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Your Favorite...and not so favorite Main Menu Screens

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It would be wrong not to include the best menu that not only showed off the mysterious Halo ring, but it also had the best theme

Deus Ex Human Revolution's title screen gives me chills. That music is so good.
 
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Sort of the same as mgs4's. Supposed to be really sad for people who completed the game or know what it means.

Edit: oh and how could I forget!
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I really like when there's action happening in the background... L4D, Diablo 3. ALso when there's a particularly badass song to get me pumped. The Legend of Zelda and Super Metroid start screens were pretty great examples of this.

Zelda

Super Metroid
 
Imo the Turrican 2 screen is one the best things ever, it's at the same time a menu, a tutorial and a credit roll, with one of the most awesome music themes of the vg history.

Was going to post this so i'll go with Crysis 2 just for the music
 
There is also Ground Control.

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It probably doesn't look like something special, but if you wait a bit, there is a massive, detailed spaceship in the background which is shown at various angles; and also this music.
 
Darksiders 2. Cinematic pan of your main character, with all his equipment, in whatever area you were in last.
 
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MGS Peace Walker, it's silent the background is a TV color correction card losing it's signal and snapping back every few seconds.

It's so ominous, like what you're about to experience is going to be strictly off the books.
 
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Everyday Shooter comes to mind. Yes it's visually really simple, but I have found myself playing with the menu sounds for several minutes sometimes. A different sound is generated for up and down presses when navigating the menu, and you can get into a groove matching the sounds to the backing track that plays over the menu.
 
I'm glad Halo Reach is getting mentioned. It has a fantastic combination of simplicity, music, and art.
 
Menu itself was standard fare, but the choice of music for BF: Bad Company was great. Instant 'Mulholland Dr.' flashback. Weird that I still remember that, even though I only played the demo of that game.

Other than that, I've always liked how the Animal Crossing games "replaced" menus with a cat (Rover) talking to you.

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I always like the Dead Rising ones. Its just a shot of the games setting with zombies wandering about and some foreboding music playing in the background.

Here is DR2 for Example.
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Seconding Arkham Origins. The pan-around stills look amazing and are all great little iconic shots.

It actually extends nicely into the multiplayer menus, though I'm sure precious few people have checked that part out. One of the character models in the various scenes of Joker/Bane thugs pulls from your custom-made multi characters, and the customization and modeling in AO's multiplayer is fantastic.
 
I've always thought these ones were really corny, and too "in your face" for a Metroid game. I would have prefered something more subtle and mysterious.

A fly-through inside a Metroid membrane doesn't seem notably corny. If it were like the Batman Arkham series menus with Samus replacing Batman, it'd be inappropriately aggressive.

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That magical feeling.. a vast world to explore on horse with epic music.

The people who made this intro did a great job emulating "early morning colors." I never played it, but the 3DS remake's intro does not do as good a job in that regard.
 

http://www.youtube.com/watch?v=qzWguB-v32E

Anarchy Reigns was so damn good. Got me pumped to get in on all the action. In the title screen the camera pans throughout the bar showcasing every character in the game interacting. Some are drinking, some are reading, some are playing games or arm wrestling, it goes on. When you press the start button, Jack utters out the words "Anarchy Reigns" (or Max Anarchy if you're like me and imported the game) and the music segues in typical Platinum-fashion from a droney beat to jazzy loop. When you eventually go into the multiplayer menu to select your character, they all get their own cinematic that follows up on their current state.

Incredibly clever.

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Killer7, easily. Very simple, but also very eerie; after some odd, ambient start-up music, the letters just keep dripping down on the menu. When you select an option, you hear the laughter of the Heaven Smiles, as well. Really sets the mood for the game.

I love this. When I started up the game, christ almighty was this the coolest damn thing ever. Easily one of the most memorable moments had with this game is simply starting the game up, experiencing all those grim idents, seeing that unnerving title screen and pressing New Game.

Easily one of my favorite games ever.
 
Big fan of the PSO2 menu screen, clean, simple, and reminiscent of a time where all you had to do was press start.

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On the flip side, my arch enemy is the Hard Reset loading screen. it was badass, but the 10 second animations between every menu option got annoying real fast.

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