique commentary system which provides dynamic commentary in real time based on developments in the match.

Yatagarasu Attack on Cataclysm will bea brand new version of Yatagarasu with all-new new characters and many new features, and which will be fully localized into English for gamers around the world.

Our campaign is for flexible funding, which means that we will still receive most of the contributions provided, even if we are unable to reach our funding goal. In this case, we will proceed with work on Yatagarasu Attack on Cataclysm and use the contributions we have received to fund as much as possible of the new features and improvements. We will make up for the shortfall in funding wherever possible by putting more time into development, but progress on teh game will be much slower.

Yatagarasu Goes Global!
The PC version of Yatagarasu Attack on Cataclysm will be fully localized into English and contain both English and Japanese language options. As a stretch goal, we are planning to add French, Italian, German and Spanish localizations.

Yatagarasu Goes ARCADE! (Japan only)
We will develop a NESiCAxLive version to be appear in video game arcades around Japan. NESiCAxLive producer Fujimoto Takafumi was kind enough to give us this comment:

"Yatagarasu Finally Hits the Arcades! Yatagarasu is an accessible, but deep game which keeps evolving with each new version. We here at Taito are looking forward to bringing Yatagarasu to nationwide arcade centers via NESiCAxLive!"

Fujimoto Takafumi
NESiCAxLive Producer
Taito

Rewards
STANDARD REWARDS
Contributors for standard rewards tiers of $10 or more will receive credit as 'Backers' in the Contributor Credits in the game. Please include the name by which you would like to be credited in 'Shipping Information' when contributing.

$1: Special Thanks‘SPECIAL THANKS!’ listing on the Yatagarasu homepage and all updates on development progress.

$10: Game Pack
The above items, plus:
Early delivery of the PC version of Yatagarasu Attack on Cataclysm (digital)
Digital art pack
A "Backer" title in the Contributor Credits

$20: Original Soundtrack
Everything above, plus:
The original soundtrack (digital)
A "Backer" title in the Contributor Credits

$40: Open Access
Everything above, plus:
Unlock keys
Beta version access
Access to the invite-only forum
A "Backer" title in the Contributor Credits

$60: Digital Art Book
Everything above, plus:
Full color art book (digital)
A "Backer" title in the Contributor Credits

$100: Physical Pack
Everything above, plus:
Original soundtrack (physical)
Full color postcard (physical)
A "Backer" title in the Contributor Credits
For orders outside of Japan, please add an additional $8 to your contribution.

$150: Deluxe Pack
Everything above, plus:
Full color art book (physical)
Frame data book (digital)
Yatagarasu Complete Set (digital)
Doujinshi by Kotani:Tomoyuki (digital)
A "Backer" title in the Contributor Credits
For orders outside of Japan, please add an additional $8 to your contribution.

CUSTOM REWARDS
Contributors for custom rewards will receive special titles in the Contributor Credits in the game. Please include the name by which you would like to be credited in 'Shipping Information' when contributing.

$180: Bushi
Everything in the Deluxe Pack, plus:
Custom voice pack - Actors
A "Bushi" title in the Contributor Credits
For orders outside of Japan, please add an additional $8 to your contribution.

$200: Ronin
Everything in the Deluxe Pack, plus:
Custom Voice Pack - Actors
Custom Voice Pack - Announcers
A "Ronin" title in the Contributor Credits
For orders outside of Japan, please add an additional $8 to your contribution.

$300: Yojimbo
Everything in the Deluxe Pack, plus:
Participate in a development meeting with the Yatagarasu development team.
A "Yojimbo" title in the Contributor Credits
For orders outside of Japan, please add an additional $8 to your contribution.

$400: Samurai
Everything in the Deluxe Pack, plus:
Custom character color scheme
A "Samurai" title in the Contributor Credits
For orders outside of Japan, please add an additional $8 to your contribution.

$500: Ninja
Everything in the Deluxe Pack, plus:
A piece of made-to-order digital art by Kotani:Tomoyuki
A "Ninja" title in the Contributor Credits
For orders outside of Japan, please add an additional $8 to your contribution.

$1,000: Bakufu no Inu
Everything in the Deluxe Pack, plus:
You or your original character appear in the background as an NPC
A "Bakufu no Inu" title in the Contributor Credits
For orders outside of Japan, please add an additional $8 to your contribution.

$1,200: Kuromaku
Everything in the Deluxe Pack, plus:
A made-to-order physical piece of art by Kotani:Tomoyuki.
A "Kuromaku" title in the Contributor Credits
For orders outside of Japan, please add an additional $8 to your contribution.

$2,500: Shogun
Everything in the Deluxe Pack, plus:
All of the above custom items
You or your original character will appear in a special scene
A "Shogun" title in the Contributor Credits

$5,000: Tenno
Everything in the Deluxe Pack, plus:
All of the above custom items
A Yatagarasu Attack on Cataclysm original controller
A "Tenno" title in the Contributor Credits

$7500: KAMI
Everything in the Deluxe Pack, plus:
All of the above custom items
Meet the Yatagarasu team at Japan’s Comic Market event. Includes:
Airfare
3 nights' stay in a Tokyo hotel
After event dinner with the dev team
A "KAMI" title in the Contributor Credits

Stretch Goals
$70,000: New Song
A new song track with vocals.
 
$80,000: Refinement of the Existing 8 Characters
New moves, new voice acting, and rebalancing of the existing characters.
 
$112,000: 3rd New Character
A 3rd new character. Which character we add will be decided by backer voting.
 
$144,000: 4th New Character
A 4th new character. Which character we add will be decided by backer voting.
 
$157,000: New Dynamic Commentator (Japanese)
New Japanese lanaguage commentating by a *to be announced* commentator.
 
$173,000: Alternate Characters x 2
'Ura' (alternate) versions of Kou and Hanzo with different move sets will be added.
 
$189,000: Alternate Characters x 2
Ura versions of Jyuzumaru and Hina with different move sets will be added.
 
$205,000: Alternate Characters x 2
Ura versions of Shimo and Jet with different move sets will be added.
 
$221,000: Alternate Characters x 2
Ura versions of Chadha and Crow with different move sets will be added.
 
$241,000: FIGS Localization
French, Italian, German, and Spanish language localizations.
 
$261,000: Limited Edition Physical Comic
A limited edition, physical Yatagarasu Attack on Cataclysm comic, created by the publisher of the Street Fighter comic series, Udon Entertainment.

$311,000: NESiCAxLive Special Version
If we reach this stretch goal, we’ll add a host of new features that take advantage of the NESiCAxLive system and release it as a special version.
 
>$311,000: Development & Promotional Expenses
Presently the development team members work for zero pay, but any funding received in access of the stretch goals will be allocated to their development expenses and toward promoting the worldwide release of Yatagarasu Attack on Catacylsm. With the additional funding, you can expect even more quality and volume in Yatagarasu and it will reach even more gamers around the world.

7/4 Update - GGPO added as a stretch goal


7/24 Update

The 3rd and 4th new characters will be decided by voting by backers. Backers: please send an email to yatagarasuacvote@gmail.com, with subject “Vote” in the subject line and include your name, contribution amount, and character you would like to vote for (Nene, Aja, Qadl, or Chiriakuta) .

$1 of contribution will count for 1 vote, and the characters with the highest votes will be added to the game.
 

OceanBlue

Member
I donated $40 as well. I hope that this leads to people playing this game. Also, it's neat that this game is making it to Nesica. Props to the developers.
 
It's interesting to see Nyu Media moving into supporting Japanese indies in development. I guess that their last IGG was pretty successful for them.

Oh, and fair warning: this is a flexible funding campaign, which means that your money will get sent to the devs, regardless of the final total.
 

TreIII

Member
Next paycheck, I'll give them 60.

I'm really hoping that since they were able to get on NESiCA, that console ports on PSN and etc. won't be too far behind.
 
J

Jotamide

Unconfirmed Member
Wasn't Nicalis supposed to make an english version of this game ?
3DS and PC as far as I recall.
Yes, but since it has taken them over a year to port it to the 3DS now we're gonna be getting an outdated version of the game. Fuck those people.
 

Usobuko

Banned
I don't know if this will hit the goal. 1/10 of the amount from Skullgirl kickstarter DLC would fund this.

1/10.
 
I don't know if this will hit the goal. 1/10 of the amount from Skullgirl kickstarter DLC would fund this.

1/10.

And that's why they hope it can be achieved. Fighting games live and breath in Japan, yet all that got funded so far were western projects. How many true japanese crowdfunding campaigns have been around recently? I keep wondering this now and then... I recall the Class of Heroes KS (another japanese game) also had its fair share of troubles but, hopefully, Yatagarasu will make it. It's a god damn solid fighter.
 
I've already given money to Skullgirls and Beast's Fury, so I'll throw in $40 some time next week. BTW will the PC release be through Steam or...? (I know it's already on PC and not via Steam but still!)
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Is there a stretch goal to make a widescreen version for the year 2013?
 

Sinatar

Official GAF Bottom Feeder
And that's why they hope it can be achieved. Fighting games live and breath in Japan, yet all that got funded so far were western projects. How many true japanese crowdfunding campaigns have been around recently? I keep wondering this now and then... I recall the Class of Heroes KS (another japanese game) also had its fair share of troubles but, hopefully, Yatagarasu will make it. It's a god damn solid fighter.

Well Class of Heroes wasn't funding the game, it was funding some fancy packaging for a physical release of the game.
 

Varth

Member
Came here hoping to find a "PlayStation Warrior" backing tier, and a PS4 version as in H-Hour KS.

/sad

Seeing as fighters are one of the genre notably absent from Ps4 launch lineup, it would be a good chance for devs.
 

LegatoB

Member
Wait, so who's handling this?
Is it the original developers?
Yes, it's the original devs. Nyu Media are acting as publisher and running the fundraiser.

Is there a stretch goal to make a widescreen version for the year 2013?
Don't count on it. Changing the playfield to be widescreen would have a big impact on the spacing and flow of the match. And if they cropped it, the low-res sprites would be even more heavily scaled and filtered.
 

Busaiku

Member
Dang, it's kind of a shame the developers aren't receiving any payment unless they break all the stretch goals.
 
Dang, it's kind of a shame the developers aren't receiving any payment unless they break all the stretch goals.
I have no idea how you came to that conclusion seeing as how it's a flexible funding campaign.

Also is it just me or do none of the reward tiers actually include the game itself? They mention the game will retail for $15 but then there's a $10 tier that promises early retail access... meaning all it does is let you buy the game early?
 

ponpo

( ≖‿≖)
I have no idea how you came to that conclusion seeing as how it's a flexible funding campaign.

Also is it just me or do none of the reward tiers actually include the game itself? They mention the game will retail for $15 but then there's a $10 tier that promises early retail access... meaning all it does is let you buy the game early?

The $10 reward says "Early delivery of the PC version of Yatagarasu Attack on Cataclysm (digital)" not access so I think you will just get the game before the retail release.
 

vulva

Member
I have no idea how you came to that conclusion seeing as how it's a flexible funding campaign.

Also is it just me or do none of the reward tiers actually include the game itself? They mention the game will retail for $15 but then there's a $10 tier that promises early retail access... meaning all it does is let you buy the game early?

It says early delivery of the title... That means the game is delivered to you, not just early access.
 

OceanBlue

Member
Don't count on it. Changing the playfield to be widescreen would have a big impact on the spacing and flow of the match. And if they cropped it, the low-res sprites would be even more heavily scaled and filtered.

Are there any characters with moves that bounce off walls (Vega walldive, Petra bullets, etc)? You could just change the camera panning if not.
 

Zaventem

Member
I think it's pretty cool that i now know the history behind Yatagarasu thanks to yugioh. Anyways.... i saw this on destructoid earlier, coming from KoF the static backgrounds are a turn off but it looks decent so far.
 
Nobody here lives in arizona, right? Guess I'll learn some lag tactics as I train for this game. Gonna need to start bringing a laptop and having this setup next to the Melty Blood people.
 

GenkiPatton

Neo Member
(Wow, TWO threads on the GAF! :)

Hey, guys.

Seon from Nyu Media here. Thanks for spreading the word about our Yatagarasu campaign and many thanks for the contributions!

I can't promise to be super-responsive, but I'll be happy to answer any questions you have about the game or campaign.
 

Ravidrath

Member
(Wow, TWO threads on the GAF! :)

Hey, guys.

Seon from Nyu Media here. Thanks for spreading the word about our Yatagarasu campaign and many thanks for the contributions!

I can't promise to be super-responsive, but I'll be happy to answer any questions you have about the game or campaign.

Who is Nyu Media? :eek:

And I guess RyoRca isn't helping out with this any more?
 
J

Jotamide

Unconfirmed Member
(Wow, TWO threads on the GAF! :)

Hey, guys.

Seon from Nyu Media here. Thanks for spreading the word about our Yatagarasu campaign and many thanks for the contributions!

I can't promise to be super-responsive, but I'll be happy to answer any questions you have about the game or campaign.

Thanks for dropping by. First question: will the game come to Steam?
 

SAB CA

Sketchbook Picasso
(Wow, TWO threads on the GAF! :)

Hey, guys.

Seon from Nyu Media here. Thanks for spreading the word about our Yatagarasu campaign and many thanks for the contributions!

I can't promise to be super-responsive, but I'll be happy to answer any questions you have about the game or campaign.

Great to see the game continue to grow and improve :) I'll throw out the obvious questions: Any chance of the game seeing console releases / getting keys for console release later down the road in this campaign? There seems to be a lot of that going around lately.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Don't count on it. Changing the playfield to be widescreen would have a big impact on the spacing and flow of the match. And if they cropped it, the low-res sprites would be even more heavily scaled and filtered.

These are sprites, not malleable pixels. It's going to look and play like ass if you start stretching it.

Unless theres characters with Vega/Wolverine/Strider sidescreen wall hanging, I'd take the same "invisible walled" background extension of the MvsC2 console port.
MCAaVdr.jpg
 

LegatoB

Member
Unless theres characters with Vega/Wolverine/Strider sidescreen wall hanging, I'd take the same "invisible wall" extension of the MvsC2 console port.
I really disliked that look in the MvC2 360/PS3 port, and I didn't like it when MK9 did something similar for the corner of the stage. The edge of the stage is an artificial line, sure, but it still looks really dumb when you're "pushing up against" thin air rather than the monitor's edge.
 
animation so smooth and creamy, If aksys fighters were this rich, I'd actually dig them..the character design is kinda tame though..I'll keep my eye on it still
 

SAB CA

Sketchbook Picasso
Nene's general look reminds me of Solis from Groove On Fight... The proposed characters all sound interesting. Hopefully, they'll describe their playstyles more before character voting starts.
 

Busaiku

Member
I have no idea how you came to that conclusion seeing as how it's a flexible funding campaign.

That's what the page says, if I'm interpreting it right.
It says that they're currently not making money, but anything in excess (they said access) of $311,000 goes towards the development team and marketing.
 
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